freeciv-dev February 2003
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Last Modified: Fri Feb 28 16:19:18 2003
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- February 18, 2003
- [Freeciv-Dev] Re: (PR#2749) mapgen patch 2 of 3 - land placement, rwetmore@xxxxxxxxxxxx, 23:05
- [Freeciv-Dev] Re: (PR#3468) core in economy dialog, Per I. Mathisen, 17:00
- [Freeciv-Dev] (PR#3468) core in economy dialog, Per I. Mathisen, 16:46
- [Freeciv-Dev] (PR#3467) AI idles fortifying units that do not move, Per I. Mathisen, 16:21
- [Freeciv-Dev] Re: (PR#3403) Government in Intelligence isn't updating, ue80@xxxxxxxxxxxxxxxxxxxxx, 15:43
- [Freeciv-Dev] Re: (PR#3362) Turnblock and 'done' flashing., ChrisK@xxxxxxxx, 15:00
- [Freeciv-Dev] Re: (PR#3427) Remove noreturn attribute, Raimar Falke, 14:39
- [Freeciv-Dev] Re: (PR#2789) Units sometimes remain displayed in fog of war, Todd Goodman, 14:17
- [Freeciv-Dev] Re: (PR#3427) Remove noreturn attribute, Jason Short, 13:05
- [Freeciv-Dev] Re: (PR#3403) Government in Intelligence isn't updating, Raimar Falke, 12:20
- [Freeciv-Dev] Re: (PR#3362) Turnblock and 'done' flashing., Raimar Falke, 12:17
- [Freeciv-Dev] Re: (PR#3456) eXplore broken, Gregory Berkolaiko, 11:17
- [Freeciv-Dev] Re: (PR#2789) Units sometimes remain displayed in fog of war, Raimar Falke, 11:16
- [Freeciv-Dev] Re: (PR#3456) eXplore broken, Gregory Berkolaiko, 11:13
- [Freeciv-Dev] Re: (PR#3427) Remove noreturn attribute, Raimar Falke, 11:09
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 10:10
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke, 10:08
- [Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI, Gregory Berkolaiko, 09:46
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 09:44
- [Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI, Per I. Mathisen, 09:38
- [Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI, Gregory Berkolaiko, 09:34
- [Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI, Per I. Mathisen, 09:32
- [Freeciv-Dev] Re: savegame question, Raimar Falke, 09:28
- [Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI, Raimar Falke, 09:18
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke, 09:03
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 07:01
- [Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI, Per I. Mathisen, 06:27
- [Freeciv-Dev] savegame question, Horn Gábor, 06:23
- [Freeciv-Dev] Re: (PR#3456) eXplore broken, ChrisK@xxxxxxxx, 06:19
- [Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI, Gregory Berkolaiko, 06:17
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 05:27
- [Freeciv-Dev] Re: (PR#2912) Remove last traces of year usage, Raimar Falke, 05:22
- [Freeciv-Dev] Re: (PR#2912) Remove last traces of year usage, Jason Short, 04:16
- [Freeciv-Dev] (PR#3424) New flush code soplited in 2 parts, Jason Short, 04:06
- [Freeciv-Dev] Re: (PR#3423) Clear city description, Raimar Falke, 03:12
February 17, 2003
- [Freeciv-Dev] Re: (PR#2912) Remove last traces of year usage, Anthony J. Stuckey, 21:42
- [Freeciv-Dev] Re: (PR#3380) Popup city button for captured city causes crash, Anthony J. Stuckey, 21:38
- [Freeciv-Dev] Re: Diplomacy, Anthony J. Stuckey, 21:29
- [Freeciv-Dev] Re: (PR#3451) rectangle_iterate, rwetmore@xxxxxxxxxxxx, 18:29
- [Freeciv-Dev] (PR#3423) Clear city description, Jason Short, 17:57
