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[Freeciv-Dev] (PR#8482) Re: (PR#8819) GTK2 production dialog: ugly as si
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[Freeciv-Dev] (PR#8482) Re: (PR#8819) GTK2 production dialog: ugly as si

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To: dspeyer@xxxxxxxxxxx, kaufman@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#8482) Re: (PR#8819) GTK2 production dialog: ugly as sin.
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 24 May 2004 06:23:54 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8482 >

Vasco Alexandre da Silva Costa wrote:

>>create_overlay_unit() seems to be the culprit.
>>If you're going to allow the removal of the task icons, then allow the 
>>removal of the horrid color background
> 
> 
> This all started because someone thought it would be a good idea to
> distinguish land vs sea units. Eh.

I like the color background.  I even suggested some "enhancements" (to 
distinguish military versus civilian units).

> Please refer to #8482 for more discussion and a patch for this by Daniel
> Speyer. I am merging this ticket with that.

The flags should be removed.

> The code to make it work with any tileset and handle ruleset re-sends is
> not as trivial as one may think.

See tileset_changed().

jason




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