freeciv-dev May 2004
[Thread Index][Top] [All Lists]
[Prev Page] |
Last Modified: Mon May 31 20:58:49 2004
Messages in reverse chronological order |
[Next Page] |
- May 31, 2004
- [Freeciv-Dev] (PR#8884) gui_distance_vector and faster scrolling, Jason Short, 20:58
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 19:30
- [Freeciv-Dev] Re: (PR#8854) remove some specialist references, Jason Short, 16:51
- [Freeciv-Dev] Re: (PR#8854) remove some specialist references, Marko Lindqvist, 16:32
- [Freeciv-Dev] Re: (PR#8882) city_can_use_specialist, Jason Short, 14:48
- [Freeciv-Dev] (PR#8882) city_can_use_specialist, Jason Short, 11:57
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 11:24
- [Freeciv-Dev] (PR#8754) effects patch v3, Vasco Alexandre da Silva Costa, 11:19
- [Freeciv-Dev] Re: (PR#8754) effects patch, Mike Kaufman, 11:09
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 11:06
- [Freeciv-Dev] Re: (PR#8672) punit->occupy has no value at the server, Jason Short, 10:46
- [Freeciv-Dev] (PR#8754) effects patch, Marcelo Burda, 10:30
- [Freeciv-Dev] (PR#8672) punit->occupy has no value at the server, Gregory Berkolaiko, 10:08
- [Freeciv-Dev] Re: (PR#6729) First tech race for a "civIII profile", Marcelo Burda, 09:15
- [Freeciv-Dev] Re: (PR#6729) First tech race for a "civIII profile", Jason Short, 09:09
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 08:49
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 08:33
- [Freeciv-Dev] Re: (PR#6729) First tech race for a "civIII profile", Marcelo Burda, 08:32
- [Freeciv-Dev] Re: (PR#8852) savefile positions should all be native, Jason Short, 08:31
- [Freeciv-Dev] Re: (PR#6729) First tech race for a "civIII profile", Jason Short, 08:20
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), rwetmore@xxxxxxxxxxxx, 07:53
- [Freeciv-Dev] Re: (PR#8852) savefile positions should all be native, rwetmore@xxxxxxxxxxxx, 07:39
- [Freeciv-Dev] Re: new Simplified CHinese localization, Raimar Falke, 04:37
- [Freeciv-Dev] (PR#6729) First tech race for a "civIII profile", Marcelo Burda, 04:34
- [Freeciv-Dev] making iso maps with GIMP, Rob Best, 03:59
- [Freeciv-Dev] Re: (PR#8870) moving some code in adjust_map()., Marcelo Burda, 03:45
- [Freeciv-Dev] Re: (PR#8870) moving some code in adjust_map()., Marcelo Burda, 03:10
- [Freeciv-Dev] (PR#8879) don't do actions on loading, Jason Short, 02:19
- [Freeciv-Dev] (PR#8870) moving some code in adjust_map()., Jason Short, 01:21
- [Freeciv-Dev] (PR#8870) moving some code in adjust_map()., Jason Short, 01:15
- [Freeciv-Dev] (PR#8862) MAX_NUM_LAYERS define, Jason Short, 01:01
May 30, 2004
- [Freeciv-Dev] Re: (PR#8877) RFC: design for generalized specialists, Jason Short, 23:28
- [Freeciv-Dev] Re: (PR#8877) RFC: design for generalized specialists, Jason Short, 19:01
- [Freeciv-Dev] (PR#8877) RFC: design for generalized specialists, Jason Short, 18:36
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/298176, freeciv, 17:30
- [Freeciv-Dev] (PR#8876) CM cache1 is way too big, Jason Short, 17:03
- (no subject), CAN EROGUL, 09:27
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Vasco Alexandre da Silva Costa, 07:58
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Marko Lindqvist, 04:53
- [Freeciv-Dev] (PR#8874) bug with AI evaluation of libraries, Jason Short, 02:22
May 29, 2004
- [Freeciv-Dev] Re: (PR#8871) put specialist configuration info into an array, Jason Short, 23:27
- [Freeciv-Dev] (PR#8872) RFC: design for nations_used, Jason Short, 22:57
- [Freeciv-Dev] Re: (PR#4118) Huts not erased from private map, Mike Kaufman, 20:25
- [Freeciv-Dev] (PR#8871) put specialist configuration info into an array, Jason Short, 19:18
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 18:58
- [Freeciv-Dev] (PR#8870) moving some code in adjust_map()., Marcelo Burda, 16:51
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 16:36
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 16:28
