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[Freeciv-Dev] Re: (PR#8747) Drop game.load_options
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[Freeciv-Dev] Re: (PR#8747) Drop game.load_options

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8747) Drop game.load_options
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 15 May 2004 13:47:49 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8747 >

On Sat, May 15, 2004 at 01:08:08PM -0700, Per Inge Mathisen wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8747 >
> 
> This patch removes the seemingly unused struct game.load_options and the
> single path through the savegame loading code which did not load a
> ruleset. I looked at the civworld code I had here, and it did not use this
> struct, either, so I don't know why it exists.
> 
> If I can remove this code path through savegame.c, a big problem with
> scenario loading can be fixed in a much easier manner than otherwise.
> 
> Mike, any objections?

sounds ok to me.

-mike




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