[Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (setea
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To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired) |
From: |
"Marcelo Burda" <mburda@xxxxxxxxx> |
Date: |
Wed, 5 May 2004 15:46:32 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
Ok i add a test to limit maximum ratios to 3:1
the code are more simple and clear, i limit the unnesesary tests.
the core is now:
+ /* in TF_ISO we need double map.ysize/map.ysize factor */
+ int iso = topo_has_flag(TF_ISO)? 2 : 1;
+ /* get a integer for the internal i_size var,this alow to make easly
even numbers */
+ int i_size = floor(0.49 + sqrt(250.0 * base_size / (Xratio * Yratio *
iso)));
+ /* verify for map.xsize and map.ysize estimated minimum value*/
+ /* this is make there to avoid a too complex code, but it is not exact */
+ int i_size_min = MIN(1, MAP_MIN_LINEAR_SIZE / MIN(Xratio, Yratio *
iso) / 2);
+ if (i_size < i_size_min) { i_size = i_size_min; };
+
+ /* set map.[xy]size as even numbers (and ysize %4 == 0 for TF_ISO)*/
+ map.xsize = 2 * Xratio * i_size;
+ map.ysize = iso * 2 * Yratio * i_size;
+
+ /* Verify up limit for map coordinates and correct it if needed */
+ if (MAX(MAP_WIDTH, MAP_HEIGHT) >= MAP_MAX_LINEAR_SIZE) {
/* make a more litle map if possible */
+ assert(base_size > 0.1);
+ setmapratio2(base_size - 0.1, Xratio, Yratio);
+ return;
+ }
I go sleep.
bye
diff -ruN -Xdiff_ignore freeciv-cvs-Apr-29/client/packhand.c
freeciv-cvs-Apr-29_/client/packhand.c
--- freeciv-cvs-Apr-29/client/packhand.c 2004-04-28 07:11:35.000000000
+0200
+++ freeciv-cvs-Apr-29_/client/packhand.c 2004-05-06 01:45:05.000000000
+0200
@@ -1303,9 +1303,13 @@
****************************************************************************/
void handle_map_info(int xsize, int ysize, int topology_id)
{
+ map.size = 0; /* use server sended sizes */
+ map.ratio = 100;
+ map.topology_id = topology_id;
+ map_init_topology();
+
map.xsize = xsize;
map.ysize = ysize;
- map.topology_id = topology_id;
map_allocate();
init_client_goto();
diff -ruN -Xdiff_ignore freeciv-cvs-Apr-29/common/map.c
freeciv-cvs-Apr-29_/common/map.c
--- freeciv-cvs-Apr-29/common/map.c 2004-04-21 07:11:39.000000000 +0200
+++ freeciv-cvs-Apr-29_/common/map.c 2004-05-06 02:39:34.000000000 +0200
@@ -176,9 +176,11 @@
***************************************************************/
void map_init(void)
{
- map.topology_id = MAP_DEFAULT_TOPO;
- map.xsize = MAP_DEFAULT_WIDTH;
- map.ysize = MAP_DEFAULT_HEIGHT;
+ map.topology_id = MAP_DEFAULT_TOPO;
+ map.size = MAP_DEFAULT_SIZE;
+ map.ratio = MAP_DEFAULT_RATIO;
+ map.xsize = 0; /* to be set by map_init_topology() or
eventualy load */
+ map.ysize = 0;
map.seed = MAP_DEFAULT_SEED;
map.riches = MAP_DEFAULT_RICHES;
map.huts = MAP_DEFAULT_HUTS;
@@ -199,6 +201,116 @@
map.have_specials = FALSE;
map.have_rivers_overlay = FALSE;
map.have_huts = FALSE;
