[Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling
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[Freeciv-Dev] Re: (PR#8818) bug with gui coordinates and stippling |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Sun, 23 May 2004 10:44:33 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8818 >
andrearo@xxxxxxxxxxxx wrote:
> The proper solution, IMHO, is instead of drawing the fog of war with
> the current method (every other pixel is black), to modify the brightness
> of the while tile. For example, make the whole fog of war tile 50% darker.
> This is what Civ3 does, and I don't get any flickering there.
Yes. However this is hard with 3d fog. See PR#8416.
It's also made hard because support for alpha drawing in the GUI
libraries we use is inconsistent.
jason
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