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[Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by
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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut.
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 3 Jul 2000 23:22:22 +0200

> > printf ("Your %s unit has been killed by barbarians.", unittype);
> 
> This is one way to solve the problem: change the wording, which is
> what I did (though slightly differently.)  It all becomes more
> difficult when you consider internationalisation.  In some languages
> you'd have to consider not only number but also gender (e.g. Russian,
> I think).

And French, German, Dutch, Spanish, Italian, Polish, basically, every
European language but English.

> There is a workaround: just translate the string as though
> "unit" was given instead of "%s".  This is less explicit, but avoids
> grammatical errors.  (Ideally, this sort of thing should be handled on
> the gettext level, but I'm not aware of any way to do it.)

Your solution at least gets around the singular/plural problem.
 
> Big Gaute (not to be confused with LG)

(who is LG anyway?)
 
-- 
Reinier Post



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