Complete.Org: Mailing Lists: Archives: freeciv-dev: February 2003:
[Freeciv-Dev] Re: cma assert at end of game (PR#2071)
Home

[Freeciv-Dev] Re: cma assert at end of game (PR#2071)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients:;
Subject: [Freeciv-Dev] Re: cma assert at end of game (PR#2071)
From: "ChrisK@xxxxxxxx" <ChrisK@xxxxxxxx>
Date: Fri, 14 Feb 2003 12:02:50 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, Feb 14, 2003 at 09:32:53AM -0800, Raimar Falke wrote:
> On Fri, Sep 20, 2002 at 12:29:02PM +0200, Christian Knoke wrote:
> > On Thu, Sep 19, 2002 at 08:05:35PM +0200, Raimar Falke wrote:
> > > On Thu, Sep 19, 2002 at 07:30:40PM +0200, Raimar Falke wrote:
> > > > On Thu, Sep 19, 2002 at 07:28:00PM +0200, Raimar Falke wrote:
> > > > > > To reproduce, login as chris and press return.
> > > > > 
> > > > > I can't reproduce this here with current CVS.
> > > > 
> > > > Reason: the new dataio intrudces a new attribute format and the old
> > > > ones are removed -> no CMA. I will try with an older version.
> > > 
> > > Mhh we are fall above our kludge. Problem is that the CMA happily
> > > continues after the game is over. And because of this
> > 
> > Here is a savegame to reproduce it with current, unpatched CVS:
> > 
> > http://www.enter.de/~c.knoke/bugs/endgame-assert-2.sav.gz
> 
> AFAIK no direct fix for this has been applied to the CVS. However I
> can't reproduce this. Can you?

No.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



[Prev in Thread] Current Thread [Next in Thread]