[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (s
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[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired) |
From: |
"Marcelo Burda" <mburda@xxxxxxxxx> |
Date: |
Sat, 29 May 2004 00:09:41 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
Le sam 29/05/2004 à 08:58, Jason Short a écrit :
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
>
> Marcelo Burda wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
> >
> > Le sam 29/05/2004 à 00:27, Jason Short a écrit :
> >
> >><URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
> >
> > fixed
> > i was a autogen.sh and i get the error!
> > i am fixed another litle value
>
> How did we get to be replacing MAX_MAP_WIDTH with MAP_WIDTH everywhere?
> Although this may be a good change, it's going to need more scrutiny.
> I think we should leave it for later.
Yes, yes, as you see i not make exactly it, i see!!.
some place this is not a good idea, in the def of a global array, that
is simply not posible.
not worry.
but still one place where i not understan why there is a for over the
number of tiles of the map. probably i litle numer is ok
--- freeciv/server/citytools.c 2004-05-28 11:35:27.000000000 +0200
+++ freeciv_/server/citytools.c 2004-05-29 02:12:42.000000000 +0200
@@ -280,7 +280,7 @@
Nation_Type_id nation_list[game.nation_count], n;
int queue_size;
- static const int num_tiles = MAP_MAX_WIDTH * MAP_MAX_HEIGHT;
+ const int num_tiles = NATIVE_WIDTH * NATIVE_HEIGHT;
/* tempname must be static because it's returned below. */
static char tempname[MAX_LEN_NAME];
@@ -371,7 +371,7 @@
}
}
- for (i = 1; i <= num_tiles; i++ ) {
+ for (i = 1; i <= num_tiles; i++ ) { /* why num_tiles ?? [mburda] */
my_snprintf(tempname, MAX_LEN_NAME, _("City no. %d"), i);
if (!game_find_city_by_name(tempname)) {
return tempname;
diff -ruN -Xfreeciv/diff_ignore freeciv/server/mapgen.c
freeciv_/server/mapgen.c
>
> jason
--
. / . ' , . (*) ' ` ' ` .
| , | ` , . , ' Marcelo Julián Burda .
/ ' \ ` \@_ ' . ' ` '
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/28
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/29
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired),
Marcelo Burda <=
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/29
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), rwetmore@xxxxxxxxxxxx, 2004/05/31
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/31
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Marcelo Burda, 2004/05/31
- [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired), Jason Short, 2004/05/31
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