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May 2004 thread index
freeciv-dev May 2004
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Last Modified: Mon May 31 20:58:49 2004
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[Freeciv-Dev] Re: (PR#7250) auto-settlers won't build mines over irrigation
,
Gregory Berkolaiko
,
2004/05/18
[Freeciv-Dev] Re: (PR#7250) auto-settlers won't build mines over irrigation
,
Josh Cogliati
,
2004/05/18
[Freeciv-Dev] (PR#8766) win32: units leave black border trails
,
James Canete
,
2004/05/17
[Freeciv-Dev] (PR#8766) win32: units leave black border trails
,
James Canete
,
2004/05/25
[Freeciv-Dev] (PR#7250) auto-settlers won't build mines over irrigation
,
Jason Short
,
2004/05/17
[Freeciv-Dev] (PR#8762) remove athing
,
Jason Short
,
2004/05/17
[Freeciv-Dev] (PR#8761) small sprite list
,
Jason Short
,
2004/05/17
[Freeciv-Dev] (PR#8760) nation flags
,
Jason Short
,
2004/05/17
[Freeciv-Dev] (PR#8760) nation flags
,
Jason Short
,
2004/05/22
[Freeciv-Dev] (PR#8760) nation flags
,
Jason Short
,
2004/05/29
[Freeciv-Dev] Re: (PR#8759) new effects wanted
,
Christian Knoke
,
2004/05/17
[Freeciv-Dev] Re: (PR#8759) new effects wanted
,
Billy Naylor
,
2004/05/18
[Freeciv-Dev] Re: (PR#8754) effects patch
,
Per Inge Mathisen
,
2004/05/17
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/17
[Freeciv-Dev] Re: (PR#8754) effects patch (2)
,
Per Inge Mathisen
,
2004/05/17
[Freeciv-Dev] Re: (PR#8754) effects patch
,
Jason Short
,
2004/05/17
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/19
[Freeciv-Dev] (PR#8754) effects patch v2
,
Vasco Alexandre da Silva Costa
,
2004/05/19
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/19
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/19
[Freeciv-Dev] (PR#8754) fix civ1 ruleset equiv_range for Hoover and Bach
,
Vasco Alexandre da Silva Costa
,
2004/05/19
[Freeciv-Dev] (PR#8754) effects patch: everlasting wonders
,
Vasco Alexandre da Silva Costa
,
2004/05/19
[Freeciv-Dev] Re: (PR#8754) effects patch: everlasting wonders
,
Per Inge Mathisen
,
2004/05/20
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/20
[Freeciv-Dev] (PR#8754) effects patch v3
,
Vasco Alexandre da Silva Costa
,
2004/05/21
[Freeciv-Dev] (PR#8754) effects patch
,
Jason Short
,
2004/05/26
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/28
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/28
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/29
[Freeciv-Dev] (PR#8754) effects patch
,
Marcelo Burda
,
2004/05/31
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/31
[Freeciv-Dev] Re: (PR#8754) effects patch
,
Mike Kaufman
,
2004/05/31
[Freeciv-Dev] (PR#8754) effects patch v3
,
Vasco Alexandre da Silva Costa
,
2004/05/31
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/31
[Freeciv-Dev] Re: (PR#8394) Alliance leaders
,
ms209290@xxxxxxxxxxxxxxxxxxx
,
2004/05/17
[Freeciv-Dev] Diplomacy problems and ideas (PR#8394)
,
Per Inge Mathisen
,
2004/05/20
[Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394)
,
Per Inge Mathisen
,
2004/05/20
[Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394)
,
Jason Short
,
2004/05/20
[Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394)
,
Per Inge Mathisen
,
2004/05/20
[Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394)
,
Gregory Berkolaiko
,
2004/05/20
[Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394)
,
Per Inge Mathisen
,
2004/05/20
[Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394)
,
Jason Short
,
2004/05/20
[Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394)
,
Jason Short
,
2004/05/20
[Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394)
,
Gregory Berkolaiko
,
2004/05/20
[Freeciv-Dev] (PR#8759) new effects wanted
,
Per Inge Mathisen
,
2004/05/17
[Freeciv-Dev] (PR#8756) new function update_city_description
,
Jason Short
,
2004/05/17
[Freeciv-Dev] (PR#8756) new function update_city_description
,
Jason Short
,
2004/05/19
[Freeciv-Dev] Re: (PR#7282) connect as orders
,
Jason Short
,
2004/05/16
[Freeciv-Dev] Re: (PR#7282) connect as orders
,
Gregory Berkolaiko
,
2004/05/17
[Freeciv-Dev] Re: (PR#7282) connect as orders
,
Jason Short
,
2004/05/17
[Freeciv-Dev] Re: (PR#7282) connect as orders
,
Gregory Berkolaiko
,
2004/05/17
[Freeciv-Dev] Re: (PR#7282) connect as orders
,
Jason Short
,
2004/05/17
[Freeciv-Dev] Re: (PR#7282) connect as orders
,
Jason Short
,
2004/05/17
[Freeciv-Dev] Re: (PR#7282) connect as orders
,
Gregory Berkolaiko
,
2004/05/18
[Freeciv-Dev] (PR#7282) connect as orders and PF extension
,
Gregory Berkolaiko
,
2004/05/18
[Freeciv-Dev] (PR#8755) minor nation cleanup
,
Jason Short
,
2004/05/16
[Freeciv-Dev] team_iterate?
,
Jason Dorje Short
,
2004/05/16
[Freeciv-Dev] Re: team_iterate?
,
Per Inge Mathisen
,
2004/05/17
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/05/16
[Freeciv-Dev] (PR#2521) general effects framework
,
Jason Short
,
2004/05/16
[Freeciv-Dev] (PR#8752) several players buying the same wonder
,
Jason Short
,
2004/05/16
[Freeciv-Dev] Re: (PR#2521) general effects framework
,
Mike Kaufman
,
2004/05/16
[Freeciv-Dev] Re: (PR#2521) general effects framework
,
Jason Short
,
2004/05/19
[Freeciv-Dev] contains_special type safe?
,
Mike Kaufman
,
2004/05/16
[Freeciv-Dev] Re: contains_special type safe?
,
Jason Dorje Short
,
2004/05/16
[Freeciv-Dev] (PR#8750) ai parameters in savegames
,
Mike Kaufman
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Per Inge Mathisen
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Raimar Falke
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Per Inge Mathisen
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Jason Short
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Jason Short
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Mike Kaufman
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Jason Short
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Mike Kaufman
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Jason Short
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Jason Short
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Jason Short
,
2004/05/15
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Per Inge Mathisen
,
2004/05/16
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Jason Short
,
2004/05/17
[Freeciv-Dev] Re: (PR#8749) Scenario fixes
,
Jason Short
,
2004/05/17
[Freeciv-Dev] Re: (PR#6979) too long translated string causes client crash
,
Raimar Falke
,
2004/05/15
[Freeciv-Dev] Re: (PR#6979) too long translated string causes client crash
,
Jason Short
,
2004/05/16
[Freeciv-Dev] Re: (PR#6979) too long translated string causes client crash
,
Marcelo Burda
,
2004/05/17
[Freeciv-Dev] Re: (PR#6979) too long translated string causes client crash
,
Jason Short
,
2004/05/17
[Freeciv-Dev] Re: (PR#6979) too long translated string causes client crash
,
Marcelo Burda
