[Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8811 >
Vasco Alexandre da Silva Costa wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8811 >
>
>>[jdorje - Mon May 24 13:09:19 2004]:
>>
>>I'm not talking about this particular function. If all code checks just
>>one range for the wonder...then either apollo's two effects (well, at
>>least one of them) will have to have their ranges hard-coded or it won't
>>work.
>
>
> Yes. This is what the original code does as well. This feature is not
> necessary to implement the effects we need. If it was, the original code
> would not be working now would it? :-)
>
> My patch does things like the original code, city targetted improvement
> effects can have several ranges, improvement city, improvement island
> cities or improvement player cities. The range is set per improvement.
> You extended this and added world range, which is an interesting
> extension although AFAIK not necessary to implement Civ/SMAC rulesets.
>
> The other effects currently have the effect range hardcoded. Like in the
> original code.
>
What does this mean for Hanging Gardens? It makes one people happy
within range 'player' + makes two people happy for range 'city' (total
of three for city)
- Caz
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, (continued)
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, Jason Short, 2004/05/23
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Mike Kaufman, 2004/05/23
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, Vasco Alexandre da Silva Costa, 2004/05/23
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Jason Short, 2004/05/23
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Jason Short, 2004/05/23
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Mike Kaufman, 2004/05/23
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Per Inge Mathisen, 2004/05/23
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, Vasco Alexandre da Silva Costa, 2004/05/24
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Jason Short, 2004/05/24
- [Freeciv-Dev] (PR#8811) use equiv_range for wonder range, Vasco Alexandre da Silva Costa, 2004/05/25
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range,
Marko Lindqvist <=
- [Freeciv-Dev] Re: (PR#8811) use equiv_range for wonder range, Vasco Alexandre da Silva Costa, 2004/05/30
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