[Freeciv-Dev] Default new production
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(Resending due to list problems. Reply to RT at PR#8717.)
Currently in Freeciv, whenever a human player finishes production of
a building, the AI code is asked for what to build next. I am however
rewriting the AI code in a manner that makes it destructive of the city
setup (workers, specialists, etc), so it can no longer be used for humans.
That raises the question of what to do for humans.
My suggestion is to add a new field to buildings.ruleset, "bld_next", for
each building which lists two or three other buildings which we try to
build next. For example for 'Marketplace' this could be 'Bank', 'Library'
and 'Temple'. If this does not lead to anything to build, just keep the
current production as it is (like civ2 does it), and require human
intervention to change it.
Thoughts?
- Per
PS I want to change the 'firstbuild' unit (default on new cities) from
Warriors to Settlers.
- [Freeciv-Dev] Default new production,
Per I. Mathisen <=
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