[Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Daniel Burrows <Daniel_Burrows@xxxxxxxxx> writes:
> On Mon, Jul 03, 2000 at 11:05:04PM +0200, Big Gaute <gs234@xxxxxxxxx> was
> heard to say:
> > Your Settlers was killed by barbarians!
> >
> > and
> >
> > Your Settlers were killed by barbarians!
> >
> > The latter reads much better.
>
> Actually, I think that the first one is better in this context
> (believe it or not!) And I'm a native English speaker :P
I'll bow to your wisdom, then. 8-) (Wah, wah, English != American...)
> It's not a "Settler" unit; it's a "Settlers" unit. That's my
> excuse, anyway.
> OTOH, eliminating the ambiguity (as much as possible) is probably better
> anyway..
>
> I also think that "Barbarians have killed your %s" is probably a more
> concise and less akward way to phrase the message than your original
> suggestion (and it conveys the same information)..
I agree (though it doesnæt mention "hut" explicitly).
> Until someone perfects Natural Language Processing, I don't think we can do
> much of anything about the word-gender issues :)
It's quite doable, but the only sane way to do it is at the gettext
level. It's not something you'd want to mess around with for freeciv
alone.
--
Big Gaute (not to be confused with LG)
"There was a time when a guy who died at forty was revered as the toughest
and most doggedly ancient son of a bitch in Cow Ass Clearing, Shitoleshire,
Engalond, back in the year dot." - Spider Jerusalem, Transmetropolitan #25
[Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Vasco Alexandre Da Silva Costa, 2000/07/03
|
|