[Freeciv-Dev] Re: (PR#2370) Path finding
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On Thu, 13 Feb 2003, Raimar Falke wrote:
> > Please put it back.
> > TM_AVERAGE is the compatibility mode with the current warmap and it is
> > also the most sensible of them all: it is faster than SAFE or LUCK and
> > NONE is plain stupid -- it will think that riflemen will take 3 turns to
> > climb a mountain.
>
> Hmmm. I agree to keep this rolling.
Please put it back then ;)
> > BTW, SAFE and LUCK are not good names. How about BEST and WORST?
>
> Best and worst what? Path, cost, time?
BEST_TIME WORST_TIME ?
(same questions can be asked about "LUCK" and "SAFE", you know)
> > > Please add pf_get_path and pf_next_get_position since these are
> > > missing.
> >
> > Okay, I will need to find your path-finding though. pf_next_get_position
> > is evil, btw. When did I agree to ditch pf_next_get_cost? :((
>
> You know that a lot of these can be implemented in terms of
> pf_next_get_position ?!
All of these + some extra. And this "+ extra" annoys me.
But I put both functions in. It compiles but they are untested.
I have no time now for testing, can you/Per do it, please?
> > But if you wish, sustitute ----- for =====.
>
> Yes = is good.
Done.
Please also make sure _all_ functions we add have meaningful header
comments.
G.
pf11.diff.gz
Description: pf11.diff.gz
- [Freeciv-Dev] Re: (PR#2370) Path finding, (continued)
- [Freeciv-Dev] Re: (PR#2370) Path finding, Per I. Mathisen via RT, 2003/02/10
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko via RT, 2003/02/11
- [Freeciv-Dev] Re: (PR#2370) Path finding, Per I. Mathisen via RT, 2003/02/11
- [Freeciv-Dev] Re: (PR#2370) Path finding, Raimar Falke via RT, 2003/02/11
- [Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 2003/02/12
- [Freeciv-Dev] Re: (PR#2370) Path finding, Per I. Mathisen, 2003/02/12
[Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 2003/02/13
[Freeciv-Dev] Re: (PR#2370) Path finding,
Gregory Berkolaiko <=
[Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 2003/02/16
[Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 2003/02/17
[Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 2003/02/17
[Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 2003/02/18
[Freeciv-Dev] Re: (PR#2370) Path finding, Gregory Berkolaiko, 2003/02/18
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