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May 2004 thread index
freeciv-dev May 2004
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Last Modified: Mon May 31 20:58:49 2004
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[Freeciv-Dev] (PR#8884) gui_distance_vector and faster scrolling
,
Jason Short
,
2004/05/31
[Freeciv-Dev] Re: (PR#8882) city_can_use_specialist
,
Jason Short
,
2004/05/31
[Freeciv-Dev] (PR#8882) city_can_use_specialist
,
Jason Short
,
2004/05/31
[Freeciv-Dev] Re: (PR#8672) punit->occupy has no value at the server
,
Jason Short
,
2004/05/31
[Freeciv-Dev] Re: (PR#6729) First tech race for a "civIII profile"
,
Jason Short
,
2004/05/31
[Freeciv-Dev] Re: (PR#6729) First tech race for a "civIII profile"
,
Marcelo Burda
,
2004/05/31
[Freeciv-Dev] Re: (PR#6729) First tech race for a "civIII profile"
,
Jason Short
,
2004/05/31
[Freeciv-Dev] Re: (PR#6729) First tech race for a "civIII profile"
,
Marcelo Burda
,
2004/05/31
[Freeciv-Dev] (PR#6729) First tech race for a "civIII profile"
,
Marcelo Burda
,
2004/05/31
[Freeciv-Dev] making iso maps with GIMP
,
Rob Best
,
2004/05/31
[Freeciv-Dev] Re: (PR#8870) moving some code in adjust_map().
,
Marcelo Burda
,
2004/05/31
[Freeciv-Dev] Re: (PR#8870) moving some code in adjust_map().
,
Marcelo Burda
,
2004/05/31
[Freeciv-Dev] (PR#8879) don't do actions on loading
,
Jason Short
,
2004/05/31
[Freeciv-Dev] Re: (PR#8877) RFC: design for generalized specialists
,
Jason Short
,
2004/05/30
[Freeciv-Dev] Re: (PR#8877) RFC: design for generalized specialists
,
Jason Short
,
2004/05/30
[Freeciv-Dev] (PR#8877) RFC: design for generalized specialists
,
Jason Short
,
2004/05/30
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/298176
,
freeciv
,
2004/05/30
[Freeciv-Dev] (PR#8876) CM cache1 is way too big
,
Jason Short
,
2004/05/30
(no subject)
,
CAN EROGUL
,
2004/05/30
[Freeciv-Dev] (PR#8874) bug with AI evaluation of libraries
,
Jason Short
,
2004/05/30
[Freeciv-Dev] Re: (PR#8871) put specialist configuration info into an array
,
Jason Short
,
2004/05/29
[Freeciv-Dev] (PR#8872) RFC: design for nations_used
,
Jason Short
,
2004/05/29
[Freeciv-Dev] Re: (PR#4118) Huts not erased from private map
,
Mike Kaufman
,
2004/05/29
[Freeciv-Dev] (PR#8871) put specialist configuration info into an array
,
Jason Short
,
2004/05/29
[Freeciv-Dev] (PR#8870) moving some code in adjust_map().
,
Marcelo Burda
,
2004/05/29
[Freeciv-Dev] (PR#8870) moving some code in adjust_map().
,
Jason Short
,
2004/05/31
[Freeciv-Dev] (PR#8870) moving some code in adjust_map().
