[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (s
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Subject: |
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired) |
From: |
"Marcelo Burda" <mburda@xxxxxxxxx> |
Date: |
Tue, 25 May 2004 13:45:56 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
Last Changes
-micro fix
-i move map_init_topo to a more resonable place, no more called any time
in stdinhand.c but only when a new map is created, loaded or at client
side when starting.
What problem see you in latest version, i think it is prety well done.
--
. / . ' , . (*) ' ` ' ` .
| , | ` , . , ' Marcelo Julián Burda .
/ ' \ ` \@_ ' . ' ` '
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
diff -ruN -Xfreeciv/diff_ignore freeciv/client/packhand.c
freeciv_/client/packhand.c
--- freeciv/client/packhand.c 2004-05-23 15:20:35.000000000 +0200
+++ freeciv_/client/packhand.c 2004-05-26 00:11:40.000000000 +0200
@@ -1305,9 +1305,13 @@
****************************************************************************/
void handle_map_info(int xsize, int ysize, int topology_id)
{
+ map.size = 0; /* use server sended sizes */
+ map.ratio = 100;
+ map.topology_id = topology_id;
+ map_init_topology();
+
map.xsize = xsize;
map.ysize = ysize;
- map.topology_id = topology_id;
map_allocate();
init_client_goto();
diff -ruN -Xfreeciv/diff_ignore freeciv/common/map.c freeciv_/common/map.c
--- freeciv/common/map.c 2004-05-21 10:54:00.000000000 +0200
+++ freeciv_/common/map.c 2004-05-26 00:42:32.000000000 +0200
@@ -176,9 +176,11 @@
***************************************************************/
void map_init(void)
{
- map.topology_id = MAP_DEFAULT_TOPO;
- map.xsize = MAP_DEFAULT_WIDTH;
- map.ysize = MAP_DEFAULT_HEIGHT;
+ map.topology_id = MAP_DEFAULT_TOPO;
+ map.size = MAP_DEFAULT_SIZE;
+ map.ratio = MAP_DEFAULT_RATIO;
+ map.xsize = 0; /* to be set by map_init_topology() */
+ map.ysize = 0;
map.seed = MAP_DEFAULT_SEED;
map.riches = MAP_DEFAULT_RICHES;
map.huts = MAP_DEFAULT_HUTS;
@@ -199,6 +201,127 @@
map.have_specials = FALSE;
map.have_rivers_overlay = FALSE;
map.have_huts = FALSE;
+ map_init_topology(); /* correct xsize/ysize values if needed */
+}
+static int mcd(int A, int B) {
+ if ((A % 2) == 0 && (B % 2) == 0) {
+ return 2 * mcd( A / 2, B / 2);
+ }
+ if ((A % 3) == 0 && (B % 3) == 0) {
+ return 3 * mcd( A / 3, B / 3);
+ }
+ if ((A % 5) == 0 && (B % 5) == 0) {
+ return 5 * mcd( A / 5, B / 5);
+ }
+ if ((A % 7) == 0 && (B % 7) == 0) {
+ return 7 * mcd( A / 7, B / 7);
+ }
+ return 1;
+}
+
+/*
+ * This is the core of calculate size of the maps
+ * final value are calculate to get defined ratios size in natural
+ * coordinated
+ * xsize and ysize are even numbers
+ * if iso-map ysize%4 == 0 to avoid any type of problems in
+ * extended topologies and iso-maps
+ */
+static void setmapratio(double base_size, int Xratio, int Yratio)
+{
+ const int MCD = mcd(Xratio, Yratio);
+ /* if map.xsize and map.ysize are set from server do nothing*/
+ if (base_size == 0)
+ return;
+ /*
+ * Simplify the prime common divisor in ratios
+ * ratios as 9:9 8:8 7:7 are converted to 1:1
+ */
+ Xratio /= MCD;
+ Yratio /= MCD;
+
+ /*
+ Correct exesives ratios
+ */
+ if( Xratio / Yratio >= 3) {
+ Xratio = 3;
+ Yratio = 1 ;
+ /* server mesage: the ratios was raised to 31*/
+ }
+ if( Yratio / Xratio >= 3) {
+ Xratio = 1;
+ Yratio = 3 ;
+ /* server mesage: the ratios was raised to 13*/
+ }
+
