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[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
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[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset

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Subject: [Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 21 May 2004 16:35:52 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8791 >

Gregory Berkolaiko wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8791 >
> 
>>[jdorje - Fri May 21 06:58:58 2004]:
>>
>>In civ1 there seem to be numerous units with a defense of 0.
>>
>>A defense of 0 should be allowed!  So long as a unit with an attack of 0 
>>is never allowed to attack this unit.
> 
> 
> It's just a stupid bug, fix attached.
> 

However with your patch I still get a crash with this rc file.

jason

# Server commands to make rules similar to Civ1.
#
# Use this as, eg, "./ser -r data/civ1.serv" 
#
# Civ1 start:
set settlers 1
set explorer 0
rulesetdir civ1
#
# Minor civ1 rules:
set civstyle 1
set borders 0
#
# Optional:
#set nations civ1

set seed 567817614
set randseed 1085181976

set aifill 5
create b
set timeout -1

start

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