- [Freeciv-Dev] (PR#3437) rename of map_inx, Jason Short, 17:46
- [Freeciv-Dev] (PR#3435) Wrong name of finddlg.h, Jason Short, 17:17
- [Freeciv-Dev] (PR#3013) gen topol safe goto in server/AI, Jason Short, 16:57
- [Freeciv-Dev] Re: (PR#3454) Server crash on Goto, Per I. Mathisen, 16:14
- [Freeciv-Dev] Re: [Freeciv] Re: Diplomacy, Per I. Mathisen, 15:56
- [Freeciv-Dev] Re: [Freeciv] Re: Diplomacy, Ross Wetmore, 14:48
- [Freeciv-Dev] Re: (PR#3424) New flush code soplited in 2 parts, Raimar Falke, 14:11
- [Freeciv-Dev] (PR#3457) New sprite loading, Raimar Falke, 13:58
- [Freeciv-Dev] Re: (PR#3424) New flush code soplited in 2 parts, Jason Short, 13:53
- [Freeciv-Dev] Re: (PR#3424) New flush code soplited in 2 parts, Raimar Falke, 12:54
- [Freeciv-Dev] Re: Diplomacy, Davide Pagnin, 12:27
- [Freeciv-Dev] Re: (PR#3454) Server crash on Goto, Gregory Berkolaiko, 12:04
- [Freeciv-Dev] (PR#3456) eXplore broken, ChrisK@xxxxxxxx, 11:21
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke, 11:21
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 11:01
- [Freeciv-Dev] Re: (PR#3454) Server crash on Goto, ChrisK@xxxxxxxx, 09:29
- [Freeciv-Dev] Re: (PR#3455) Server crash on save, ChrisK@xxxxxxxx, 09:15
- [Freeciv-Dev] Re: [Freeciv] Re: Re: Re: Diplomacy, Christian Knoke, 08:58
- [Freeciv-Dev] Re: Diplomacy, Per I. Mathisen, 08:55
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke, 08:05
- [Freeciv-Dev] Re: (PR#3451) rectangle_iterate, Raimar Falke, 08:02
- [Freeciv-Dev] Re: (PR#3450) square_iterate and unreal positions, Raimar Falke, 08:01
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 06:59
- [Freeciv-Dev] Re: Diplomacy, Davide Pagnin, 06:38
- [Freeciv-Dev] Re: [Freeciv] Diplomacy, Per I. Mathisen, 06:35
- [Freeciv-Dev] Re: [Freeciv] Diplomacy, Davide Pagnin, 06:21
- [Freeciv-Dev] Re: Diplomacy, Gregory Berkolaiko, 06:21
- [Freeciv-Dev] Re: [Freeciv] Diplomacy, Davide Pagnin, 06:10
- [Freeciv-Dev] Re: (PR#3455) Server crash on save, Jason Short, 06:05
- [Freeciv-Dev] Re: [Freeciv] Re: Diplomacy, Per I. Mathisen, 05:29
- [Freeciv-Dev] Re: [Freeciv] Diplomacy, Davide Pagnin, 05:16
- [Freeciv-Dev] Re: [Freeciv] Re: Diplomacy, Christian Knoke, 05:11
- [Freeciv-Dev] Re: (PR#3450) square_iterate and unreal positions, Jason Short, 05:00
- [Freeciv-Dev] (PR#3455) Server crash on save, ChrisK@xxxxxxxx, 04:56
- [Freeciv-Dev] Re: (PR#3450) square_iterate and unreal positions, Jason Short, 04:50
- [Freeciv-Dev] Re: [Freeciv] Diplomacy, Per I. Mathisen, 04:50
- [Freeciv-Dev] Re: (PR#3451) rectangle_iterate, Jason Short, 04:46
- [Freeciv-Dev] (PR#3454) Server crash on Goto, ChrisK@xxxxxxxx, 04:37
- [Freeciv-Dev] Re: (PR#2912) Remove last traces of year usage, Raimar Falke, 04:34
- [Freeciv-Dev] Re: (PR#3451) rectangle_iterate, Raimar Falke, 04:28
- [Freeciv-Dev] Re: (PR#3450) square_iterate and unreal positions, Raimar Falke, 04:26
- [Freeciv-Dev] (PR#3453) canvas and canvas_store structures, Jason Short, 04:04
- [Freeciv-Dev] (PR#3452) missing configure checks, Jason Short, 03:25
- [Freeciv-Dev] (PR#2912) Remove last traces of year usage, Jason Short, 02:52
- [Freeciv-Dev] (PR#3451) rectangle_iterate, Jason Short, 02:10
- [Freeciv-Dev] (PR#3450) square_iterate and unreal positions, Jason Short, 02:08
- [Freeciv-Dev] (PR#3423) Clear city description, Jason Short, 01:51
February 16, 2003
- [Freeciv-Dev] logging patchlet, Mike Kaufman, 23:23