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Jason Short, 16:19
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 15:55
- [Freeciv-Dev] (PR#8854) remove some specialist references, Jason Short, 15:43
- [Freeciv-Dev] (PR#8868) pubserver crash: but with goto dest, Jason Short, 14:57
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/297843, freeciv, 14:47
- [Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles., Jason Short, 14:34
- [Freeciv-Dev] (PR#8482) heights in gtk2 production dialog, Vasco Alexandre da Silva Costa, 13:33
- [Freeciv-Dev] Re: (PR#8864) Mapview common assumes that city descriptions are drawn into the mapview, Jason Short, 12:16
- [Freeciv-Dev] Re: (PR#8864) Mapview common assumes that city descriptions are drawn into the mapview, Jason Short, 12:07
- [Freeciv-Dev] Re: (PR#8851) Gtk client freezes, jorneg@xxxxxxxxxxx, 10:06
- [Freeciv-Dev] Re: new Simplified CHinese localization, Vasco Alexandre Da Silva Costa, 08:59
- [Freeciv-Dev] Re: (PR#8854) remove some specialist references, Vasco Alexandre da Silva Costa, 08:37
- [Freeciv-Dev] Re: (PR#8482) Re: (PR#8819) GTK2 production dialog: ugly as sin., Daniel L Speyer, 07:58
- [Freeciv-Dev] Re: (PR#7123) [FS#13], Raimar Falke, 07:29
- [Freeciv-Dev] (PR#8864) Mapview common assumes that city descriptions are drawn into the mapview, Raimar Falke, 07:09
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 04:19
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Jason Short, 03:51
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 03:41
- [Freeciv-Dev] (PR#8760) nation flags, Jason Short, 03:31
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 02:34
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 02:09
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 01:58
May 28, 2004
- [Freeciv-Dev] (PR#8863) suckiness of "citymap" images on mapview, Jason Short, 21:31
- [Freeciv-Dev] Re: new Simplified CHinese localization, hjcao, 21:07
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 20:43
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 20:42
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 18:09
- [Freeciv-Dev] (PR#8862) MAX_NUM_LAYERS define, Jason Short, 18:00
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 17:46
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 17:33
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 17:27
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 17:16
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 17:09
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 17:04
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 16:56
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 16:28
- [Freeciv-Dev] (PR#8861) remove unit_behind_*** functions, Jason Short, 15:35
- [Freeciv-Dev] Re: (PR#8854) remove some specialist references, Jason Short, 12:16
- [Freeciv-Dev] Re: (PR#8841) warning when compiling with NDEBUG, Jason Short, 11:57
- [Freeciv-Dev] Re: (PR#8720) Dynamtext, Jason Short, 11:55
- [Freeciv-Dev] Re: (PR#8844) CMA bug, Christian Knoke, 11:12
- [Freeciv-Dev] Re: (PR#8839) pingtime is insecure, Raimar Falke, 08:15
- [Freeciv-Dev] Re: (PR#8841) warning when compiling with NDEBUG, Raimar Falke, 08:09
- [Freeciv-Dev] Re: new Simplified CHinese localization, Raimar Falke, 08:09
- [Freeciv-Dev] Re: (PR#8854) remove some specialist references, Raimar Falke, 07:44
- [Freeciv-Dev] Re: (PR#8851) Gtk client freezes, Raimar Falke, 07:40
- [Freeciv-Dev] Re: (PR#8844) CMA bug, Raimar Falke, 07:38
- [Freeciv-Dev] Re: (PR#8720) Dynamtext, Raimar Falke, 07:07
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 04:48
- [Freeciv-Dev] (PR#8859) new function begin_phase, Jason Short, 03:54
- [Freeciv-Dev] (PR#8773) rewrite city_map_iterate, Jason Short, 03:53
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 02:37
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 02:08
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 02:07
