[Freeciv-Dev] Re: (PR#8749) Scenario fixes
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8749 >
Mike Kaufman wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8749 >
>
> On Sat, May 15, 2004 at 05:39:23PM -0700, Jason Short wrote:
>
>>>I guess my only concern is the case where I create a scenario with X
>>>players and X start positions, but on game load I change maxplayers to X+1.
>>>Where does the X+1th player get his starting position from?
>>
>>You can't do that (now, or under our patches). I have no idea what
>>happens if you try.
>
> yes, that's what I'm saying. why shouldn't one be able to do that?
Because it's not possible. Only the mapgen code can add start
positions, and it is a tedious process. There is no reliable way (even
with mapgen) to add a new starting position without moving around the
existing ones.
Scenarios, however, should have an option to ignore the given start
positions and have mapgen create all-new ones.
Under my patch, if you load a scenario then set maxplayers and aifill to
be larger than the number of start positions, you get a cryptic crash.
Under the old code, the extra players are removed. But I have no idea
what is causing this.
jason
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Per Inge Mathisen, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Raimar Falke, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Per Inge Mathisen, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Mike Kaufman, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Mike Kaufman, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes,
Jason Short <=
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Per Inge Mathisen, 2004/05/16
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/17
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/17
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