- [Freeciv-Dev] Re: (PR#3380) Popup city button for captured city causes crash, Jason Short, 21:26
- [Freeciv-Dev] (PR#3380) Popup city button for captured city causes crash, Jason Short, 21:14
- [Freeciv-Dev] (PR#3437) rename of map_inx, Jason Short, 20:45
- [Freeciv-Dev] (PR#1227) is_real_tile -> is_real_map_pos, Jason Short, 18:29
- [Freeciv-Dev] Re: (PR#3424) New flush code splited in 2 parts, Rafa³ Bursig, 17:59
- [Freeciv-Dev] Re: Diplomacy, Davide Pagnin, 17:09
- [Freeciv-Dev] (PR#3437) rename of map_inx, Jason Short, 16:44
- [Freeciv-Dev] Re: (PR#3444) index_to_map_pos macro, Jason Short, 16:42
- [Freeciv-Dev] Re: (PR#2748) mapgen patch 1 of 3 - adjust_terrain(), Gregory Berkolaiko, 13:54
- [Freeciv-Dev] Re: (PR#2748) mapgen patch 1 of 3 - adjust_terrain(), Gregory Berkolaiko, 13:54
- [Freeciv-Dev] Re: (PR#3446) Report at endgame, Gregory Berkolaiko, 13:08
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 13:03
- [Freeciv-Dev] (PR#3446) Report at endgame, andrearo@xxxxxxxxxxxx, 12:07
- [Freeciv-Dev] (PR#3444) index_to_map_pos macro, Gregory Berkolaiko, 10:57
February 15, 2003
- [Freeciv-Dev] (PR#3442) AutoReply: Re:bugs,spice girls' vocal concert, incoming, 18:14
- [Freeciv-Dev] (PR#3441) Very easy AI, Gregory Berkolaiko, 17:41
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke, 17:30
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 17:00
- [Freeciv-Dev] Re: (PR#3437) rename of map_inx, Reinier Post, 14:22
- [Freeciv-Dev] a comment for die(), Jason Dorje Short, 14:07
- [Freeciv-Dev] Re: (PR#2342) popup windows aren't placed well (gtk2), Vasco Alexandre Da Silva Costa, 13:51
- [Freeciv-Dev] Re: (PR#2789) Units sometimes remain displayed in fog of war, Gregory Berkolaiko, 13:44
- [Freeciv-Dev] Re: (PR#3434) CMA crash, ChrisK@xxxxxxxx, 13:21
- [Freeciv-Dev] Re: (PR#3434) CMA crash, Raimar Falke, 13:12
- [Freeciv-Dev] (PR#3438) Unit with 0 moves doesn't loose focus, ChrisK@xxxxxxxx, 12:59
- [Freeciv-Dev] Re: (PR#3434) CMA crash, ChrisK@xxxxxxxx, 12:53
- [Freeciv-Dev] Re: (PR#3437) rename of map_inx, Mike Kaufman, 12:32
- [Freeciv-Dev] Re: (PR#3424) New flush code soplited in 2 parts, Raimar Falke, 12:24
- [Freeciv-Dev] (PR#3437) rename of map_inx, Jason Short, 11:36
- [Freeciv-Dev] Re: is_real_tile -> is_real_map_pos (PR#1227), Raimar Falke, 11:23
- [Freeciv-Dev] Re: (PR#3424) New flush code soplited in 2 parts, Jason Short, 11:20
- [Freeciv-Dev] (PR#2342) popup windows aren't placed well (gtk2), Guest via RT, 10:38
- [Freeciv-Dev] Re: (PR#2789) Units sometimes remain displayed in fog of war, Gregory Berkolaiko, 08:48
- [Freeciv-Dev] Re: (PR#3007) return(and recover) for ships, Gregory Berkolaiko, 08:40
- [Freeciv-Dev] Re: (PR#3435) Wrong name of finddlg.h, Raimar Falke, 07:39
- [Freeciv-Dev] (PR#3435) Wrong name of finddlg.h, Rafa³ Bursig, 06:51
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke, 06:47
- [Freeciv-Dev] Re: (PR#3424) New flush code soplited in 2 parts, Raimar Falke, 05:21
- [Freeciv-Dev] Re: (PR#3423) Clear city description, Raimar Falke, 05:14
- [Freeciv-Dev] Re: (PR#3423) Clear city description, Rafa³ Bursig, 04:37
- [Freeciv-Dev] Re: (PR#3424) New flush code soplited in 2 parts, Rafa³ Bursig, 04:32
- [Freeciv-Dev] Re: (PR#2912) Remove last traces of year usage, Raimar Falke, 04:02
- [Freeciv-Dev] (PR#3434) CMA crash, ChrisK@xxxxxxxx, 03:56