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 01:52
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 00:07
May 27, 2004
- [Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles., Jason Short, 23:16
- [Freeciv-Dev] (PR#8857) creation of barbarians is sloppy, Jason Short, 21:47
- [Freeciv-Dev] (PR#8843) Check gives_shared_vision in savegame, Jason Short, 21:35
- [Freeciv-Dev] (PR#8856) specialists and the CM interface, Jason Short, 21:18
- [Freeciv-Dev] Re: (PR#7322) Four small features requests, Jason Short, 20:59
- [Freeciv-Dev] Re: (PR#7322) Four small features requests, Josh Cogliati, 20:10
- [Freeciv-Dev] (PR#8854) remove some specialist references, Jason Short, 19:53
- [Freeciv-Dev] (PR#8853) design for generalized specialists, Jason Short, 19:24
- [Freeciv-Dev] Re: (PR#8852) savefile positions should all be native, Jason Short, 18:13
- [Freeciv-Dev] (PR#8852) savefile positions should all be native, Jason Short, 17:54
- [Freeciv-Dev] (PR#8851) Gtk client freezes, jorneg@xxxxxxxxxxx, 16:01
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 10:36
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 09:22
- [Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate, rwetmore@xxxxxxxxxxxx, 05:13
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 01:22
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 01:06
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 00:28
- [Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles., Jason Short, 00:01
May 26, 2004
- [Freeciv-Dev] (PR#8798) remove map.fixed_start_positions, Jason Short, 22:17
- [Freeciv-Dev] (PR#8703) design for an error-free mapview, Jason Short, 21:39
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 21:36
- [Freeciv-Dev] Re: (PR#576) Wishlist: alternating unit movement, rwetmore@xxxxxxxxxxxx, 20:04
- [Freeciv-Dev] Re: (PR#8824) how alliance (giving cities) affects ranking, Horn Gábor, 19:48
- [Freeciv-Dev] Re: (PR#8642) do_in_map_pos macro, Jason Short, 15:42
- [Freeciv-Dev] (PR#8642) do_in_map_pos macro, Marcelo Burda, 15:34
- [Freeciv-Dev] Re: (PR#8845) remove begin_player_turn, Jason Short, 15:31
- [Freeciv-Dev] (PR#8845) remove begin_player_turn, Jason Short, 15:12
- [Freeciv-Dev] (PR#8844) CMA bug, Christian Knoke, 11:42
- [Freeciv-Dev] Re: (PR#8838) No Contact, Christian Knoke, 11:38
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 10:48
- [Freeciv-Dev] (PR#8838) No Contact, Jason Short, 08:37
- [Freeciv-Dev] Re: (PR#576) Wishlist: alternating unit movement, Jason Short, 08:33
- [Freeciv-Dev] (PR#8843) Check gives_shared_vision in savegame, Mateusz Stefek, 08:28
- [Freeciv-Dev] new Simplified CHinese localization, hjcao, 05:30
- [Freeciv-Dev] Re: (PR#8839) pingtime is insecure, Christian Knoke, 03:37
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 03:27
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 03:15
- [Freeciv-Dev] Re: (PR#8841) warning when compiling with NDEBUG, Jason Short, 00:57
- [Freeciv-Dev] (PR#8842) preprocessor and sanity checking, Jason Short, 00:55
May 25, 2004
- [Freeciv-Dev] (PR#8841) warning when compiling with NDEBUG, Jason Short, 23:52
- [Freeciv-Dev] (PR#8840) don't call ai_data_turn_done from server code, Jason Short, 23:18
- [Freeciv-Dev] (PR#8766) win32: units leave black border trails, James Canete, 22:07
- [Freeciv-Dev] Re: (PR#7322) Four small features requests, Josh Cogliati, 21:32
- [Freeciv-Dev] (PR#725) Order of end/new-turn activities, Jason Short, 21:16
- [Freeciv-Dev] (PR#8839) pingtime is insecure, Jason Short, 19:44
- [Freeciv-Dev] (PR#8838) No Contact, Christian Knoke, 16:59
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 15:46
- [Freeciv-Dev] Re: (PR#8834) Nuke reputation loss, Per Inge Mathisen, 15:30
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/296268, freeciv, 14:49
- [Freeciv-Dev] Re: (PR#8834) Nuke reputation loss, Jason Short, 13:58
- [Freeciv-Dev] Re: (PR#8827) bad use of ferries by AI, Per Inge Mathisen, 11:28
