[Freeciv-Dev] Re: (PR#8749) Scenario fixes
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8749 >
Mike Kaufman wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8749 >
>
> On Sat, May 15, 2004 at 05:01:05PM -0700, Jason Short wrote:
>
>>The idea is to cover all possibilities without any special cases:
>
> I guess my only concern is the case where I create a scenario with X
> players and X start positions, but on game load I change maxplayers to X+1.
> Where does the X+1th player get his starting position from?
You can't do that (now, or under our patches). I have no idea what
happens if you try.
>>* New scenarios will have nations listed for start positions. However
>>in most cases not all nations will be listed. So the remaining players
>>must be assigned to the remaining nations. This may be improved on
>>later by limiting the nations to just those that are listed.
>
> I'm not seeing this patch saving the nations to new savegames.
There are no start positions in new games. Only in pre-generated scenarios.
jason
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Per Inge Mathisen, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Raimar Falke, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Per Inge Mathisen, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Mike Kaufman, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes,
Jason Short <=
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Mike Kaufman, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/15
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Per Inge Mathisen, 2004/05/16
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/17
- [Freeciv-Dev] Re: (PR#8749) Scenario fixes, Jason Short, 2004/05/17
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