,
Jason Short
,
2004/05/31
[Freeciv-Dev] (PR#8868) pubserver crash: but with goto dest
,
Jason Short
,
2004/05/29
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/297843
,
freeciv
,
2004/05/29
[Freeciv-Dev] Re: (PR#8864) Mapview common assumes that city descriptions are drawn into the mapview
,
Jason Short
,
2004/05/29
[Freeciv-Dev] Re: (PR#8864) Mapview common assumes that city descriptions are drawn into the mapview
,
Jason Short
,
2004/05/29
[Freeciv-Dev] Re: (PR#7123) [FS#13]
,
Raimar Falke
,
2004/05/29
[Freeciv-Dev] (PR#8864) Mapview common assumes that city descriptions are drawn into the mapview
,
Raimar Falke
,
2004/05/29
[Freeciv-Dev] (PR#8863) suckiness of "citymap" images on mapview
,
Jason Short
,
2004/05/28
[Freeciv-Dev] (PR#8862) MAX_NUM_LAYERS define
,
Jason Short
,
2004/05/28
[Freeciv-Dev] (PR#8862) MAX_NUM_LAYERS define
,
Jason Short
,
2004/05/31
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/05/28
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/05/28
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/05/28
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/05/28
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/05/28
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/05/28
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/05/28
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/05/29
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/05/29
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/05/29
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
rwetmore@xxxxxxxxxxxx
,
2004/05/31
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/05/31
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/05/31
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/05/31
[Freeciv-Dev] (PR#8861) remove unit_behind_*** functions
,
Jason Short
,
2004/05/28
[Freeciv-Dev] Re: (PR#8854) remove some specialist references
,
Raimar Falke
,
2004/05/28
[Freeciv-Dev] Re: (PR#8854) remove some specialist references
,
Jason Short
,
2004/05/28
[Freeciv-Dev] Re: (PR#8854) remove some specialist references
,
Vasco Alexandre da Silva Costa
,
2004/05/29
[Freeciv-Dev] (PR#8854) remove some specialist references
,
Jason Short
,
2004/05/29
[Freeciv-Dev] Re: (PR#8854) remove some specialist references
,
Marko Lindqvist
,
2004/05/31
[Freeciv-Dev] Re: (PR#8854) remove some specialist references
,
Jason Short
,
2004/05/31
[Freeciv-Dev] Re: (PR#8851) Gtk client freezes
,
Raimar Falke
,
2004/05/28
[Freeciv-Dev] Re: (PR#8851) Gtk client freezes
,
jorneg@xxxxxxxxxxx
,
2004/05/29
[Freeciv-Dev] Re: (PR#8844) CMA bug
,
Raimar Falke
,
2004/05/28
[Freeciv-Dev] Re: (PR#8844) CMA bug
,
Christian Knoke
,
2004/05/28
[Freeciv-Dev] (PR#8859) new function begin_phase
,
Jason Short
,
2004/05/28
[Freeciv-Dev] (PR#8857) creation of barbarians is sloppy
,
Jason Short
,
2004/05/27
[Freeciv-Dev] (PR#8856) specialists and the CM interface
,
Jason Short
,
2004/05/27
[Freeciv-Dev] (PR#8854) remove some specialist references
,
Jason Short
,
2004/05/27
[Freeciv-Dev] (PR#8853) design for generalized specialists
,
Jason Short
,
2004/05/27
[Freeciv-Dev] Re: (PR#8852) savefile positions should all be native
,
Jason Short
,
2004/05/27
[Freeciv-Dev] Re: (PR#8852) savefile positions should all be native
,
rwetmore@xxxxxxxxxxxx
,
2004/05/31
[Freeciv-Dev] Re: (PR#8852) savefile positions should all be native
,
Jason Short
,
2004/05/31
[Freeciv-Dev] (PR#8852) savefile positions should all be native
,
Jason Short
,
2004/05/27
