[Freeciv-Dev] Re: savegame question
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On Tue, Feb 18, 2003 at 01:08:15PM +0000, Horn Gábor wrote:
> Hi!
>
> I'm interested in examining savegame functions of freeciv. The currrent
> gamelog (and the animation/graphs created from it) isn't bad, but i
> think we could make more informative description of a game w/ more info.
> So first i'd like to ask where i can find the detailed description
> of format of savegame files?
I'm sorry but the answer is: in the code.
> I'm not sure yet if what i think of can be done by processing
> multiple savegames (eg 1 for each turn) or needs modification to the
> savegame format.
Since the savegames hold all state it should be possible to solve this
with the savegames only. However this may not be the best format for
this.
> This year i have to make my final dissertation on the university,
> and i think this topic might be interesting (for us, and i'll try to
> convience the teachers that it's a very important question in
> today's IT world too hehe :) In some words what i'd like to make:
> some more dinamic and informative 'playback' of games, like php
> generated flash movies, where u can see the movement of troops in
> expansion and invasion, the capitals and their movements, maybe
> wonders, allies etc. And anything else that can be useful to
> understand what happened in a current game, what was the weak point
> of strategie, etc.
Besides animations you required IMHO also some plain statistics. So
that you can say "player A got 10% more food at the first 20 turns
than player B and so expanded faster and so crushed B 132 turns
latter".
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
This customer comes into the computer store. "I'm looking for a mystery
Adventure Game with lots of graphics. You know, something realy
challenging". "Well," replied the clerk, "have you tried Windows 98 ?"
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