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[Freeciv-Dev] Re: (PR#2864) Islands from server-point-of-view (SPOV)
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[Freeciv-Dev] Re: (PR#2864) Islands from server-point-of-view (SPOV)

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To: kaufman@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2864) Islands from server-point-of-view (SPOV)
From: "Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx>
Date: Sun, 9 Feb 2003 07:39:57 -0800
Reply-to: rt.freeciv.org@xxxxxxxxxxxxxx

On Thu, 6 Feb 2003, Mike Kaufman via RT wrote:
> here's version 2.
> please review.

Looks fine, autogames are fine...

...and I know you'll hate me for asking, but...

...it would be really nice if we did this for oceans too while we were at
it. The AI really needs to know which ocean tiles are continuous with
which others (without doing super-expensive path-finding on it). That way
it won't build destroyers in small ponds, for example.

  - Per




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