[Freeciv-Dev] (PR#8851) Gtk client freezes
,
jorneg@xxxxxxxxxxx
,
2004/05/27
[Freeciv-Dev] Re: (PR#8824) how alliance (giving cities) affects ranking
,
Horn Gábor
,
2004/05/26
[Freeciv-Dev] Re: (PR#8642) do_in_map_pos macro
,
Jason Short
,
2004/05/26
[Freeciv-Dev] Re: (PR#8845) remove begin_player_turn
,
Jason Short
,
2004/05/26
[Freeciv-Dev] (PR#8845) remove begin_player_turn
,
Jason Short
,
2004/05/26
[Freeciv-Dev] (PR#8844) CMA bug
,
Christian Knoke
,
2004/05/26
[Freeciv-Dev] Re: (PR#8838) No Contact
,
Christian Knoke
,
2004/05/26
[Freeciv-Dev] (PR#8843) Check gives_shared_vision in savegame
,
Mateusz Stefek
,
2004/05/26
[Freeciv-Dev] (PR#8843) Check gives_shared_vision in savegame
,
Jason Short
,
2004/05/27
[Freeciv-Dev] new Simplified CHinese localization
,
hjcao
,
2004/05/26
[Freeciv-Dev] Re: new Simplified CHinese localization
,
Raimar Falke
,
2004/05/28
[Freeciv-Dev] Re: new Simplified CHinese localization
,
hjcao
,
2004/05/28
[Freeciv-Dev] Re: new Simplified CHinese localization
,
Vasco Alexandre Da Silva Costa
,
2004/05/29
[Freeciv-Dev] Re: new Simplified CHinese localization
,
Raimar Falke
,
2004/05/31
[Freeciv-Dev] Re: (PR#8839) pingtime is insecure
,
Christian Knoke
,
2004/05/26
[Freeciv-Dev] Re: (PR#8839) pingtime is insecure
,
Raimar Falke
,
2004/05/28
[Freeciv-Dev] Re: (PR#8841) warning when compiling with NDEBUG
,
Jason Short
,
2004/05/26
[Freeciv-Dev] Re: (PR#8841) warning when compiling with NDEBUG
,
Raimar Falke
,
2004/05/28
[Freeciv-Dev] Re: (PR#8841) warning when compiling with NDEBUG
,
Jason Short
,
2004/05/28
[Freeciv-Dev] (PR#8842) preprocessor and sanity checking
,
Jason Short
,
2004/05/26
[Freeciv-Dev] (PR#8841) warning when compiling with NDEBUG
,
Jason Short
,
2004/05/25
[Freeciv-Dev] (PR#8840) don't call ai_data_turn_done from server code
,
Jason Short
,
2004/05/25
[Freeciv-Dev] (PR#8839) pingtime is insecure
,
Jason Short
,
2004/05/25
[Freeciv-Dev] (PR#8838) No Contact
,
Christian Knoke
,
2004/05/25
[Freeciv-Dev] (PR#8838) No Contact
,
Jason Short
,
2004/05/26
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/296268
,
freeciv
,
2004/05/25
[Freeciv-Dev] Re: (PR#8827) bad use of ferries by AI
,
Per Inge Mathisen
,
2004/05/25
[Freeciv-Dev] Re: (PR#8827) bad use of ferries by AI
,
Per Inge Mathisen
,
2004/05/25
[Freeciv-Dev] Re: (PR#8834) Nuke reputation loss
,
Jason Short
,
2004/05/25
[Freeciv-Dev] Re: (PR#8834) Nuke reputation loss
,
Mateusz Stefek
,
2004/05/25
[Freeciv-Dev] Re: (PR#8834) Nuke reputation loss
,
Per Inge Mathisen
,
2004/05/25
[Freeciv-Dev] Re: (PR#8834) Nuke reputation loss
,
Jason Short
,
2004/05/25
[Freeciv-Dev] Re: (PR#8834) Nuke reputation loss
,
Per Inge Mathisen
,
2004/05/25
[Freeciv-Dev] Re: (PR#7075) break and continue in iterators
,
Raimar Falke
,
2004/05/25
[Freeciv-Dev] (PR#8834) Nuke reputation loss
,
Mateusz Stefek
,
2004/05/25
[Freeciv-Dev] (PR#8833) improvement to do_move_unit
,
Jason Short
,
2004/05/25
[Freeciv-Dev] (PR#8831) unnecessary invisibility check in do_move_unit?
,
Jason Short
,
2004/05/25
[Freeciv-Dev] (PR#8830) update_map_canvas is called way too much
,
Jason Short
,
2004/05/24
[Freeciv-Dev] (PR#8829) flickering panel nation text
,
Jason Short
,
2004/05/24
[Freeciv-Dev] (PR#8827) bad use of ferries by AI
,
Jason Short
,
2004/05/24
[Freeciv-Dev] (PR#8827) bad use of ferries by AI
,
Marcelo Burda
,
2004/05/25
[Freeciv-Dev] (PR#8826) civclient -a breaks (gtk2)
,
Jason Short
,
2004/05/24
[Freeciv-Dev] Re: Freeciv commit: per: Extend 'set diplomacy' option to forbid diploma...
