[Freeciv-Dev] (PR#3387) Path finding and ZOC
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CVS 11 FEB 2003 Gtk+ 1.2
Path finding for military units presumes that cities within
fog of war are empty, thus imposing no ZOC, so that it is
possible to pass them.
Since you find a city much more often occupied than empty,
path finding probably should assume that it can *not* pass
fogged cities.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] (PR#3387) Path finding and ZOC,
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