+ /* set corrected ratio in map.ratio if these values are set by user */
+ if( map.ratio != 100 ) {
+ map.ratio = 10 * Xratio + Yratio;
+ if(MCD != 1) {
+ /* server mesage: the user defined ratios was corrected to */
+ }
+ }
+
+ /* in TF_ISO we need double map.ysize/map.ysize factor */
+ int iso = topo_has_flag(TF_ISO)? 2 : 1;
+ /* get a integer for the internal i_size var,this alow to make easly even
numbers */
+ int i_size = floor(0.49 + sqrt(250.0 * base_size / (Xratio * Yratio * iso)));
+ /* verify for map.xsize and map.ysize estimated minimum value*/
+ /* this is make there to avoid a too complex code, but it is not exact */
+ int i_size_min = MIN(1, MAP_MIN_LINEAR_SIZE / MIN(Xratio, Yratio * iso) / 2);
+ if (i_size < i_size_min) { i_size = i_size_min; };
+
+ /* set map.[xy]size as even numbers (and ysize %4 == 0 for TF_ISO)*/
+ map.xsize = 2 * Xratio * i_size;
+ map.ysize = iso * 2 * Yratio * i_size;
+
+ /* Verify up limit for map coordinates and correct it if needed */
+ if (MAX(MAP_WIDTH, MAP_HEIGHT) >= MAP_MAX_LINEAR_SIZE) { /* make a more
litle map if possible */
+ assert(base_size > 0.1);
+ setmapratio(base_size - 0.1, Xratio, Yratio);
+ return;
+ }
+}
+
+/* auto-ratios can't change map.ratio */
+static void auto_ratio(int ratio)
+{
+ assert(ratio >= 11 && ratio < 100);
+ setmapratio(map.size, ratio / 10,(ratio % 10));
+}
+
+static void user_ratio(void)
+{
+ assert(map.ratio >= 11 && map.ratio <= 100);
+ if (map.ratio != 100)
+ setmapratio(map.size, map.ratio / 10,
+ (map.ratio % 10));
+}
+
+#define INIT_TOPOLOGIE_CASE(TOPO,DEFAULTRATIO) \
+ case TOPO: \
+ if( map.ratio == 100){ \
+ auto_ratio(DEFAULTRATIO); \
+ } else { user_ratio(); } \
+ break;
+
+/***************************************************************************
+ map_init_topology() need to be called after changes on
+ map.topology_id, map.size and map.ratio was donned.
+ this calculate map.xsize and map.ysize
+
+ in client or when loading savegames map.size can be set to zero to
+ alow code to set direcly xsize and ysize
+ [mburda]
+*************************************************************************/
+void map_init_topology( void)
+{
+ switch (map.topology_id & (TF_WRAPX |TF_WRAPY)) {
+ INIT_TOPOLOGIE_CASE(0, AUTO_RATIO_FLAT);
+ INIT_TOPOLOGIE_CASE((TF_WRAPX |TF_WRAPY), AUTO_RATIO_TORUS);
+ INIT_TOPOLOGIE_CASE(TF_WRAPY, AUTO_RATIO_URANUS);
+ INIT_TOPOLOGIE_CASE(TF_WRAPX, AUTO_RATIO_CLASSIC);
+ };
}
/***************************************************************
diff -ruN -Xfreeciv/diff_ignore freeciv/common/map.h freeciv_/common/map.h
--- freeciv/common/map.h 2004-05-21 10:54:00.000000000 +0200
+++ freeciv_/common/map.h 2004-05-26 00:11:40.000000000 +0200
@@ -117,6 +117,7 @@
struct civ_map {
int topology_id;
+ int size, ratio; /* used to calculate [xy]size */
int xsize, ysize; /* native dimensions */
int seed;
int riches;
@@ -157,6 +158,8 @@
#define topo_has_flag(flag) ((CURRENT_TOPOLOGY & (flag)) != 0)
+void map_init_topology(void );
+
bool map_is_empty(void);
void map_init(void);
void map_allocate(void);
@@ -273,6 +276,14 @@
( (dest_x) = DIR_DX[(dir)], \
(dest_y) = DIR_DY[(dir)])
+#define MAP_WIDTH \
+ (topo_has_flag(TF_ISO) \
+ ? (map.xsize + map.ysize / 2) \
+ : map.xsize)
+#define MAP_HEIGHT \
+ (topo_has_flag(TF_ISO) \
+ ? (map.xsize + map.ysize / 2) \
+ : map.ysize)
/*
* Returns true if the step yields a new valid map position. If yes
* (dest_x, dest_y) is set to the new map position.
