[Freeciv-Dev] Re: (PR#3402) away mode
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En/na Per I. Mathisen ha escrit:
>This introduces a new AI difficulty mode: "Away". A player can only set
>this for himself from the client prompt. It only needs CTRL_INFO to use.
>
>The AI will not move any of your sentried or fortified units, change any
>existing productions unless your city is seriously endangered, nor change
>your government. Later, it will not allow you autoattack, and you will not
>change diplomatic relations.
>
I think that the fortifying units should too be left alone... Think
of a player fortifying units and then setting the away mode in the same
turn.
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