[Freeciv-Dev] Re: (PR#8791) crash with civ1 ruleset
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8791 >
Gregory Berkolaiko wrote:
> I am not too sure what shall we do about it. multiplication by 10 is for
> veteran bonuses not to get lost. Later division by 30 is to keep numbers
> sane for larger units in default/civ2 rulesets.
What about either:
- Making it use floating point values?
or
- Calculating the POWER_DIVIDER when we load the ruleset?
jason
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