,
2004/05/18
[Freeciv-Dev] (PR#8749) Scenario fixes
,
Per Inge Mathisen
,
2004/05/15
[Freeciv-Dev] (PR#8748) memory error with --file option
,
Per Inge Mathisen
,
2004/05/15
[Freeciv-Dev] (PR#8748) memory error with --file option
,
Jason Short
,
2004/05/16
[Freeciv-Dev] Re: (PR#8747) Drop game.load_options
,
Mike Kaufman
,
2004/05/15
[Freeciv-Dev] (PR#8747) Drop game.load_options
,
Per Inge Mathisen
,
2004/05/15
[Freeciv-Dev] (PR#8746) extended show_city_desc function
,
Jason Short
,
2004/05/15
[Freeciv-Dev] (PR#8745) conndlg and scenarios
,
Jason Short
,
2004/05/15
[Freeciv-Dev] map generation/fairness
,
Horn Gábor
,
2004/05/15
[Freeciv-Dev] (PR#6979) too long translated string causes client crash
,
Marcelo Burda
,
2004/05/15
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/292640
,
freeciv
,
2004/05/15
[Freeciv-Dev] Re: Devel version and more info about connections
,
Mark Metson
,
2004/05/15
[Freeciv-Dev] Re: Devel version and more info about connections
,
Raimar Falke
,
2004/05/15
[Freeciv-Dev] Re: Devel version and more info about connections
,
Mike Kaufman
,
2004/05/15
[Freeciv-Dev] new map: Japan 88x100 v1.0
,
rob
,
2004/05/15
[Freeciv-Dev] (PR#8743) starting points in scenarios
,
Jason Short
,
2004/05/15
[Freeciv-Dev] Re: (PR#8739) menu-based connect
,
Jason Short
,
2004/05/15
[Freeciv-Dev] very simple specvecs
,
Jason Dorje Short
,
2004/05/15
[Freeciv-Dev] Re: very simple specvecs
,
Vasco Alexandre Da Silva Costa
,
2004/05/15
[Freeciv-Dev] Re: very simple specvecs
,
Jason Dorje Short
,
2004/05/15
[Freeciv-Dev] Re: very simple specvecs
,
Vasco Alexandre Da Silva Costa
,
2004/05/15
[Freeciv-Dev] Re: very simple specvecs
,
Vasco Alexandre Da Silva Costa
,
2004/05/15
[Freeciv-Dev] Re: very simple specvecs
,
Raimar Falke
,
2004/05/15
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/292453
,
freeciv
,
2004/05/14
[Freeciv-Dev] Alternate Idea for Implementing Long Games
,
Mark Metson
,
2004/05/14
[Freeciv-Dev] Build Dependencies
,
Vasco Alexandre Da Silva Costa
,
2004/05/14
[Freeciv-Dev] Re: (PR#8738) key_*** versus request_*** functions
,
Mike Kaufman
,
2004/05/14
[Freeciv-Dev] (PR#8738) key_*** versus request_*** functions
,
Jason Short
,
2004/05/14
[Freeciv-Dev] Re: (PR#8738) key_*** versus request_*** functions
,
Jason Short
,
2004/05/18
[Freeciv-Dev] (PR#8739) menu-based connect
,
Jason Short
,
2004/05/14
[Freeciv-Dev] (PR#8738) key_*** versus request_*** functions
,
Jason Short
,
2004/05/14
[Freeciv-Dev] (PR#8737) mapview centering error
,
Jason Short
,
2004/05/14
[Freeciv-Dev] (PR#8736) Another test
,
Raimar Falke
,
2004/05/14
[Freeciv-Dev] (PR#8733) clear backing store in update_map_canvas
,
Jason Short
,
2004/05/13
[Freeciv-Dev] gen eff AI code
,
Per I. Mathisen
,
2004/05/13
[Freeciv-Dev] (PR#8731) Fatal bugs and annoyances
,
Vasco Alexandre da Silva Costa
,
2004/05/13
[Freeciv-Dev] testing
,
John Goerzen
,
2004/05/13
[Freeciv-Dev] testing
,
John Goerzen
,
2004/05/14
[Freeciv-Dev] Requirements for gen eff AI
,
Per I. Mathisen
,
2004/05/13
[Freeciv-Dev] Re: Requirements for gen eff AI
,
Raimar Falke
,
2004/05/13
[Freeciv-Dev] Re: Requirements for gen eff AI
,
banjo
,
2004/05/18
[Freeciv-Dev] Re: (PR#8725) /take doesn't work from the client
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8725) /take doesn't work from the client
,
Mike Kaufman
,
2004/05/12
[Freeciv-Dev] (PR#6476) why is the Lighthouse Wonder buildable in landlocked cities?
