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[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (s
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[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (s

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Subject: [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Wed, 5 May 2004 14:39:48 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >

Le mer 05/05/2004 à 23:24, Jason Short a écrit :
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
> 
> Marcelo Burda wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
> > 
> > Le mer 05/05/2004 à 22:34, Jason Short a écrit :
> > 
> >><URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
> >>
> >>Marcelo Burda wrote:
> >>
> >>
...
> There is no restriction on NAT_WIDTH and NAT_HEIGHT.  The restriction is 
> only on MAP_WIDTH and MAP_HEIGHT.  So a single check on 
> MAP_WIDTH/MAP_HEIGHT should suffice for both.
i'll see it
> 
> That said, I'm in favor of removing the ratio server variable and always 
> having the optimal ratio - in which case we shouldn't have a problem.
I understand it, for players i think as you, 
but scenario makesr are not players! news scenario as
europe-200x100-v2.sav will no more posibles if we not alow to set a
ratio. and there is important to make good choice of size. then the
ratio test need to be done.
In last code i make a clear(probably you can help a this point with
english) text to user to never change this variable from the auto value.
> 
> jason
Marcelo




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