- [Freeciv-Dev] Re: (PR#2912) Remove last traces of year usage, Jason Short, 03:38
- [Freeciv-Dev] Re: (PR#2789) Units sometimes remain displayed in fog of war, ChrisK@xxxxxxxx, 03:37
- [Freeciv-Dev] Re: (PR#3428) AutoReply: A IE 6.0 patch, Raimar Falke, 03:37
- [Freeciv-Dev] Re: (PR#2912) Remove last traces of year usage, Raimar Falke, 03:06
- [Freeciv-Dev] Re: (PR#2789) Units sometimes remain displayed in fog of war, Raimar Falke, 02:52
- [Freeciv-Dev] (PR#2912) Remove last traces of year usage, Jason Short via RT, 02:51
- [Freeciv-Dev] Re: (PR#3017) unification of put_one_tile, Jason Short, 02:46
- [Freeciv-Dev] Re: (PR#3017) unification of put_one_tile, Raimar Falke, 02:40
- [Freeciv-Dev] Re: (PR#3424) New flush code soplited in 2 parts, Raimar Falke, 02:33
- [Freeciv-Dev] (PR#2789) Units sometimes remain displayed in fog of war, Jason Short via RT, 02:23
- [Freeciv-Dev] Re: (PR#3423) Clear city description, Raimar Falke, 02:18
- [Freeciv-Dev] (PR#3007) return(and recover) for ships, Jason Short via RT, 01:51
February 14, 2003
- [Freeciv-Dev] Re: Diplomacy, Gregory Berkolaiko, 15:31
- [Freeciv-Dev] Re: Diplomacy, Per I. Mathisen, 14:29
- [Freeciv-Dev] Re: cma assert at end of game (PR#2071), ChrisK@xxxxxxxx, 14:02
- [Freeciv-Dev] Re: (PR#3427) Remove noreturn attribute, Raimar Falke, 14:00
- [Freeciv-Dev] Re: (PR#3427) Remove noreturn attribute, Jason Short, 13:13
- [Freeciv-Dev] Re: (PR#3396) Buying coinage, Raimar Falke, 13:02
- [Freeciv-Dev] splitting tickets and using links in RT (was: PR#3419), Reinier Post, 12:57
- [Freeciv-Dev] Re: Diplomacy, Ross Wetmore, 12:50
- [Freeciv-Dev] Re: cma assert at end of game (PR#2071), Raimar Falke, 11:32
- [Freeciv-Dev] Re: (PR#2468) core dump, Raimar Falke, 11:21
- [Freeciv-Dev] Re: (PR#2842) CMA error when enabling CMA, Raimar Falke, 11:11
- [Freeciv-Dev] (PR#3427) Remove noreturn attribute, Raimar Falke, 10:28
- [Freeciv-Dev] Re: (PR#3402) away mode, Per I. Mathisen, 09:27
- [Freeciv-Dev] Re: (PR#2327) Preselecting government, Per I. Mathisen, 05:43
- [Freeciv-Dev] Re: (PR#3419) wrong install of "nation/xxx.ruleset", Jason Short, 03:32
- [Freeciv-Dev] Re: (PR#3419) wrong install of "nation/xxx.ruleset", Reinier Post, 03:20
February 13, 2003
- [Freeciv-Dev] Re: (PR#3024) Crash when starting a 2nd game with client, kenn@xxxxxxxxxxxxxx, 23:21
- [Freeciv-Dev] RFC: tech lease treaty, Per I. Mathisen, 19:23
- [Freeciv-Dev] (PR#3424) New flush code soplited in 2 parts, Rafa³ Bursig, 18:50
- [Freeciv-Dev] (PR#3423) Clear city description, Rafa³ Bursig, 17:26
- [Freeciv-Dev] Re: Diplomacy, Per I. Mathisen, 17:16
- [Freeciv-Dev] Re: Diplomacy, Jason Dorje Short, 17:14
- [Freeciv-Dev] Diplomacy, Per I. Mathisen, 17:08
- [Freeciv-Dev] Re: (PR#3414) freeciv client crash (version 11-feb-2003), ChrisK@xxxxxxxx, 12:40
- [Freeciv-Dev] Re: (PR#3413) Wrong use of enum impr_range and/or enum effect_range, Mike Kaufman, 12:03
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 11:48
- [Freeciv-Dev] Re: (PR#2886) Typo bugfix for nl.po, Jordi Mallach, 11:25
- [Freeciv-Dev] (PR#3416) minor translation issue with "waste", andrearo@xxxxxxxxxxxx, 11:06
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke, 10:47
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 10:33
- [Freeciv-Dev] Re: (PR#3413) Wrong use of enum impr_range and/or enum effect_range, Raimar Falke, 10:10