+ map_init_topology(); /* correct xsize/ysize values if needed */
+}
+
+/*
+ * This is the core of calculate size of the maps
+ * final value are calculate to get defined ratios size in natural
+ * coordinated
+ * xsize and ysize are even numbers
+ * if iso-map ysize%4 == 0 to avoid any type of problems in
+ * extended topologies and iso-maps
+ */
+static void setmapratio2(double base_size, int Xratio, int Yratio)
+{
+ /* if map.xsize and map.ysize are set from server do nothing*/
+ if (base_size == 0)
+ return;
+
+ /*
+ Correct exesives ratios
+ */
+ if( Xratio / Yratio >= 3) {
+ Xratio = 3;
+ Yratio = 1 ;
+ }
+ if( Yratio / Xratio >= 3) {
+ Xratio = 1;
+ Yratio = 3 ;
+ }
+
+ /*
+ * Simplify the prime common divisor in ratios
+ * ratios as 9:9 8:8 7:7 are converted to 1:1
+ */
+ if ((Xratio % 2) == 0 && (Yratio % 2) == 0) {
+ setmapratio2(base_size, Xratio / 2, Yratio / 2);
+ return;
+ }
+ if ((Xratio % 3) == 0 && (Yratio % 3) == 0) {
+ setmapratio2(base_size, Xratio / 3, Yratio / 3);
+ return;
+ }
+ if ((Xratio % 5) == 0 && (Yratio % 5) == 0) {
+ setmapratio2(base_size, Xratio / 5, Yratio / 5);
+ return;
+ }
+ if ((Xratio % 7) == 0 && (Yratio % 7) == 0) {
+ setmapratio2(base_size, Xratio / 7, Yratio / 7);
+ return;
+ }
+
+ /* in TF_ISO we need double map.ysize/map.ysize factor */
+ int iso = topo_has_flag(TF_ISO)? 2 : 1;
+ /* get a integer for the internal i_size var,this alow to make easly even
numbers */
+ int i_size = floor(0.49 + sqrt(250.0 * base_size / (Xratio * Yratio * iso)));
+ /* verify for map.xsize and map.ysize estimated minimum value*/
+ /* this is make there to avoid a too complex code, but it is not exact */
+ int i_size_min = MIN(1, MAP_MIN_LINEAR_SIZE / MIN(Xratio, Yratio * iso) / 2);
+ if (i_size < i_size_min) { i_size = i_size_min; };
+
+ /* set map.[xy]size as even numbers (and ysize %4 == 0 for TF_ISO)*/
+ map.xsize = 2 * Xratio * i_size;
+ map.ysize = iso * 2 * Yratio * i_size;
+
+ /* Verify up limit for map coordinates and correct it if needed */
+ if (MAX(MAP_WIDTH, MAP_HEIGHT) >= MAP_MAX_LINEAR_SIZE) { /* make a more
litle map if possible */
+ assert(base_size > 0.1);
+ setmapratio2(base_size - 0.1, Xratio, Yratio);
+ return;
+ }
+}
+
+/* auto-ratios can't change map.ratio */
+static void auto_ratio(int ratio)
+{
+ assert(ratio >= 11 && ratio < 100);
+ setmapratio2(map.size, ratio / 10,(ratio % 10));
+}
+
+static void user_ratio(void)
+{
+ assert(map.ratio >= 11 && map.ratio <= 100);
+ if (map.ratio != 100)
+ setmapratio2(map.size, map.ratio / 10,
+ (map.ratio % 10));
+}
+
+#define INIT_TOPOLOGIE_CASE(TOPO,DEFAULTRATIO) \
+ case TOPO: \
+ if( map.ratio == 100){ \
+ auto_ratio(DEFAULTRATIO); \
+ } else { user_ratio(); } \
+ break;
+
+/***************************************************************************
+ map_init_topology() need to be called after changes on
+ map.topology_id, map.size and map.ratio was donned.
