[Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by
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On Mon, Jul 03, 2000 at 11:05:04PM +0200, Big Gaute <gs234@xxxxxxxxx> was heard
to say:
> I'm not a native speaker of English any more than you are (I
> presume--judging by your name, you're Polish or at least from eastern
> Europe, though I've been known to be wrong about these things many
> times before,) but I'd say that you are. Compare:
>
> Your Settlers was killed by barbarians!
>
> and
>
> Your Settlers were killed by barbarians!
>
> The latter reads much better.
Actually, I think that the first one is better in this context (believe it
or not!) And I'm a native English speaker :P It's not a "Settler" unit; it's
a "Settlers" unit. That's my excuse, anyway.
OTOH, eliminating the ambiguity (as much as possible) is probably better
anyway..
I also think that "Barbarians have killed your %s" is probably a more
concise and less akward way to phrase the message than your original
suggestion (and it conveys the same information)..
Until someone perfects Natural Language Processing, I don't think we can do
much of anything about the word-gender issues :)
Daniel
--
/----------------- Daniel Burrows <Daniel_Burrows@xxxxxxxxx> -----------------\
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\---------------------- A duck! -- http://www.python.org ---------------------/
[Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Vasco Alexandre Da Silva Costa, 2000/07/03
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