@@ -637,13 +648,44 @@
#define MAP_MIN_HUTS 0
#define MAP_MAX_HUTS 500
-#define MAP_DEFAULT_WIDTH 80
-#define MAP_MIN_WIDTH 40
-#define MAP_MAX_WIDTH 200
-
-#define MAP_DEFAULT_HEIGHT 50
-#define MAP_MIN_HEIGHT 25
-#define MAP_MAX_HEIGHT 100
+/* size of the map in thusand of tiles */
+#define MAP_DEFAULT_SIZE 4
+#define MAP_MIN_SIZE 1
+#define MAP_MAX_SIZE 26
+
+/*
+ * This define the max linear size in map or native coordinates
+ * this must be liter than 255, this value is reserved for net usage
+ */
+#define MAP_MAX_LINEAR_SIZE 254
+#define MAP_MIN_LINEAR_SIZE 8
+
+/*
+ * This value determine the x:y ration of the map in NATURAL coordinated
+ * This ratio need to be corrected for NATIVE coordinated in
+ * iso-map by a factor sqrt(2) as (x / sqrt(2)) : (y * sqrt (2))
+ * the spetial values 100 is the AUTO RATIO (this is the prefered value)
+ */
+#define MAP_DEFAULT_RATIO 100
+#define MAP_MIN_RATIO 11
+#define MAP_MAX_RATIO 100
+
+/*
+ * The auto ratios for knowns topologies
+ * best if (but not needed)
+ * get RATIO factor = Xratio*Yratio as litle as posible
+ * this is best for litles map sizes
+ * get DEFAULT RATIO <= 2:1 or 1:2
+ */
+#define AUTO_RATIO_FLAT 11
+#define AUTO_RATIO_CLASSIC 85
+#define AUTO_RATIO_URANUS 47
+#define AUTO_RATIO_TORUS 11
+
+#define MAP_MIN_WIDTH MAP_MIN_LINEAR_SIZE
+#define MAP_MAX_WIDTH MAP_MAX_LINEAR_SIZE
+#define MAP_MIN_HEIGHT MAP_MIN_LINEAR_SIZE
+#define MAP_MAX_HEIGHT MAP_MAX_LINEAR_SIZE
#define MAP_ORIGINAL_TOPO TF_WRAPX
#define MAP_DEFAULT_TOPO TF_WRAPX
diff -ruN -Xfreeciv/diff_ignore freeciv/server/mapgen.c freeciv_/server/mapgen.c
--- freeciv/server/mapgen.c 2004-05-21 10:54:02.000000000 +0200
+++ freeciv_/server/mapgen.c 2004-05-26 00:39:13.000000000 +0200
@@ -1288,7 +1288,7 @@
{
/* save the current random state: */
RANDOM_STATE rstate = get_myrand_state();
-
+
if (map.seed==0)
map.seed = (myrand(MAX_UINT32) ^ time(NULL)) & (MAX_UINT32 >> 1);
@@ -1303,7 +1303,8 @@
/* don't generate tiles with mapgen==0 as we've loaded them from file */
/* also, don't delete (the handcrafted!) tiny islands in a scenario */
- if (map.generator != 0) {
+ if (map.generator != 0) {
+ map_init_topology();/* initialize map.xsize and map.ysize, etc */
map_allocate();
adjust_terrain_param();
/* if one mapgenerator fails, it will choose another mapgenerator */
diff -ruN -Xfreeciv/diff_ignore freeciv/server/savegame.c
freeciv_/server/savegame.c
--- freeciv/server/savegame.c 2004-05-24 11:43:17.000000000 +0200
+++ freeciv_/server/savegame.c 2004-05-26 00:11:40.000000000 +0200
@@ -343,8 +343,11 @@
***************************************************************/
static void map_tiles_load(struct section_file *file)
{
+ map.size = 0; /* use xize/ysize from load */
+ map.ratio= 100;
map.topology_id = secfile_lookup_int_default(file, MAP_ORIGINAL_TOPO,
"map.topology_id");
+ map_init_topology(); /* this call never change [xy]size */
/* In some cases we read these before, but not always, and
* its safe to read them again:
diff -ruN -Xfreeciv/diff_ignore freeciv/server/stdinhand.c
freeciv_/server/stdinhand.c
--- freeciv/server/stdinhand.c 2004-05-25 11:38:43.000000000 +0200
+++ freeciv_/server/stdinhand.c 2004-05-26 00:26:57.000000000 +0200