+ this calculate map.xsize and map.ysize
+
+ in client or when loading savegames map.size can be set to zero to
+ alow code to set direcly xsize and ysize
+ [mburda]
+*************************************************************************/
+void map_init_topology( void)
+{
+ switch (map.topology_id & (TF_WRAPX |TF_WRAPY)) {
+ INIT_TOPOLOGIE_CASE(0, AUTO_RATIO_FLAT);
+ INIT_TOPOLOGIE_CASE((TF_WRAPX |TF_WRAPY), AUTO_RATIO_TORUS);
+ INIT_TOPOLOGIE_CASE(TF_WRAPY, AUTO_RATIO_URANUS);
+ INIT_TOPOLOGIE_CASE(TF_WRAPX, AUTO_RATIO_CLASSIC);
+ };
}
/***************************************************************
diff -ruN -Xdiff_ignore freeciv-cvs-Apr-29/common/map.h
freeciv-cvs-Apr-29_/common/map.h
--- freeciv-cvs-Apr-29/common/map.h 2004-04-30 07:11:50.000000000 +0200
+++ freeciv-cvs-Apr-29_/common/map.h 2004-05-06 02:33:06.000000000 +0200
@@ -117,6 +117,7 @@
struct civ_map {
int topology_id;
+ int size, ratio; /* used to calculate [xy]size */
int xsize, ysize; /* native dimensions */
int seed;
int riches;
@@ -154,6 +155,8 @@
#define topo_has_flag(flag) ((CURRENT_TOPOLOGY & (flag)) != 0)
+void map_init_topology(void );
+
bool map_is_empty(void);
void map_init(void);
void map_allocate(void);
@@ -219,6 +222,17 @@
( (dest_x) = DIR_DX[(dir)], \
(dest_y) = DIR_DY[(dir)])
+#define NAT_WIDTH map.xsize
+#define NAT_HEIGHT map.ysize
+
+#define MAP_WIDTH \
+ (topo_has_flag(TF_ISO) \
+ ? (map.xsize + map.ysize / 2) \
+ : map.xsize)
+#define MAP_HEIGHT \
+ (topo_has_flag(TF_ISO) \
+ ? (map.xsize + map.ysize / 2) \
+ : map.ysize)
/*
* Returns true if the step yields a new valid map position. If yes
* (dest_x, dest_y) is set to the new map position.
@@ -589,13 +603,44 @@
#define MAP_MIN_HUTS 0
#define MAP_MAX_HUTS 500
-#define MAP_DEFAULT_WIDTH 80
-#define MAP_MIN_WIDTH 40
-#define MAP_MAX_WIDTH 200
-
-#define MAP_DEFAULT_HEIGHT 50
-#define MAP_MIN_HEIGHT 25
-#define MAP_MAX_HEIGHT 100
+/* size of the map in thusand of tiles */
+#define MAP_DEFAULT_SIZE 4
+#define MAP_MIN_SIZE 2
+#define MAP_MAX_SIZE 20
+
+/*
+ * This define the max linear size in map or native coordinates
+ * this must be liter than 255, this value is reserved for net usage
+ */
+#define MAP_MAX_LINEAR_SIZE 254
+#define MAP_MIN_LINEAR_SIZE 8
+
+/*
+ * This value determine the x:y ration of the map in NATURAL coordinated
+ * This ratio need to be corrected for NATIVE coordinated in
+ * iso-map by a factor sqrt(2) as (x / sqrt(2)) : (y * sqrt (2))
+ * the spetial values 100 is the AUTO RATIO (this is the prefered value)
+ */
+#define MAP_DEFAULT_RATIO 100
+#define MAP_MIN_RATIO 11
+#define MAP_MAX_RATIO 100
+
+/*
+ * The auto ratios for knowns topologies
+ * best if (but not needed)
+ * get RATIO factor = Xratio*Yratio as litle as posible
+ * this is best for litles map sizes
+ * get DEFAULT RATIO <= 2:1 or 1:2
+ */
+#define AUTO_RATIO_FLAT 11
+#define AUTO_RATIO_CLASSIC 85
+#define AUTO_RATIO_URANUS 74
+#define AUTO_RATIO_TORUS 11
+
+#define MAP_MIN_WIDTH MAP_MIN_LINEAR_SIZE
+#define MAP_MAX_WIDTH MAP_MAX_LINEAR_SIZE
+#define MAP_MIN_HEIGHT MAP_MIN_LINEAR_SIZE
+#define MAP_MAX_HEIGHT MAP_MAX_LINEAR_SIZE
#define MAP_ORIGINAL_TOPO TF_WRAPX
#define MAP_DEFAULT_TOPO TF_WRAPX
diff -ruN -Xdiff_ignore freeciv-cvs-Apr-29/server/savegame.c
freeciv-cvs-Apr-29_/server/savegame.c
--- freeciv-cvs-Apr-29/server/savegame.c 2004-04-05 21:04:24.000000000
+0200