,
Guest
,
2004/05/12
[Freeciv-Dev] (PR#8728) usleep() and gettimeofday() aren't portable
,
Jason Short
,
2004/05/12
[Freeciv-Dev] (PR#8727) civ1 ruleset is broken
,
Jason Short
,
2004/05/12
[Freeciv-Dev] (PR#8726) handling fog-of-war errors at the client
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8674) core dumped
,
Jason Short
,
2004/05/12
[Freeciv-Dev] (PR#8725) /take doesn't work from the client
,
Jason Short
,
2004/05/12
[Freeciv-Dev] (PR#8725) /take doesn't work from the client
,
James Canete
,
2004/05/12
[Freeciv-Dev] (PR#8723) missing newline in panel text
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Raimar Falke
,
2004/05/12
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Mike Kaufman
,
2004/05/12
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Raimar Falke
,
2004/05/13
[Freeciv-Dev] (PR#8720) Dynamtext
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Raimar Falke
,
2004/05/25
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Jason Short
,
2004/05/25
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Raimar Falke
,
2004/05/28
[Freeciv-Dev] Re: (PR#8720) Dynamtext
,
Jason Short
,
2004/05/28
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Christian Knoke
,
2004/05/12
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Raimar Falke
,
2004/05/12
[Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)
,
Vasco Alexandre da Silva Costa
,
2004/05/12
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Raimar Falke
,
2004/05/13
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Jason Short
,
2004/05/13
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Raimar Falke
,
2004/05/13
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Jason Short
,
2004/05/13
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Raimar Falke
,
2004/05/13
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Raimar Falke
,
2004/05/13
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Raimar Falke
,
2004/05/13
[Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)
,
Jason Short
,
2004/05/14
[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
,
Raimar Falke
,
2004/05/14
[Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)
,
Vasco Alexandre da Silva Costa
,
2004/05/12
[Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)
,
Vasco Alexandre da Silva Costa
,
2004/05/12
[Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)
,
Vasco Alexandre da Silva Costa
,
2004/05/12
[Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)
,
Vasco Alexandre da Silva Costa
,
2004/05/12
[Freeciv-Dev] (PR#8721)
,
Sebastian Bauer
,
2004/05/12
[Freeciv-Dev] (PR#8720) Dynamtext
,
Raimar Falke
,
2004/05/12
[Freeciv-Dev] Re: Your text
,
sholden
,
2004/05/12
[Freeciv-Dev] (PR#8719) call show_city_descriptions from update_map_canvas
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Default new production
,
Per I. Mathisen
,
2004/05/12
[Freeciv-Dev] Re: Default new production
,
Josh Cogliati
,
2004/05/12
[Freeciv-Dev] (PR#8718) another bug with ocean cities
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8664) gettext and const char *'s
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8664) gettext and const char *'s
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8664) gettext and const char *'s
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8664) gettext and const char *'s
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8664) gettext and const char *'s
,
Jason Short
,
2004/05/13
[Freeciv-Dev] Re: (PR#8482) heights in gtk2 production dialog
,
Daniel L Speyer
,
2004/05/12
[Freeciv-Dev] Re: (PR#8482) heights in gtk2 production dialog
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8482) heights in gtk2 production dialog
,
Daniel L Speyer
,
2004/05/12
[Freeciv-Dev] Re: (PR#8482) heights in gtk2 production dialog
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8482) heights in gtk2 production dialog
,
Vasco Alexandre da Silva Costa