,
Jason Dorje Short
,
2004/05/24
[Freeciv-Dev] (PR#7075) break and continue in iterators
,
Marcelo Burda
,
2004/05/24
[Freeciv-Dev] (PR#8824) how alliance (giving cities) affects ranking
,
A.fell
,
2004/05/24
[Freeciv-Dev] Re: (PR#8823) Cannot compile cvs!
,
Jason Short
,
2004/05/24
[Freeciv-Dev] (PR#8823) Cannot compile cvs!
,
Mateusz Stefek
,
2004/05/24
[Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window
,
andrearo@xxxxxxxxxxxx
,
2004/05/24
[Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window
,
Christian Knoke
,
2004/05/24
[Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window
,
andrearo@xxxxxxxxxxxx
,
2004/05/24
[Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window
,
andrearo@xxxxxxxxxxxx
,
2004/05/24
[Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window
,
Christian Knoke
,
2004/05/24
[Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window
,
andrearo@xxxxxxxxxxxx
,
2004/05/24
[Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window
,
Christian Knoke
,
2004/05/24
[Freeciv-Dev] (PR#8820) gtk2: detachable panels go behind the main window
,
Jason Short
,
2004/05/23
[Freeciv-Dev] (PR#8819) GTK2 production dialog: ugly as sin.
,
Mike Kaufman
,
2004/05/23
[Freeciv-Dev] (PR#8482) Re: (PR#8819) GTK2 production dialog: ugly as sin.
,
Jason Short
,
2004/05/24
[Freeciv-Dev] Re: (PR#8482) Re: (PR#8819) GTK2 production dialog: ugly as sin.
,
Daniel L Speyer
,
2004/05/29
[Freeciv-Dev] (PR#8482) heights in gtk2 production dialog
,
Vasco Alexandre da Silva Costa
,
2004/05/29
[Freeciv-Dev] (PR#8819) GTK2 production dialog: ugly as sin.
,
Vasco Alexandre da Silva Costa
,
2004/05/24
[Freeciv-Dev] Re: (PR#8817) generate city map indices
,
Gregory Berkolaiko
,
2004/05/23
[Freeciv-Dev] Re: (PR#8817) generate city map indices
,
Jason Short
,
2004/05/24
[Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling
,
andrearo@xxxxxxxxxxxx
,
2004/05/23
[Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling
,
andrearo@xxxxxxxxxxxx
,
2004/05/23
[Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling
,
Jason Short
,
2004/05/23
[Freeciv-Dev] (PR#8818) bug with gui coordinates and stippling
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
,
Mike Kaufman
,
2004/05/23
[Freeciv-Dev] (PR#8811) use equiv_range for wonder range
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
,
Mike Kaufman
,
2004/05/23
[Freeciv-Dev] (PR#8811) use equiv_range for wonder range
,
Vasco Alexandre da Silva Costa
,
2004/05/23
[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
,
Mike Kaufman
,
2004/05/23
[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
,
Per Inge Mathisen
,
2004/05/23
[Freeciv-Dev] (PR#8811) use equiv_range for wonder range
,
Vasco Alexandre da Silva Costa
,
2004/05/24
[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
,
Jason Short
,
2004/05/24
[Freeciv-Dev] (PR#8811) use equiv_range for wonder range
,
Vasco Alexandre da Silva Costa
,
2004/05/25
[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
,
Marko Lindqvist
,
2004/05/30
[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
,
Vasco Alexandre da Silva Costa
,
2004/05/30
[Freeciv-Dev] Re: (PR#8210) WISHLIST: a sliding mapview
,
andrearo@xxxxxxxxxxxx
,
2004/05/23
[Freeciv-Dev] Re: (PR#8210) WISHLIST: a sliding mapview
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#8210) WISHLIST: a sliding mapview
,
Jason Short
,
2004/05/23
[Freeciv-Dev] (PR#8817) generate city map indices
,
Jason Short
,
2004/05/23
[Freeciv-Dev] (PR#8210) WISHLIST: a sliding mapview
,
Jason Short
,
2004/05/23
[Freeciv-Dev] (PR#8815) double-buffer in update_map_canvas
,
Jason Short
,
2004/05/22
[Freeciv-Dev] GTK2 client warnings and core dump
,
Christian Knoke
,
2004/05/22
[Freeciv-Dev] Re: GTK2 client warnings and core dump
,
Vasco Alexandre Da Silva Costa
,
2004/05/23
[Freeciv-Dev] (PR#8814) built sources out of date?