+++ freeciv-cvs-Apr-29_/server/savegame.c 2004-05-06 01:45:05.000000000
+0200
@@ -323,8 +323,11 @@
***************************************************************/
static void map_tiles_load(struct section_file *file)
{
+ map.size = 0; /* use xize/ysize from load */
+ map.ratio= 100;
map.topology_id = secfile_lookup_int_default(file, MAP_ORIGINAL_TOPO,
"map.topology_id");
+ map_init_topology(); /* this call never change [xy]size */
/* In some cases we read these before, but not always, and
* its safe to read them again:
diff -ruN -Xdiff_ignore freeciv-cvs-Apr-29/server/stdinhand.c
freeciv-cvs-Apr-29_/server/stdinhand.c
--- freeciv-cvs-Apr-29/server/stdinhand.c 2004-04-25 07:11:33.000000000
+0200
+++ freeciv-cvs-Apr-29_/server/stdinhand.c 2004-05-06 02:41:13.000000000
+0200
@@ -253,14 +253,24 @@
/* These should be grouped by sclass */
/* Map size parameters: adjustable if we don't yet have a map */
- GEN_INT("xsize", map.xsize, SSET_MAP_SIZE, SSET_GEOLOGY, SSET_TO_CLIENT,
- N_("Map width in squares"), "", NULL,
- MAP_MIN_WIDTH, MAP_MAX_WIDTH, MAP_DEFAULT_WIDTH)
-
- GEN_INT("ysize", map.ysize, SSET_MAP_SIZE, SSET_GEOLOGY, SSET_TO_CLIENT,
- N_("Map height in squares"), "", NULL,
- MAP_MIN_HEIGHT, MAP_MAX_HEIGHT, MAP_DEFAULT_HEIGHT)
-
+ GEN_INT("size", map.size, SSET_MAP_SIZE, SSET_GEOLOGY, SSET_TO_CLIENT,
+ N_("Map size in 1,000 tiles units"),
+ N_("This value is used to determine xsize and ysize\n"
+ " size = 4 is a litle map of 4,000 tiles (default)\n"
+ " size = 20 is a Huge map of 20,000 tiles"), NULL,
+ MAP_MIN_SIZE,MAP_MAX_SIZE , MAP_DEFAULT_SIZE)
+
+ GEN_INT("ratio", map.ratio, SSET_MAP_SIZE, SSET_GEOLOGY, SSET_TO_CLIENT,
+ N_("Map ratio, keep it default value of 100 (auto)\n"),
+ N_("This value is used to determine xsize and ysize \n"
+ " 100 is the default ratio determined by the topology_id\n"
+ "Otherwise first digit is the x factor \n"
+ "and second digit the y factor of the x:y ratio \n"
+ " 11 is 1:1 ratio, 85 is a 8:5 ratio. \n"
+ "Extreme ratio (more than 3:1 or 1:3) are not alowed \n"
+ "Change it at your own risk!"
+ ), NULL,
+ MAP_MIN_RATIO, MAP_MAX_RATIO , MAP_DEFAULT_RATIO)
GEN_INT("topology", map.topology_id, SSET_MAP_SIZE, SSET_GEOLOGY,
SSET_TO_CLIENT,
N_("The map topology index"),
@@ -3569,6 +3579,7 @@
}
if (!check && do_update) {
+ map_init_topology(); /* update map.[xy]size from last changes */
/*
* send any modified game parameters to the clients -- if sent
* before RUN_GAME_STATE, triggers a popdown_races_dialog() call
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), (continued)
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/05
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/05
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired),
Marcelo Burda <=
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/09
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/23
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/23
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/24
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/25
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/26
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/26
- [Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/27
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/27
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/27
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