- [Freeciv-Dev] Re: (PR#8827) bad use of ferries by AI, Per Inge Mathisen, 11:22
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, Vasco Alexandre da Silva Costa, 10:22
- [Freeciv-Dev] (PR#8827) bad use of ferries by AI, Marcelo Burda, 10:18
- [Freeciv-Dev] Re: (PR#8834) Nuke reputation loss, Per Inge Mathisen, 09:54
- [Freeciv-Dev] Re: (PR#8834) Nuke reputation loss, Mateusz Stefek, 09:24
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 09:05
- [Freeciv-Dev] Re: (PR#8834) Nuke reputation loss, Jason Short, 08:38
- [Freeciv-Dev] Re: (PR#8720) Dynamtext, Jason Short, 08:26
- [Freeciv-Dev] Re: (PR#7075) break and continue in iterators, Raimar Falke, 04:12
- [Freeciv-Dev] Re: (PR#8720) Dynamtext, Raimar Falke, 04:07
- [Freeciv-Dev] (PR#8834) Nuke reputation loss, Mateusz Stefek, 03:29
- [Freeciv-Dev] (PR#8833) improvement to do_move_unit, Jason Short, 00:34
- [Freeciv-Dev] (PR#8831) unnecessary invisibility check in do_move_unit?, Jason Short, 00:02
May 24, 2004
- [Freeciv-Dev] (PR#8830) update_map_canvas is called way too much, Jason Short, 23:52
- [Freeciv-Dev] (PR#8829) flickering panel nation text, Jason Short, 22:56
- [Freeciv-Dev] (PR#8827) bad use of ferries by AI, Jason Short, 22:46
- [Freeciv-Dev] (PR#8826) civclient -a breaks (gtk2), Jason Short, 22:28
- [Freeciv-Dev] (PR#576) Wishlist: alternating unit movement, Jason Short, 21:03
- [Freeciv-Dev] Re: Freeciv commit: per: Extend 'set diplomacy' option to forbid diploma..., Jason Dorje Short, 19:57
- [Freeciv-Dev] Re: Diplomacy, Jason Dorje Short, 18:30
- [Freeciv-Dev] Re: scenarios with too many players, Jason Dorje Short, 17:04
- [Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window, Christian Knoke, 15:16
- [Freeciv-Dev] Re: (PR#8817) generate city map indices, Jason Short, 15:13
- [Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window, andrearo@xxxxxxxxxxxx, 14:40
- [Freeciv-Dev] (PR#7075) break and continue in iterators, Marcelo Burda, 13:59
- [Freeciv-Dev] (PR#8824) how alliance (giving cities) affects ranking, A.fell, 13:51
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 11:10
- [Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window, Christian Knoke, 11:01
- [Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window, andrearo@xxxxxxxxxxxx, 10:54
- [Freeciv-Dev] (PR#8482) Re: (PR#8819) GTK2 production dialog: ugly as sin., Jason Short, 08:24
- [Freeciv-Dev] (PR#8661) compile problem in gui-stuff.c, Jason Short, 08:19
- [Freeciv-Dev] (PR#8819) GTK2 production dialog: ugly as sin., Vasco Alexandre da Silva Costa, 08:18
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Jason Short, 08:09
- [Freeciv-Dev] Re: (PR#8823) Cannot compile cvs!, Jason Short, 08:07
- [Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window, andrearo@xxxxxxxxxxxx, 08:05
- [Freeciv-Dev] (PR#8781) Change city dialog to use specvecs instead of realloc'ed array., Vasco Alexandre da Silva Costa, 07:55
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, Vasco Alexandre da Silva Costa, 07:21
- [Freeciv-Dev] (PR#8823) Cannot compile cvs!, Mateusz Stefek, 04:43
- [Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window, Christian Knoke, 04:20
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 02:39
- [Freeciv-Dev] Re: (PR#8820) gtk2: detachable panels go behind the main window, andrearo@xxxxxxxxxxxx, 01:15
May 23, 2004
- [Freeciv-Dev] (PR#8820) gtk2: detachable panels go behind the main window, Jason Short, 19:01
- [Freeciv-Dev] (PR#8672) punit->occupy has no value at the server, Jason Short, 17:46
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Per Inge Mathisen, 16:23
- [Freeciv-Dev] (PR#8819) GTK2 production dialog: ugly as sin., Mike Kaufman, 14:44
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Mike Kaufman, 14:04
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Jason Short, 13:47
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Jason Short, 13:33