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate
,
rwetmore@xxxxxxxxxxxx
,
2004/05/22
[Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate
,
Gregory Berkolaiko
,
2004/05/22
[Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate
,
Gregory Berkolaiko
,
2004/05/22
[Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate
,
rwetmore@xxxxxxxxxxxx
,
2004/05/27
[Freeciv-Dev] (PR#8773) rewrite city_map_iterate
,
Jason Short
,
2004/05/28
[Freeciv-Dev] (PR#8813) Add const to skip_intl_qualifier_prefix
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] (PR#8811) use equiv_range for wonder range
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ...
,
Per Inge Mathisen
,
2004/05/22
[Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ...
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ...
,
Per Inge Mathisen
,
2004/05/22
[Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ...
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ...
,
Per Inge Mathisen
,
2004/05/22
[Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ...
,
Per Inge Mathisen
,
2004/05/22
[Freeciv-Dev] Re: (PR#8794) help of governments shown under "Civil war" in help browser
,
hjcao
,
2004/05/22
[Freeciv-Dev] Re: (PR#8807) Server doesn't start with broken ser script
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8807) Server doesn't start with broken ser script
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8807) Server doesn't start with broken ser script
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8809) [GTK1] Client cored at reconnect
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8769) civ population isn't updated
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] (PR#8808) [GTK2] New connectdialog doesn't cope with i18n
,
Vasco Alexandre da Silva Costa
,
2004/05/22
[Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n
,
Vasco Alexandre da Silva Costa
,
2004/05/22
[Freeciv-Dev] (PR#8809) [GTK1] Client cored at reconnect
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] (PR#6112) Civ3: Reforest tech
,
Jason Short
,
2004/05/22
[Freeciv-Dev] (PR#8808) [GTK2] New connectdialog doesn't cope with i18n
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] (PR#8807) Server doesn't start with broken ser script
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] (PR#8806) Client waits too long for the server
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#7322) Four small features requests
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#7322) Four small features requests
,
Josh Cogliati
,
2004/05/23
[Freeciv-Dev] Re: (PR#7322) Four small features requests
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#7322) Four small features requests
,
Josh Cogliati
,
2004/05/25
[Freeciv-Dev] Re: (PR#7322) Four small features requests
,
Josh Cogliati
,
2004/05/27
[Freeciv-Dev] Re: (PR#7322) Four small features requests
,
Jason Short
,
2004/05/27
[Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] (PR#8804) update scenario starting positions
,
Jason Short
,
2004/05/22
[Freeciv-Dev] (PR#8803) num_start_positions limited by max_players
,
Jason Short
,
2004/05/22
[Freeciv-Dev] (PR#8802) ser isn't created from ser.in
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#6007) Civ3: Different sea types
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#6007) Civ3: Different sea types
,
Gregory Berkolaiko
,
2004/05/22
[Freeciv-Dev] Re: (PR#6007) Civ3: Different sea types
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#6007) Civ3: Different sea types
,
Karl Fishman
,
2004/05/22
