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[Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling
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[Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling

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Subject: [Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 23 May 2004 10:44:33 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8818 >

andrearo@xxxxxxxxxxxx wrote:

> The proper solution, IMHO, is instead of drawing the fog of war with
> the current method (every other pixel is black), to modify the brightness
> of the while tile. For example, make the whole fog of war tile 50% darker.
> This is what Civ3 does, and I don't get any flickering there.

Yes.  However this is hard with 3d fog.  See PR#8416.

It's also made hard because support for alpha drawing in the GUI 
libraries we use is inconsistent.

jason




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