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, Vasco Alexandre da Silva Costa, 13:20
- [Freeciv-Dev] Re: (PR#8817) generate city map indices, Gregory Berkolaiko, 12:55
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Mike Kaufman, 12:55
- [Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling, Jason Short, 12:44
- [Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling, andrearo@xxxxxxxxxxxx, 12:32
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, Jason Short, 12:24
- [Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling, Jason Short, 12:11
- [Freeciv-Dev] (PR#8796) bug(s) in city_increase_size, Jason Short, 12:01
- [Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling, andrearo@xxxxxxxxxxxx, 12:00
- [Freeciv-Dev] Re: (PR#8720) Dynamtext, Jason Short, 11:50
- [Freeciv-Dev] (PR#8818) bug with gui coordinates and stippling, Jason Short, 11:38
- [Freeciv-Dev] Re: (PR#8210) WISHLIST: a sliding mapview, Jason Short, 11:11
- [Freeciv-Dev] Re: (PR#8210) WISHLIST: a sliding mapview, Jason Short, 11:02
- [Freeciv-Dev] Re: (PR#7322) Four small features requests, Jason Short, 10:47
- [Freeciv-Dev] Re: (PR#7322) Four small features requests, Josh Cogliati, 10:44
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Mike Kaufman, 10:06
- [Freeciv-Dev] Re: GTK2 client warnings and core dump, Vasco Alexandre Da Silva Costa, 07:41
- [Freeciv-Dev] Re: (PR#8210) WISHLIST: a sliding mapview, andrearo@xxxxxxxxxxxx, 06:42
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 06:26
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 03:14
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 03:10
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 03:06
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Jason Short, 03:01
- [Freeciv-Dev] (PR#8817) generate city map indices, Jason Short, 02:45
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 02:36
- [Freeciv-Dev] (PR#8690) unit display - hitpoints bug, Jason Short, 01:16
- [Freeciv-Dev] (PR#8210) WISHLIST: a sliding mapview, Jason Short, 00:48
May 22, 2004
- [Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset, Gregory Berkolaiko, 21:16
- [Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate, Jason Short, 18:44
- [Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate, Gregory Berkolaiko, 18:30
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Jason Short, 18:20
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Jason Short, 17:43
- [Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate, Jason Short, 17:38
- [Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate, Gregory Berkolaiko, 16:58
- [Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset, Gregory Berkolaiko, 16:08
- [Freeciv-Dev] (PR#8815) double-buffer in update_map_canvas, Jason Short, 15:06
- [Freeciv-Dev] GTK2 client warnings and core dump, Christian Knoke, 14:04
- [Freeciv-Dev] Re: (PR#8482) heights in gtk2 production dialog, Daniel L Speyer, 13:39
- [Freeciv-Dev] (PR#8814) built sources out of date?, Jason Short, 13:20
- [Freeciv-Dev] Re: (PR#6007) Civ3: Different sea types, Karl Fishman, 11:50
- [Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ..., Per Inge Mathisen, 11:19
- [Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n, Vasco Alexandre da Silva Costa, 10:07
- [Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec, Per Inge Mathisen, 10:05
- [Freeciv-Dev] Re: (PR#8773) rewrite city_map_iterate, rwetmore@xxxxxxxxxxxx, 08:32
- [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 07:56
- [Freeciv-Dev] (PR#8813) Add const to skip_intl_qualifier_prefix, Raimar Falke, 07:33
- [Freeciv-Dev] Re: (PR#8690) unit display - hitpoints bug, Raimar Falke, 07:04
- [Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n, Raimar Falke, 06:53
- [Freeciv-Dev] (PR#8808) [GTK2] New connectdialog doesn't cope with i18n, Vasco Alexandre da Silva Costa, 06:20
- [Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec, Raimar Falke, 06:19
