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[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain pl
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[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain pl

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Subject: [Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Sun, 23 May 2004 04:26:26 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8624 >

Le dim 23/05/2004 à 10:01, Jason Short a écrit :
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8624 >
> 

> There's another minor problem because your temperature value only has 
> 100 possible choices.  But on a large map you can have xsize==200.  So 
> there's not as much resolution to the temperature measurement as there 
> is to the map.
after all if xsize = 200 in a uransu temperature go from 0 to 100 then
to 0, this is a 200 step, one tile by step, this is the some thing for
torus,
in a 40000 tiles flat one polo map this therical "problem" can be. but
this is not a problem.
> jason
-- 
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  |    ,  |   `     ,     .      ,   '  Marcelo Julián Burda      .
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