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[Freeciv-Dev] (PR#2521) general effects framework
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[Freeciv-Dev] (PR#2521) general effects framework

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To: kaufman@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2521) general effects framework
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 16 May 2004 09:46:04 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=2521 >

As I mentioned on IRC, in update_city_per_tile_modifiers there is a city
loop that sets up tile_spec and tile_terr.  This is inside the effects
loop, but it shouldn't be.  These values should be set once for the
function.

jason



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