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[Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)
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[Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] (PR#8722) Fatal bugs and annoyances (resent)
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Wed, 12 May 2004 15:12:44 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8722 >

To reproduce:
B) When disconnecting and re-connecting a client (like after it died
from the bug above), the server often dies with an assert, like
"Assertion 'pc->phs.variant != (void *) 0' failed" or something. I don't
remember it happening before ext conn dialog was commited.

Do this:

$ ./ser -f civgame+1200.sav.gz
$ ./civ -n bar -a

Then on the server console:
/start
/take bar 2

And you get this lovely message:

2: Lost connection: bar from localhost.localdomain (player 2).
civserver: packets_gen.c:17847: send_packet_start_turn: Assertion
`pc->phs.variant != ((void *)0)' failed.
Aborted


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