[Freeciv-Dev] Re: (PR#8797) ocean cities and TER_NO_CITIES
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8797) ocean cities and TER_NO_CITIES
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8797) ocean cities and TER_NO_CITIES
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8797) ocean cities and TER_NO_CITIES
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8801) scenarios with too many players
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8801) scenarios with too many players
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8801) scenarios with too many players
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8801) scenarios with too many players
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8796) bug(s) in city_increase_size
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] (PR#8796) bug(s) in city_increase_size
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Jason Short
,
2004/05/21
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Vasco Alexandre da Silva Costa
,
2004/05/22
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Per Inge Mathisen
,
2004/05/22
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec
,
Per Inge Mathisen
,
2004/05/22
[Freeciv-Dev] (PR#8801) scenarios with too many players
,
Jason Short
,
2004/05/21
[Freeciv-Dev] scenarios with too many players
,
Jason Dorje Short
,
2004/05/21
[Freeciv-Dev] Re: scenarios with too many players
,
Per Inge Mathisen
,
2004/05/22
[Freeciv-Dev] Re: scenarios with too many players
,
Jason Dorje Short
,
2004/05/22
[Freeciv-Dev] Re: scenarios with too many players
,
Per Inge Mathisen
,
2004/05/22
[Freeciv-Dev] Re: scenarios with too many players
,
Jason Dorje Short
,
2004/05/24
[Freeciv-Dev] (PR#8800) [RFC] Usage of speclist vs specvec
,
Raimar Falke
,
2004/05/21
[Freeciv-Dev] (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ...
,
Raimar Falke
,
2004/05/21
[Freeciv-Dev] (PR#8798) remove map.fixed_start_positions
,
Jason Short
,
2004/05/21
[Freeciv-Dev] (PR#8798) remove map.fixed_start_positions
,
Jason Short
,
2004/05/26
[Freeciv-Dev] (PR#8797) ocean cities and TER_NO_CITIES
,
Jason Short
,
2004/05/21
[Freeciv-Dev] (PR#6007) Civ3: Different sea types
,
Jason Short
,
2004/05/21
[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
,
Jason Short
,
2004/05/21
[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
,
Jason Short
,
2004/05/21
[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
,
Jason Short
,
2004/05/21
[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
,
Gregory Berkolaiko
,
2004/05/21
[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
,
Jason Short
,
2004/05/21
[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
,
Gregory Berkolaiko
,
2004/05/22
[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
,
Gregory Berkolaiko
,
2004/05/22
[Freeciv-Dev] Re: (PR#8795) change specialists into an array
,
Jason Short
,
2004/05/21
[Freeciv-Dev] Re: (PR#8795) change specialists into an array
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8795) change specialists into an array
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8795) change specialists into an array
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8795) change specialists into an array
,
Jason Short
,
2004/05/22
[Freeciv-Dev] (PR#8796) bug(s) in city_increase_size
,
Jason Short
,
2004/05/21
[Freeciv-Dev] (PR#8795) change specialists into an array
,
Jason Short
,
2004/05/21
[Freeciv-Dev] Diplomacy
,
Per Inge Mathisen
,
2004/05/21
[Freeciv-Dev] Re: Diplomacy
,
Thomas Strub
,
2004/05/21
[Freeciv-Dev] Re: Diplomacy
,
