[Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8722 >
> [i-freeciv-lists@xxxxxxxxxxxxx - Thu May 13 09:18:49 2004]:
> 1) The generated packet code has to cope with closed connections since
> connections can be closed at almost any time. It would be to hard for
> the common code to catch this and abort its execution. I will provide
> a patch for this.
Why is it that connections can be closed at almost any time? Wouldn't
it make sense to only close them at the end of an operation?
jason
- [Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent), (continued)
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Jason Short, 2004/05/12
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Jason Short, 2004/05/12
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Raimar Falke, 2004/05/13
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Jason Short, 2004/05/13
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Raimar Falke, 2004/05/13
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Jason Short, 2004/05/13
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Raimar Falke, 2004/05/13
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Raimar Falke, 2004/05/13
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Raimar Falke, 2004/05/13
- [Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent),
Jason Short <=
- [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent), Raimar Falke, 2004/05/14
|
|