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[Freeciv-Dev] (PR#3450) square_iterate and unreal positions
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[Freeciv-Dev] (PR#3450) square_iterate and unreal positions

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Subject: [Freeciv-Dev] (PR#3450) square_iterate and unreal positions
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 17 Feb 2003 00:08:37 -0800
Reply-to: rt@xxxxxxxxxxxxxx

For some reason square_iterate calls CHECK_MAP_POS on its center tile. 
This is a problem since it only shows up in debug mode and is not 
obvious to the programmer.  And I really don't know why it does that (I 
wrote the code for it, some time ago).

This CHECK_MAP_POS should probably be removed.

jason




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