Jason Dorje Short
,
2004/05/24
[Freeciv-Dev] (PR#8794) help of governments shown under "Civil war" in help browser
,
hjcao
,
2004/05/21
[Freeciv-Dev] (PR#8794) help of governments shown under "Civil war" in help browser
,
Jason Short
,
2004/05/21
[Freeciv-Dev] (PR#8792) civ2 ruleset doesn't work
,
Jason Short
,
2004/05/21
[Freeciv-Dev] (PR#8791) crash with civ1 ruleset
,
Jason Short
,
2004/05/21
[Freeciv-Dev] (PR#8791) crash with civ1 ruleset
,
Gregory Berkolaiko
,
2004/05/21
[Freeciv-Dev] Re: (PR#8790) remove mapview_canvas.single_tile
,
Gregory Berkolaiko
,
2004/05/20
[Freeciv-Dev] Re: (PR#8790) remove mapview_canvas.single_tile
,
Jason Short
,
2004/05/21
[Freeciv-Dev] (PR#7322) Four small features requests
,
Josh Cogliati
,
2004/05/20
[Freeciv-Dev] (PR#8790) remove mapview_canvas.single_tile
,
Jason Short
,
2004/05/20
[Freeciv-Dev] Re: (PR#6977) Goto into unknown area
,
Jason Short
,
2004/05/20
[Freeciv-Dev] Re: (PR#6977) Goto into unknown area
,
Gregory Berkolaiko
,
2004/05/20
[Freeciv-Dev] Re: (PR#6977) Goto into unknown area
,
Jason Short
,
2004/05/21
[Freeciv-Dev] (PR#6977) Goto into unknown area
,
Gregory Berkolaiko
,
2004/05/20
[Freeciv-Dev] (PR#8789) iso-view drawing buglet
,
Jason Short
,
2004/05/20
[Freeciv-Dev] (PR#8788) gui-gtk overview crash
,
Jason Short
,
2004/05/20
[Freeciv-Dev] (PR#8787) Add documenting comment to each function (list attached)
,
Raimar Falke
,
2004/05/20
[Freeciv-Dev] (PR#8786) Small specvec changes
,
Raimar Falke
,
2004/05/20
[Freeciv-Dev] (PR#8785) autoconf check for WIN32_NATIVE isn't good
,
Jason Short
,
2004/05/20
[Freeciv-Dev] (PR#8783) Re: Re: Freeciv commit: per: Look for information in savegames about where n...
,
Jason Short
,
2004/05/19
[Freeciv-Dev] Re: Freeciv commit: per: Look for information in savegames about where n...
,
Raimar Falke
,
2004/05/19
[Freeciv-Dev] Re: Freeciv commit: per: Look for information in savegames about where n...
,
Jason Dorje Short
,
2004/05/19
[Freeciv-Dev] Re: Freeciv commit: per: Look for information in savegames about where n...
,
Raimar Falke
,
2004/05/20
[Freeciv-Dev] Re: Freeciv commit: vas: Added vector iterator macro, append and get the...
,
Raimar Falke
,
2004/05/19
[Freeciv-Dev] Re: Freeciv commit: vas: Added vector iterator macro, append and get the...
,
Vasco Alexandre Da Silva Costa
,
2004/05/19
[Freeciv-Dev] (PR#8781) Change city dialog to use specvecs instead of realloc'ed array.
,
Vasco Alexandre da Silva Costa
,
2004/05/19
[Freeciv-Dev] (PR#8781) Change city dialog to use specvecs instead of realloc'ed array.
,
Vasco Alexandre da Silva Costa
,
2004/05/24
[Freeciv-Dev] (PR#8780) Re: Document
,
sholden@xxxxxxxxxxxxxx
,
2004/05/19
[Freeciv-Dev] Re: (PR#8779) Configurable specialists
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/05/19
[Freeciv-Dev] (PR#8779) Configurable specialists
,
Per Inge Mathisen
,
2004/05/19
[Freeciv-Dev] Re: (PR#8756) new function update_city_description
,
Jason Short
,
2004/05/19
[Freeciv-Dev] (PR#8773) rewrite city_map_iterate
,
Jason Short
,
2004/05/18
[Freeciv-Dev] Re: (PR#8770) AI doesn't let units fortify
,
Per Inge Mathisen
,
2004/05/18
[Freeciv-Dev] Re: (PR#8770) AI doesn't let units fortify
,
Karl Fishman
,
2004/05/18
[Freeciv-Dev] Re: (PR#8770) AI doesn't let units fortify
,
Gregory Berkolaiko
,
2004/05/18
[Freeciv-Dev] (PR#8770) AI doesn't let units fortify
,
Karl Fishman
,
2004/05/18
[Freeciv-Dev] (PR#8769) civ population isn't updated
,
Jason Short
,
2004/05/18
[Freeciv-Dev] (PR#8767) AI Diplomacy is too rigid
,
Billy Naylor
,
2004/05/18
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