Complete.Org: Mailing Lists: Archives: freeciv-dev: May 2004:
[Freeciv-Dev] Re: (PR#8690) unit display - hitpoints bug
Home

[Freeciv-Dev] Re: (PR#8690) unit display - hitpoints bug

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: (PR#8690) unit display - hitpoints bug
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Sat, 8 May 2004 01:21:09 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8690 >

On Fri, May 07, 2004 at 11:53:55AM -0700, Jason Short wrote:
> 
> > A unit with very low HP shows discrepancy in hitpoints display, when shown
> > on map vs. on left bar. See PNG.
> 
> Interesting.
> 
> Is this caused by one or the other unit graphics' not being updated
> properly?

Note there was a similar bug which has been fixed not long ago.

> If you select another unit then reselect the first, do either
> of the graphics change?

Can't reproduce, but AFAIR it didn't.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




[Prev in Thread] Current Thread [Next in Thread]