[Freeciv-Dev] (PR#7322) Four small features requests
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Subject: |
[Freeciv-Dev] (PR#7322) Four small features requests |
From: |
"Josh Cogliati" <jjc@xxxxxxxxxxxxxxxxxx> |
Date: |
Thu, 20 May 2004 19:49:33 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7322 >
> [jrincayc - Mon Jan 26 15:35:34 2004]:
>
> These are a few features that I think will help beginning players:
>
> 1. Give an embassay from all human players to all novice (maybe easy?)
> ai players.
> This will help because it allows the new player to compare their armys,
> population, production etc with the computer player. This gives them
> feedback as to how efficiently they are growing their empire.
Attached is a simple implementation of this. It adds the embassys
in the generate_ai_players code for every player that has the
handicap H_EMBASSY. novice ai players get this handicap.
The patch is against cvs current.
? data/experimental
? data/experimental.tar.gz
? data/graphics/isotrident/units/u.workers.png
? data/graphics/trident/units/u.workers.png
Index: common/player.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/player.h,v
retrieving revision 1.115
diff -u -r1.115 player.h
--- common/player.h 23 Apr 2004 22:58:06 -0000 1.115
+++ common/player.h 21 May 2004 02:46:09 -0000
@@ -53,7 +53,8 @@
H_HUTS = 128, /* Doesn't know which unseen tiles have huts on them */
H_FOG = 256, /* Can't see through fog of war */
H_NOPLANES = 512, /* Doesn't build air units */
- H_MAP = 1024 /* Only knows map_is_known tiles */
+ H_MAP = 1024, /* Only knows map_is_known tiles */
+ H_EMBASSY = 2048 /* Other players get embassy with */
};
struct player_economic {
Index: server/srv_main.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/srv_main.c,v
retrieving revision 1.160
diff -u -r1.160 srv_main.c
--- server/srv_main.c 2 May 2004 14:47:12 -0000 1.160
+++ server/srv_main.c 21 May 2004 02:46:29 -0000
@@ -1231,6 +1231,18 @@
announce_ai_player(pplayer);
set_ai_level_direct(pplayer, pplayer->ai.skill_level);
}
+
+ for (i=0; i<game.nplayers; i++) {
+ pplayer = &game.players[i];
+
+ if(pplayer->ai.handicap & H_EMBASSY) {
+ int j;
+ for (j=0; j<game.nplayers; j++) {
+ game.players[j].embassy |= (1 << pplayer->player_no);
+ }
+ }
+ }
+
(void) send_server_info_to_metaserver(TRUE, FALSE);
}
Index: server/stdinhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/stdinhand.c,v
retrieving revision 1.317
diff -u -r1.317 stdinhand.c
--- server/stdinhand.c 17 May 2004 05:34:53 -0000 1.317
+++ server/stdinhand.c 21 May 2004 02:46:58 -0000
@@ -1906,7 +1906,8 @@
int h[11] = { -1,
H_AWAY,
/* novice */ H_RATES | H_TARGETS | H_HUTS | H_NOPLANES
- | H_DIPLOMAT | H_LIMITEDHUTS | H_DEFENSIVE,
+ | H_DIPLOMAT | H_LIMITEDHUTS | H_DEFENSIVE
+ | H_EMBASSY,
/* easy */ H_RATES | H_TARGETS | H_HUTS | H_NOPLANES
| H_DIPLOMAT | H_LIMITEDHUTS | H_DEFENSIVE,
H_NONE,
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