Complete.Org: Mailing Lists: Archives: freeciv-dev: May 2004:
[Freeciv-Dev] Re: (PR#8797) ocean cities and TER_NO_CITIES
Home

[Freeciv-Dev] Re: (PR#8797) ocean cities and TER_NO_CITIES

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: (PR#8797) ocean cities and TER_NO_CITIES
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 21 May 2004 23:12:04 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8797 >

Raimar Falke wrote:

> A good idea. However you assume in city_can_be_built_here that unit
> with the "Cities" flag can be built a city anywhere. I think this
> wasn't the case in SMAC. We need multiple "Cities" flags. And maybe
> also multiple "Settlers" and "Transform" flags.

Well, since transported units can't build cities [1] I think it's 
consistent with SMAC rules.

[1] This is a change from the existing rules, as you can see in the 
patch, but simpler and more correct IMO.

jason




[Prev in Thread] Current Thread [Next in Thread]