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[Freeciv-Dev] Re: cma assert at end of game (PR#2071)
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[Freeciv-Dev] Re: cma assert at end of game (PR#2071)

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: cma assert at end of game (PR#2071)
From: "Raimar Falke" <rf13@xxxxxxxxxxxxxxxxx>
Date: Fri, 14 Feb 2003 09:32:53 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, Sep 20, 2002 at 12:29:02PM +0200, Christian Knoke wrote:
> On Thu, Sep 19, 2002 at 08:05:35PM +0200, Raimar Falke wrote:
> > On Thu, Sep 19, 2002 at 07:30:40PM +0200, Raimar Falke wrote:
> > > On Thu, Sep 19, 2002 at 07:28:00PM +0200, Raimar Falke wrote:
> > > > > To reproduce, login as chris and press return.
> > > > 
> > > > I can't reproduce this here with current CVS.
> > > 
> > > Reason: the new dataio intrudces a new attribute format and the old
> > > ones are removed -> no CMA. I will try with an older version.
> > 
> > Mhh we are fall above our kludge. Problem is that the CMA happily
> > continues after the game is over. And because of this
> 
> Here is a savegame to reproduce it with current, unpatched CVS:
> 
> http://www.enter.de/~c.knoke/bugs/endgame-assert-2.sav.gz

AFAIK no direct fix for this has been applied to the CVS. However I
can't reproduce this. Can you?

        Raimar

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 email: rf13@xxxxxxxxxxxxxxxxx
 "Life is too short for reboots."




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