,
2004/05/13
[Freeciv-Dev] Re: (PR#8482) heights in gtk2 production dialog
,
Daniel L Speyer
,
2004/05/22
[Freeciv-Dev] (PR#8717) Default new production
,
Jason Short
,
2004/05/12
[Freeciv-Dev] (PR#8716) Test
,
Raimar Falke
,
2004/05/12
[Freeciv-Dev] (PR#8715) test
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8714) client/text.c should be in POTFILES.in
,
Jason Short
,
2004/05/11
[Freeciv-Dev] (PR#8714) client/text.c should be in POTFILES.in
,
Mateusz Stefek
,
2004/05/11
[Freeciv-Dev] (PR#8394) Alliance leaders
,
Jason Short
,
2004/05/10
[Freeciv-Dev] (PR#8394) Alliance leaders
,
Jason Short
,
2004/05/17
[Freeciv-Dev] (PR#8713) bug in player reputation
,
Jason Short
,
2004/05/10
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/05/10
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
Jason Short
,
2004/05/10
[Freeciv-Dev] (PR#725) Order of end/new-turn activities
,
Jason Short
,
2004/05/10
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
Raimar Falke
,
2004/05/11
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
Jason Short
,
2004/05/11
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/05/11
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
Raimar Falke
,
2004/05/12
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
Mike Kaufman
,
2004/05/12
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
andrearo@xxxxxxxxxxxx
,
2004/05/15
[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
,
Jason Short
,
2004/05/15
[Freeciv-Dev] (PR#725) Order of end/new-turn activities
,
Jason Short
,
2004/05/25
[Freeciv-Dev] Re: (PR#576) Wishlist: alternating unit movement
,
Jason Short
,
2004/05/09
[Freeciv-Dev] Re: (PR#576) Wishlist: alternating unit movement
,
Per Inge Mathisen
,
2004/05/10
[Freeciv-Dev] Re: (PR#576) Wishlist: alternating unit movement
,
andrearo@xxxxxxxxxxxx
,
2004/05/10
[Freeciv-Dev] Re: (PR#576) Wishlist: alternating unit movement
,
Per Inge Mathisen
,
2004/05/10
[Freeciv-Dev] Re: (PR#576) Wishlist: alternating unit movement
,
Jason Short
,
2004/05/10
[Freeciv-Dev] (PR#576) Wishlist: alternating unit movement
,
Jason Short
,
2004/05/24
[Freeciv-Dev] Re: (PR#576) Wishlist: alternating unit movement
,
Jason Short
,
2004/05/26
[Freeciv-Dev] Re: (PR#576) Wishlist: alternating unit movement
,
rwetmore@xxxxxxxxxxxx
,
2004/05/26
[Freeciv-Dev] (PR#576) Wishlist: alternating unit movement
,
Guest
,
2004/05/09
[Freeciv-Dev] (PR#576) Wishlist: alternating unit movement
,
Guest
,
2004/05/09
[Freeciv-Dev] Re: (PR#8603) faster mapview scrolling
,
Jason Short
,
2004/05/09
[Freeciv-Dev] (PR#8644) win32 files with no copyright header
,
James Canete
,
2004/05/09
[Freeciv-Dev] Re: automake error message
,
Marko Lindqvist
,
2004/05/09
[Freeciv-Dev] Re: (PR#8659) shared vision gives vision of whole world?
,
Jason Short
,
2004/05/09
[Freeciv-Dev] (PR#8707) gtk2 bug with disconnecting
,
Jason Short
,
2004/05/08
[Freeciv-Dev] (PR#8707) gtk2 bug with disconnecting
,
Vasco Alexandre da Silva Costa
,
2004/05/17
[Freeciv-Dev] Re: (PR#8704) Patch: Fix wrong error messages in Windows.
,
Jason Short
,
2004/05/08
[Freeciv-Dev] (PR#8704) Patch: Fix wrong error messages in Windows.
,
Vasco Alexandre da Silva Costa
,
2004/05/08
[Freeciv-Dev] Re: (PR#8704) Patch: Fix wrong error messages in Windows.
,
Jason Short
,
2004/05/08
[Freeciv-Dev] Re: (PR#8704) Patch: Fix wrong error messages in Windows.
,
Vasco Alexandre da Silva Costa
,
2004/05/09
[Freeciv-Dev] (PR#8704) Patch: Fix wrong error messages in Windows.
,
Jason Short
,
2004/05/12
[Freeciv-Dev] automake error message
,
LoboGris
,
2004/05/08
[Freeciv-Dev] (PR#8706) freeciv won't compile for win32
,
Jason Short
,
2004/05/08
[Freeciv-Dev] (PR#8705) freeciv won't compile for win32
,
Jason Short
,
2004/05/08
[Freeciv-Dev] (PR#8704) Patch: Fix wrong error messages in Windows.
,
Vasco Alexandre da Silva Costa
,
2004/05/08
[Freeciv-Dev] (PR#8704) Patch: Fix wrong error messages in Windows.