- [Freeciv-Dev] (PR#3415) Make compiler happy, Raimar Falke, 09:52
- [Freeciv-Dev] Re: (PR#3411) Core dump with sdl client, Raimar Falke, 09:46
- [Freeciv-Dev] Re: (PR#3413) Wrong use of enum impr_range and/or enum effect_range, Mike Kaufman, 09:20
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Fix bug that would activate, not fortify non-ac..., Christian Knoke, 06:42
- [Freeciv-Dev] (PR#3413) Wrong use of enum impr_range and/or enum effect_range, Raimar Falke, 05:47
- [Freeciv-Dev] (PR#3412) Intel compiler warnings for gui-sdl, Raimar Falke, 05:31
- [Freeciv-Dev] (PR#3411) Core dump with sdl client, Raimar Falke, 05:12
- [Freeciv-Dev] (PR#3410) Uninit value in gui-sdl, Raimar Falke, 05:09
- [Freeciv-Dev] (PR#3409) Add flag to get SDL core dump, Raimar Falke, 05:07
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke, 04:04
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke, 04:03
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke, 02:59
February 12, 2003
- [Freeciv-Dev] (PR#3405) AutoReply: Look,my beautiful girl friend, incoming, 20:58
- [Freeciv-Dev] Re: (PR#2327) Preselecting government, Mike Kaufman, 20:02
- [Freeciv-Dev] (PR#3403) Government in Intelligence isn't updating, ue80@xxxxxxxxxxxxxxxxxxxxx, 19:57
- [Freeciv-Dev] Re: (PR#2327) Preselecting government, Jason Short, 19:21
- [Freeciv-Dev] Re: (PR#2370) Path finding, Per I. Mathisen, 18:29
- [Freeciv-Dev] Re: (PR#3402) away mode, jorneg@xxxxxxxxxxx, 18:22
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 16:07
- [Freeciv-Dev] (PR#3402) away mode, Per I. Mathisen, 15:01
- [Freeciv-Dev] (PR#3401) compiler warnings (when compiling with debugging), Jason Short, 14:22
- [Freeciv-Dev] (PR#3400) change LOG_NORMAL to LOG_DEBUG, Jason Short, 14:21
- [Freeciv-Dev] Re: (PR#2983) Test, Gregory Berkolaiko, 13:48
- [Freeciv-Dev] Re: (PR#3398) Can you reply to me?, ChrisK@xxxxxxxx, 13:41
- [Freeciv-Dev] Re: (PR#3387) Path finding and ZOC, ChrisK@xxxxxxxx, 13:36
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke, 13:30
- [Freeciv-Dev] (PR#3398) Can you reply to me?, Gregory Berkolaiko, 12:43
- [Freeciv-Dev] RT's mail setup, Raimar Falke, 12:05
- [Freeciv-Dev] Re: (PR#3382) Wrong net income, Jason Short, 12:02
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke, 11:52
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke, 11:52
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke, 11:51
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke, 11:51
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:43
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:43
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:43
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:43
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:37
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:37
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:35
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:35
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:33
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:25
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:08
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:07
- [Freeciv-Dev] (PR#2983) Test, Raimar Falke via RT, 11:06
- [Freeciv-Dev] Re: (PR#2327) Preselecting government, ue80@xxxxxxxxxxxxxxxxxxxxx via RT, 10:46
- [Freeciv-Dev] Re: (PR#3387) Path finding and ZOC, Reinier Post via RT, 10:38
