Complete.Org: Mailing Lists: Archives: freeciv-dev: February 2003:
[Freeciv-Dev] Re: (PR#2370) Path finding
Home

[Freeciv-Dev] Re: (PR#2370) Path finding

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients:;
Subject: [Freeciv-Dev] Re: (PR#2370) Path finding
From: "Raimar Falke via RT" <rt@xxxxxxxxxxxxxx>
Date: Mon, 10 Feb 2003 12:47:03 -0800
Reply-to: rt.freeciv.org@xxxxxxxxxxxxxx

On Fri, Nov 22, 2002 at 11:37:10AM -0800, Gregory Berkolaiko via RT wrote:
> 
> On Wed, 20 Nov 2002, Raimar Falke via RT wrote:
> 
> > This is an update of path_x4. Changes:
> >  - make RF code faster by reducing the memory footprint
> 
> Changes: 
>    - updated GB code, reduced memory footprint.

Per wants to commit PF. Per: you have to puzzle the PF together with
Gregorys code from the last mail above and the attached diff which
contains the common part and the test case. You want to merge the
common part with Gregorys code.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Using only the operating-system that came with your computer is just
  like only playing the demo-disc that came with your CD-player."

Attachment: path_x7.diff.bz2
Description: path_x7.diff.bz2


[Prev in Thread] Current Thread [Next in Thread]