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[Freeciv-Dev] Re: (PR#3387) Path finding and ZOC
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[Freeciv-Dev] Re: (PR#3387) Path finding and ZOC

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3387) Path finding and ZOC
From: "Reinier Post via RT" <rt@xxxxxxxxxxxxxx>
Date: Wed, 12 Feb 2003 08:38:55 -0800
Reply-to: rt.freeciv.org@xxxxxxxxxxxxxx

On Tue, Feb 11, 2003 at 09:40:28AM -0800, ChrisK@xxxxxxxx via RT wrote:
> 
> CVS 11 FEB 2003 Gtk+ 1.2
> 
> Path finding for military units presumes that cities within
> fog of war are empty, thus imposing no ZOC, so that it is
> possible to pass them.
> 
> Since you find a city much more often occupied than empty,
> path finding probably should assume that it can *not* pass
> fogged cities.

Should it remember and use the (not always reliable) former city locations
on presently fogged tiles?
 
> Christian

-- 
Reinier



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