[Freeciv-Dev] Re: (PR#8870) moving some code in adjust_map().
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[Freeciv-Dev] Re: (PR#8870) moving some code in adjust_map(). |
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"Marcelo Burda" <mburda@xxxxxxxxx> |
Date: |
Mon, 31 May 2004 01:10:27 -0700 |
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8870 >
Le lun 31/05/2004 à 08:20, Jason Short a écrit :
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8870 >
>
> > [jdorje - Mon May 31 06:14:50 2004]:
>
> > - Why do you move the initialization of "tres"?
>
> Never mind, this is because maxval is a global variable (which we should
> fix later).
hmm we can change adjust_map to normalize map, were all values are are
in a range 0 .. MAX_HEIGHT_MAP, or simply 0 .. 1000
>
> However there is a bug in your patch: you assume that all height values
> are non-negative. This is not the case in gen5. The fix is probably to
> use the same method as gen5 to get the initial minval and maxval values.
>
method of gen5 is symply best
> jason
--
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| , | ` , . , ' Marcelo Julián Burda .
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- [Freeciv-Dev] Re: (PR#8870) moving some code in adjust_map().,
Marcelo Burda <=
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