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[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
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[Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)

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To: vasc@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8722) Fatal bugs and annoyances (resent)
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Thu, 13 May 2004 03:07:16 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8722 >

On Thu, May 13, 2004 at 02:45:16AM -0700, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8722 >
> 
> Raimar Falke wrote:
> 
> > 2) For no apparent reason the connection is closed by the client. Too
> > many data at once?
> 
> In the original case it was caused by a client segfault.

This is not the case here.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  "brand memory are for windows users that think their stability
   problems come from the memory"
    -- bomek in #freeciv




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