[Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394)
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8394 >
Jason Short wrote:
> Perhaps we could have multiple different types of pacts. Which are
> allowed is controlled by technology (and hence through the rulesets).
Note this does weird things to the love-love-hate situation because
"love" now has several different levels.
To back up a bit, what is technically wrong with love-love-hate?
Logically with my list of treaties some situations would be impossible,
but it should for instance be possible to have friend-friend-hate.
jason
- [Freeciv-Dev] Re: (PR#8394) Alliance leaders, ms209290@xxxxxxxxxxxxxxxxxxx, 2004/05/17
- [Freeciv-Dev] Diplomacy problems and ideas (PR#8394), Per Inge Mathisen, 2004/05/20
- [Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394), Per Inge Mathisen, 2004/05/20
- [Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394), Jason Short, 2004/05/20
- [Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394), Per Inge Mathisen, 2004/05/20
- [Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394), Gregory Berkolaiko, 2004/05/20
- [Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394), Per Inge Mathisen, 2004/05/20
- [Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394), Jason Short, 2004/05/20
- [Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394),
Jason Short <=
- [Freeciv-Dev] Re: Diplomacy problems and ideas (PR#8394), Gregory Berkolaiko, 2004/05/20
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