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[Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI
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[Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Cc: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3013) gen topol safe goto in server/AI
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 18 Feb 2003 04:27:29 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, 18 Feb 2003, Gregory Berkolaiko wrote:
> Also, I just noticed now, why are we removing this nice feature of showing
> unit's goto destination?

Because teaching the client about unset coordinates over the wire opens up
another can of worms. If we want to see AI goto, I'd rather create a
punit->pgr in the server and send it to the client, and find a way to see
punit->pgrs displayed in the client as a drawn line without interrupting
gotos. I am sure such a feature would be appreciated by players too.

  - Per




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