[Freeciv-Dev] Re: (PR#8749) Scenario fixes
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8749 >
Jason Short wrote:
> This patch makes all the necessary savegame and start-pos-assigning
> changes.
I forgot to add that a lot of ugliness is removed in the process.
- There is no need to special-case map.fixed_start_positions. Per
explained this already.
- There is no need to randomize the start positions at the beginning,
since they're assigned randomly later anyway.
Thus swap_map_position and get_start_position are removed.
jason
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Per Inge Mathisen, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Raimar Falke, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Per Inge Mathisen, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes,
Jason Short <=
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Mike Kaufman, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Mike Kaufman, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Per Inge Mathisen, 2004/05/16
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/17
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/17
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