[Freeciv-Dev] Re: (PR#8738) key_*** versus request_*** functions
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] Re: (PR#8738) key_*** versus request_*** functions |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Tue, 18 May 2004 15:02:15 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8738 >
There is a distinction in some of the key_ versus request_ functions.
The key_ functions that apply to units apply by default to the focus
unit, whereas the request_ functions are passed in a unit.
However this distinction is broken, because (1) key isn't the right name
for it, since it may still be triggered by key or mouse and (2) it
doesn't extend to all functions.
So some of the key_ functions may be renamed (key_unit_move =>
request_focus_unit_move) while others are removed.
jason
|
|