- [Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec, Raimar Falke, 06:17
- [Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ..., Per Inge Mathisen, 06:07
- [Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec, Per Inge Mathisen, 06:06
- [Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ..., Raimar Falke, 06:04
- [Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec, Vasco Alexandre da Silva Costa, 06:02
- [Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in, Raimar Falke, 05:55
- [Freeciv-Dev] Re: scenarios with too many players, Per Inge Mathisen, 05:48
- [Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ..., Per Inge Mathisen, 05:47
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, Jason Short, 05:37
- [Freeciv-Dev] Re: scenarios with too many players, Jason Dorje Short, 05:29
- [Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ..., Raimar Falke, 05:28
- [Freeciv-Dev] Re: scenarios with too many players, Per Inge Mathisen, 05:25
- [Freeciv-Dev] Re: (PR#8799) Re: Freeciv commit: jdorje: Make specialists somewhat configurable, and ..., Per Inge Mathisen, 05:24
- [Freeciv-Dev] Re: (PR#8794) help of governments shown under "Civil war" in help browser, hjcao, 05:19
- [Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in, Jason Short, 05:13
- [Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in, Raimar Falke, 05:03
- [Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec, Raimar Falke, 04:54
- [Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in, Jason Short, 04:48
- [Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n, Raimar Falke, 04:43
- [Freeciv-Dev] (PR#8760) nation flags, Jason Short, 04:43
- [Freeciv-Dev] Re: (PR#8807) Server doesn't start with broken ser script, Raimar Falke, 04:41
- [Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in, Raimar Falke, 04:38
- [Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec, Jason Short, 04:15
- [Freeciv-Dev] Re: (PR#8800) [RFC] Usage of speclist vs specvec, Jason Short, 04:05
- [Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n, Jason Short, 04:00
- [Freeciv-Dev] Re: (PR#8807) Server doesn't start with broken ser script, Jason Short, 03:57
- [Freeciv-Dev] Re: (PR#8807) Server doesn't start with broken ser script, Jason Short, 03:56
- [Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n, Raimar Falke, 03:53
- [Freeciv-Dev] Re: (PR#8809) [GTK1] Client cored at reconnect, Jason Short, 03:51
- [Freeciv-Dev] Re: (PR#8769) civ population isn't updated, Raimar Falke, 03:47
- [Freeciv-Dev] Re: (PR#8808) [GTK2] New connectdialog doesn't cope with i18n, Jason Short, 03:45
- [Freeciv-Dev] (PR#8809) [GTK1] Client cored at reconnect, Raimar Falke, 03:41
- [Freeciv-Dev] (PR#6112) Civ3: Reforest tech, Jason Short, 03:39
- [Freeciv-Dev] (PR#8808) [GTK2] New connectdialog doesn't cope with i18n, Raimar Falke, 03:32
- [Freeciv-Dev] (PR#8807) Server doesn't start with broken ser script, Raimar Falke, 03:30
- [Freeciv-Dev] (PR#8806) Client waits too long for the server, Raimar Falke, 03:26
- [Freeciv-Dev] Re: (PR#7322) Four small features requests, Raimar Falke, 02:47
- [Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in, Jason Short, 02:42
- [Freeciv-Dev] Re: (PR#8720) Dynamtext, Raimar Falke, 02:40
- [Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in, Raimar Falke, 02:13
- [Freeciv-Dev] Re: (PR#8720) Dynamtext, Jason Short, 01:58
- [Freeciv-Dev] Re: (PR#8802) ser isn't created from ser.in, Jason Short, 01:53
- [Freeciv-Dev] Re: (PR#8720) Dynamtext, Raimar Falke, 01:51
- [Freeciv-Dev] Re: (PR#8795) change specialists into an array, Jason Short, 01:50
- [Freeciv-Dev] Re: (PR#8797) ocean cities and TER_NO_CITIES, Jason Short, 01:48
- [Freeciv-Dev] Re: (PR#8795) change specialists into an array, Raimar Falke, 01:45
- [Freeciv-Dev] Re: (PR#8801) scenarios with too many players, Jason Short, 01:43
[Prev Period] |
[Next Period] |
Mail converted by MHonArc
|