,
Jason Short
,
2004/05/08
[Freeciv-Dev] (PR#8703) design for an error-free mapview
,
Jason Short
,
2004/05/08
[Freeciv-Dev] (PR#8703) design for an error-free mapview
,
Jason Short
,
2004/05/26
[Freeciv-Dev] Re: (PR#8702) Re: Freeciv commit: jdorje: Fix some problems with civ and ser scripts: ...
,
Jason Short
,
2004/05/08
[Freeciv-Dev] Re: (PR#8702) Re: Freeciv commit: jdorje: Fix some problems with civ and ser scripts: ...
,
Raimar Falke
,
2004/05/08
[Freeciv-Dev] (PR#8702) Re: Freeciv commit: jdorje: Fix some problems with civ and ser scripts: ...
,
Jason Short
,
2004/05/12
[Freeciv-Dev] (PR#8702) Re: Freeciv commit: jdorje: Fix some problems with civ and ser scripts: ...
,
Jason Short
,
2004/05/17
[Freeciv-Dev] (PR#8702) Re: Freeciv commit: jdorje: Fix some problems with civ and ser scripts: ...
,
Raimar Falke
,
2004/05/08
[Freeciv-Dev] Re: (PR#8690) unit display - hitpoints bug
,
Christian Knoke
,
2004/05/08
[Freeciv-Dev] Re: (PR#8690) unit display - hitpoints bug
,
Jason Short
,
2004/05/12
[Freeciv-Dev] Re: (PR#8690) unit display - hitpoints bug
,
Christian Knoke
,
2004/05/12
[Freeciv-Dev] Re: (PR#8690) unit display - hitpoints bug
,
Christian Knoke
,
2004/05/20
[Freeciv-Dev] (PR#8690) unit display - hitpoints bug
,
Jason Short
,
2004/05/20
[Freeciv-Dev] Re: (PR#8690) unit display - hitpoints bug
,
Raimar Falke
,
2004/05/22
[Freeciv-Dev] (PR#8690) unit display - hitpoints bug
,
Jason Short
,
2004/05/23
[Freeciv-Dev] speclist_c.h
,
Jason Dorje Short
,
2004/05/07
[Freeciv-Dev] (PR#8685) crash when changing a selected entry in worklist
,
Jason Short
,
2004/05/07
[Freeciv-Dev] (PR#8679) no trade over notradesize
,
Jason Short
,
2004/05/07
[Freeciv-Dev] (PR#8659) shared vision gives vision of whole world?
,
Jason Short
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/07
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/07
[Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/12
[Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/12
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/22
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/22
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/23
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/23
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/23
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/23
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/24
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/25
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/26
[Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/27
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/27
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/27
[Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/27
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/28
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/29
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/29
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/29
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/29
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/05/29
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/29
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/05/29
[Freeciv-Dev] Re: (PR#8694) a user for specvec
,
Raimar Falke
,
2004/05/07
[Freeciv-Dev] Re: (PR#8694) a user for specvec
,
Jason Short
,
2004/05/07
[Freeciv-Dev] Re: (PR#8694) a user for specvec
,
Raimar Falke
,
2004/05/07
[Freeciv-Dev] Re: (PR#8694) a user for specvec
,
Jason Short
,
2004/05/07
[Freeciv-Dev] Re: (PR#8694) a user for specvec
,
Raimar Falke
,
2004/05/08
[Freeciv-Dev] Re: (PR#8694) a user for specvec
,
Jason Short
,
2004/05/12
[Freeciv-Dev] (PR#8695) Re: Re: OS X 10.3.3 almost working with Apple X11
,
Mike Kaufman
,
2004/05/07
[Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets
,
Jason Short
,
2004/05/06
[Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets
,
Jason Short
,
2004/05/06
[Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets
,
Jason Short
,
2004/05/06
[Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets
,
Raimar Falke
,
2004/05/07
[Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets
,
Vasco Alexandre da Silva Costa
,
2004/05/07
[Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets
,
Jason Short
,
2004/05/07
[Freeciv-Dev] (PR#1824) ruleset data is in incompatible charsets
,
Jason Short
,
2004/05/07
[Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets
,
Jason Short
,
2004/05/08
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