[Freeciv-Dev] Re: (PR#8807) Server doesn't start with broken ser script
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[Freeciv-Dev] Re: (PR#8807) Server doesn't start with broken ser script |
From: |
"Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx> |
Date: |
Sat, 22 May 2004 02:41:11 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8807 >
On Sat, May 22, 2004 at 01:56:20AM -0700, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8807 >
>
> Raimar Falke wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=8807 >
> >
> >
> > Client starts server. Server does
> >
> > execvp("./ser", argv);
> >
> > but the ser script doesn't find the civserver binary and exits the
> > script. But this will also exit the freshly forked server.
> >
> > Solution 1: try "./server/civserver" before "./ser".
> >
> > Solution 2: add a wrapper (sh -c) around the ser exec so that the
> > script's exit doesn't exit the server process.
>
> It's hard to handle all cases here. We should look for the civserver in
> the same directory the civclient was run in ($prefix/civserver). And
> _maybe_ if that fails try $prefix/server/civserver or
> $prefix/../server/civserver. We should not try running the ser script
> or any other wrapper.
> I'm not entirely sure how to tell what directory the civclient program
> is in, though.
argv[0] is your friend.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
Microsoft does have a year 2000 problem. I'm part of it. I'm running Linux.
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