- [Freeciv-Dev] Re: (PR#3363) Fortify does not work, Reinier Post via RT, 10:34
- [Freeciv-Dev] Re: (PR#3386) suggestion: prebuilt cities, w/ patch, Reinier Post via RT, 10:22
- [Freeciv-Dev] (PR#2983) Test, Guest via RT, 09:48
- [Freeciv-Dev] Re: (PR#2983) AutoReply: Test, Raimar Falke via RT, 09:43
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Raimar Falke via RT, 09:40
- [Freeciv-Dev] (PR#2327) Preselecting government, Arnstein Lindgard via RT, 08:34
- [Freeciv-Dev] (PR#3397) refinance now, weighinglddk@xxxxxxxxxxx via RT, 07:39
- [Freeciv-Dev] (PR#3396) Buying coinage, ChrisK@xxxxxxxx via RT, 05:56
- [Freeciv-Dev] Re: (PR#3391) SDL client polls the network, Raimar Falke via RT, 05:47
- [Freeciv-Dev] Re: (PR#3391) SDL client polls the network, Jason Short via RT, 05:26
- [Freeciv-Dev] (PR#3395) Explore, ChrisK@xxxxxxxx via RT, 05:24
- [Freeciv-Dev] Re: (PR#3391) SDL client polls the network, Jason Short via RT, 05:19
- [Freeciv-Dev] Re: (PR#3391) SDL client polls the network, Raimar Falke, 05:12
- [Freeciv-Dev] Re: (PR#3391) SDL client polls the network, Rafał Bursig, 04:34
- [Freeciv-Dev] Re: (PR#3382) Wrong net income, ChrisK@xxxxxxxx via RT, 04:18
- [Freeciv-Dev] Re: (PR#3391) SDL client polls the network, Raimar Falke via RT, 03:30
- [Freeciv-Dev] (PR#3394) AutoReply: Show (t)iles city is using (mouse over or near, incoming, 00:24
February 11, 2003
- [Freeciv-Dev] (PR#3382) Wrong net income, Jason Short via RT, 19:11
- [Freeciv-Dev] (PR#3391) SDL client polls the network, Jason Short via RT, 19:03
- [Freeciv-Dev] Re: (PR#3389) Granary, Jason Short via RT, 18:59
- [Freeciv-Dev] (PR#3390) Focus lost, ChrisK@xxxxxxxx via RT, 16:47
- [Freeciv-Dev] (PR#3389) Granary, ChrisK@xxxxxxxx via RT, 16:34
- [Freeciv-Dev] (PR#3388) Path finding bug, ChrisK@xxxxxxxx via RT, 16:07
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke via RT, 14:22
- [Freeciv-Dev] Re: (PR#3386) suggestion: prebuilt cities, w/ patch, Raimar Falke via RT, 14:21
- [Freeciv-Dev] Re: (PR#3386) suggestion: prebuilt cities, w/ patch, Gregory Berkolaiko via RT, 13:26
- [Freeciv-Dev] (PR#3387) Path finding and ZOC, ChrisK@xxxxxxxx via RT, 11:40
- [Freeciv-Dev] (PR#3386) suggestion: prebuilt cities, w/ patch, andrearo@xxxxxxxxxxxx via RT, 10:43
- [Freeciv-Dev] Re: (PR#2703) Fast focus v2, Arnstein Lindgard via RT, 10:36
- [Freeciv-Dev] Re: (PR#3363) Fortify does not work, Arnstein Lindgard via RT, 10:36
- [Freeciv-Dev] Re: (PR#2370) Path finding, Per I. Mathisen via RT, 07:36
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko via RT, 06:24
- [Freeciv-Dev] (PR#3382) Wrong net income, ChrisK@xxxxxxxx via RT, 05:50
- [Freeciv-Dev] (PR#3381) bigger is better, kilogramuvvs@xxxxxxxx via RT, 02:50
February 10, 2003
- [Freeciv-Dev] (PR#3379) island improvement equivalence, Mike Kaufman via RT, 21:10
- [Freeciv-Dev] Re: (PR#2957) is ocean as a function with oceanness read from ruleset, rwetmore@xxxxxxxxxxxx via RT, 19:48
- [Freeciv-Dev] Re: (PR#2370) Path finding, Per I. Mathisen via RT, 18:12
- [Freeciv-Dev] Re: (PR#3359) unterminated literal string warning, Davide Pagnin via RT, 16:39
- [Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI, Per I. Mathisen via RT, 16:36
- [Freeciv-Dev] Re: (PR#3026), Raimar Falke via RT, 15:24
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke via RT, 14:46