@@ -254,28 +254,42 @@
/* These should be grouped by sclass */
/* Map size parameters: adjustable if we don't yet have a map */
- GEN_INT("xsize", map.xsize, SSET_MAP_SIZE, SSET_GEOLOGY, SSET_TO_CLIENT,
- N_("Map width in squares"), "", NULL,
- MAP_MIN_WIDTH, MAP_MAX_WIDTH, MAP_DEFAULT_WIDTH)
-
- GEN_INT("ysize", map.ysize, SSET_MAP_SIZE, SSET_GEOLOGY, SSET_TO_CLIENT,
- N_("Map height in squares"), "", NULL,
- MAP_MIN_HEIGHT, MAP_MAX_HEIGHT, MAP_DEFAULT_HEIGHT)
-
+ GEN_INT("size", map.size, SSET_MAP_SIZE, SSET_GEOLOGY, SSET_TO_CLIENT,
+ N_("Map size in 1,000 tiles units"),
+ N_("This value is used to determine xsize and ysize\n"
+ " size = 4 is a litle map of 4,000 tiles (default)\n"
+ " size = 20 is a Huge map of 20,000 tiles \n"
+ "The maximal size is limited by topology and ratio\n"
+ "See the topologie help. the real size auto reised\n"
+ "to these maximals"), NULL,
+ MAP_MIN_SIZE,MAP_MAX_SIZE , MAP_DEFAULT_SIZE)
+
+ GEN_INT("ratio", map.ratio, SSET_MAP_SIZE, SSET_GEOLOGY, SSET_TO_CLIENT,
+ N_("Map ratio, keep it default value of 100 (auto)\n"),
+ N_("This value is used to determine xsize and ysize \n"
+ " 100 is the default ratio determined by the topology_id\n"
+ "Otherwise first digit is the x factor \n"
+ "and second digit the y factor of the x:y ratio \n"
+ " 11 is 1:1 ratio, 85 is a 8:5 ratio. \n"
+ "Extreme ratio (more than 3/1) are auto raised to these limit \n"
+ "Change it at your own risk, bad ratios limit size of map!"
+ ), NULL,
+ MAP_MIN_RATIO, MAP_MAX_RATIO , MAP_DEFAULT_RATIO)
GEN_INT("topology", map.topology_id, SSET_MAP_SIZE, SSET_GEOLOGY,
SSET_TO_CLIENT,
N_("The map topology index"),
N_("Two-dimensional maps can wrap at the north-south or \n"
"east-west edges, and use a cartesian or isometric \n"
"rectangular grid. See the manual for further explanation.\n"
- " 0 Flat Earth (unwrapped)\n"
- " 1 Earth (wraps E-W)\n"
- " 2 Uranus (wraps N-S)\n"
- " 3 Donut World (wraps N-S, E-W)\n"
- " 4 Flat Earth (isometric)\n"
- " 5 Earth (isometric)\n"
- " 6 Uranus (isometric)\n"
- " 7 Donut World (isometric)"
+ " 0 Flat Earth (unwrapped) [64]\n"
+ " 1 Earth (wraps E-W) [40]\n"
+ " 2 Uranus (wraps N-S) [36]\n"
+ " 3 Donut World (wraps N-S, E-W)[64]\n"
+ " 4 Flat Earth (isometric) [14]\n"
+ " 5 Earth (isometric) [26]\n"
+ " 6 Uranus (isometric) [11]\n"
+ " 7 Donut World (isometric) [14]\n"
+ " [] the maximal size are calculated for auto ratio"
), NULL,
MAP_MIN_TOPO, MAP_MAX_TOPO, MAP_DEFAULT_TOPO)
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), (continued)
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/09
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/23
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/23
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/24
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired),
Marcelo Burda <=
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/26
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/26
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/27
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/27
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/27
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/28
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