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[Freeciv-Dev] (PR#3387) Path finding and ZOC
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[Freeciv-Dev] (PR#3387) Path finding and ZOC

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Subject: [Freeciv-Dev] (PR#3387) Path finding and ZOC
From: "ChrisK@xxxxxxxx via RT" <rt@xxxxxxxxxxxxxx>
Date: Tue, 11 Feb 2003 09:40:28 -0800
Reply-to: rt.freeciv.org@xxxxxxxxxxxxxx

CVS 11 FEB 2003 Gtk+ 1.2

Path finding for military units presumes that cities within
fog of war are empty, thus imposing no ZOC, so that it is
possible to pass them.

Since you find a city much more often occupied than empty,
path finding probably should assume that it can *not* pass
fogged cities.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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