- [Freeciv-Dev] (PR#3376) print exact number of points in science dialog, Genevieve Gracian via RT, 11:58
- [Freeciv-Dev] About -O3 and -Os, Raimar Falke, 11:40
- [Freeciv-Dev] Re: (PR#3007) return(and recover) for ships, Per I. Mathisen via RT, 11:23
- [Freeciv-Dev] Re: (PR#3368) Unit display in city window, Per I. Mathisen via RT, 11:10
- [Freeciv-Dev] (PR#3375) commands, Ezequiel Perez via RT, 10:24
- [Freeciv-Dev] Re: manual correction, Martin Willemoes Hansen, 08:26
- [Freeciv-Dev] Re: (PR#3368) Unit display in city window, Arnstein Lindgard via RT, 07:54
- [Freeciv-Dev] Re: (PR#2957) is ocean as a function with oceanness read from ruleset, kayeats@xxxxxxxxxxxxxxxxxxxxxxxxx via RT, 07:44
- [Freeciv-Dev] Re: (PR#2957) is ocean as a function with oceanness read from ruleset, Raimar Falke via RT, 04:28
- [Freeciv-Dev] Re: (PR#2864) Islands from server-point-of-view (SPOV), Raimar Falke via RT, 04:05
- [Freeciv-Dev] Re: suggestion: myth about freeciv, Raimar Falke, 03:57
- [Freeciv-Dev] NEW BUFFER CODE TO SDLClient, Rafał Bursig, 00:34
February 09, 2003
- [Freeciv-Dev] (PR#3374) struct Sprite "hack" in SDL client, Jason Short via RT, 21:34
- [Freeciv-Dev] (PR#3373) Liquidación de ordenadores portátiles pentium IV con embalaje en mal estado., Liquidaciones de stock de portátiles via RT, 21:33
- [Freeciv-Dev] (PR#3372) gui_mem "hacks" in sdl client, Jason Short via RT, 21:30
- [Freeciv-Dev] (PR#2841) categorization of nations, Vasco Alexandre da Silva Costa via RT, 20:47
- [Freeciv-Dev] broken capstring, Jason Dorje Short, 20:39
- [Freeciv-Dev] Re: (PR#2957) is ocean as a function with oceanness read from ruleset, kayeats@xxxxxxxxxxxxxxxxxxxxxxxxx via RT, 18:40
- [Freeciv-Dev] (PR#3370) AutoReply: A good tool, incoming, 18:10
- [Freeciv-Dev] another patchlet, Mike Kaufman, 17:14
- [Freeciv-Dev] Re: (PR#2957) is ocean as a function with oceanness read from ruleset, Jason Short via RT, 15:35
- [Freeciv-Dev] Re: (PR#2957) is ocean as a function with oceanness read from ruleset, Raimar Falke via RT, 15:29
- [Freeciv-Dev] (PR#3357) Re: Re: suggestion: myth about freeciv, Jason Short via RT, 14:59
- [Freeciv-Dev] (PR#3368) Unit display in city window, ChrisK@xxxxxxxx via RT, 14:25
- [Freeciv-Dev] (PR#3367) Some fixes to the waste patch that has been committed, Davide Pagnin via RT, 13:18
- [Freeciv-Dev] a small logging patchlet, Mike Kaufman, 11:12
- [Freeciv-Dev] Re: (PR#2864) Islands from server-point-of-view (SPOV), Mike Kaufman via RT, 10:29
- [Freeciv-Dev] (PR#3363) Fortify does not work, ChrisK@xxxxxxxx via RT, 09:58
- [Freeciv-Dev] Re: (PR#2864) Islands from server-point-of-view (SPOV), Per I. Mathisen via RT, 09:39
- [Freeciv-Dev] Re: suggestion: myth about freeciv, Reinier Post, 08:39
- [Freeciv-Dev] Re: (PR#2957) is ocean as a function with oceanness read from ruleset, Cameron Morland via RT, 08:16
- [Freeciv-Dev] (PR#3362) Turnblock and 'done' flashing., Guest via RT, 07:34
- [Freeciv-Dev] Re: Strange RT headers, Raimar Falke, 05:08
- [Freeciv-Dev] (PR#3361) TEST - please ingnore, ChrisK@xxxxxxxx via RT, 05:04
- [Freeciv-Dev] (PR#3360) Shield surplus display wrong in city window, ChrisK@xxxxxxxx via RT, 04:57
- [Freeciv-Dev] Re: (PR#3356) tooltips for the indicator icons (gtk2), Stepan Roh via RT, 04:22
- [Freeciv-Dev] (PR#2761) Clarification, Stepan Roh via RT, 04:18
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