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[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (s
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[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (s

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Subject: [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Fri, 28 May 2004 15:08:49 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >

Le sam 29/05/2004 à 00:04, Jason Short a écrit :
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >
> 
> Marcelo Burda wrote:
> 
> >>And, if you do this a new capability is needed.
> > 
> > wath is this capability? i test it and works! i no understand the
> > problem.
> > only 2 byte more per GAME! all map pos stil sended in map coordinates
> > then in a syngle bytes. only size are sended in words
> 
> See common/capstr.c.  You need a new capability so that new clients 
> connecting to old servers (or vice versa) don't get confused.
> 
ok i will see it now
> jason
-- 
 . /  .     '    ,    .      (*)   '        `     '      `    .    
  |    ,  |   `     ,     .      ,   '  Marcelo Julián Burda      .
 /  '     \     `     \@_     '      .        '      `        '    
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