[Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by
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[Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut. |
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Reinier Post <rp@xxxxxxxxxx> |
Date: |
Mon, 3 Jul 2000 23:22:22 +0200 |
> > printf ("Your %s unit has been killed by barbarians.", unittype);
>
> This is one way to solve the problem: change the wording, which is
> what I did (though slightly differently.) It all becomes more
> difficult when you consider internationalisation. In some languages
> you'd have to consider not only number but also gender (e.g. Russian,
> I think).
And French, German, Dutch, Spanish, Italian, Polish, basically, every
European language but English.
> There is a workaround: just translate the string as though
> "unit" was given instead of "%s". This is less explicit, but avoids
> grammatical errors. (Ideally, this sort of thing should be handled on
> the gettext level, but I'm not aware of any way to do it.)
Your solution at least gets around the singular/plural problem.
> Big Gaute (not to be confused with LG)
(who is LG anyway?)
--
Reinier Post
[Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Vasco Alexandre Da Silva Costa, 2000/07/03
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