freeciv-dev April 2004
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Last Modified: Fri Apr 30 23:14:14 2004
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- April 30, 2004
- [Freeciv-Dev] (PR#8630) barracks & unit healing, Jason Short, 23:14
- [Freeciv-Dev] (PR#7282) connect as orders, Jason Short, 22:53
- [Freeciv-Dev] (PR#8629) [RfP] TestCityFunc should be in client common code, Jason Short, 22:36
- [Freeciv-Dev] (PR#8628) changing cell drawing code, Jason Short, 21:58
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Jason Short, 20:18
- [Freeciv-Dev] Re: (PR#8615) RFC: Splitting common/, Jason Short, 19:38
- [Freeciv-Dev] Re: (PR#8615) RFC: Splitting common/, Per I. Mathisen, 18:44
- [Freeciv-Dev] Re: All these viruses coming through freeciv-dev, Marko Lindqvist, 17:58
- [Freeciv-Dev] (PR#8627) best overview for iso-maps, Marcelo Burda, 17:28
- [Freeciv-Dev] Re: Hi, per, 15:36
- [Freeciv-Dev] New changes, Per, 15:34
- [Freeciv-Dev] (PR#8526) city_draw_iterate macro, Jason Short, 15:18
- [Freeciv-Dev] Changes.., Per, 12:50
- [Freeciv-Dev] Re: All these viruses coming through freeciv-dev, Per I. Mathisen, 12:20
- [Freeciv-Dev] add "remove things" to diplomatic treaties, Grégory Luguet, 12:15
- [Freeciv-Dev] All these viruses coming through freeciv-dev, Marko Lindqvist, 10:45
- [Freeciv-Dev] Re: Incoming Fax, per, 08:34
- [Freeciv-Dev] New changes, Per, 07:29
- [Freeciv-Dev] Site changes, Per, 06:42
- [Freeciv-Dev] Re: Hello, Per, 06:10
- [Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 05:18
- [Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles., Marcelo Burda, 05:11
- [Freeciv-Dev] Incoming message, Per, 03:58
- [Freeciv-Dev] (PR#8622) civ3-style base terrain graphics, Jason Short, 00:47
April 29, 2004
- [Freeciv-Dev] Re: Protected message, per, 21:29
- [Freeciv-Dev] (PR#8621) Re: Re: Re: file, sholden@xxxxxxxxxxxxxx, 16:39
- [Freeciv-Dev] (PR#8619) Obscure Bug related to ISO coordinated and BORDER macro, Marcelo Burda, 15:35
- [Freeciv-Dev] (PR#8619) implementing IS_BORDER_MAP_POS for iso-maps, Marcelo Burda, 15:33
- [Freeciv-Dev] Re: (PR#8615) RFC: Splitting common/, Per I. Mathisen, 15:13
- [Freeciv-Dev] Re: (PR#8619) AutoReply: Obscure Bug related to ISO coordinated and BORDER macro, Marcelo Burda, 11:40
- [Freeciv-Dev] Re: (PR#8619) AutoReply: Obscure Bug related to ISO coordinated and BORDER macro, Jason Short, 11:22
- [Freeciv-Dev] Re: (PR#8619) AutoReply: Obscure Bug related to ISO coordinated and BORDER macro, Marcelo Burda, 11:07
- [Freeciv-Dev] Re: (PR#8619) AutoReply: Obscure Bug related to ISO coordinated and BORDER macro, Jason Short, 10:52
- [Freeciv-Dev] Re: (PR#8619) AutoReply: Obscure Bug related to ISO coordinated and BORDER macro, Jason Short, 10:50
- [Freeciv-Dev] Re: (PR#8619) AutoReply: Obscure Bug related to ISO coordinated and BORDER macro, Jason Short, 10:46
- [Freeciv-Dev] Re: (PR#8619) AutoReply: Obscure Bug related to ISO coordinated and BORDER macro, Marcelo Burda, 10:44
- [Freeciv-Dev] Fax Message Received, per, 10:11
- [Freeciv-Dev] (PR#8619) Obscure Bug related to ISO coordinated and BORDER macro, Marcelo Burda, 09:19
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, imbaczek@xxxxxxxxxxxxxx, 08:07
- [Freeciv-Dev] Re: (PR#8526) city_draw_iterate macro, Marcelo Burda, 06:46
- [Freeciv-Dev] (PR#8617) two tests for "make check", Jason Short, 02:09
- [Freeciv-Dev] (PR#8526) city_draw_iterate macro, Jason Short, 00:31
- [Freeciv-Dev] Re: (PR#8615) RFC: Splitting common/, Jason Short, 00:16
April 28, 2004
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, Josh Cogliati, 20:51
- [Freeciv-Dev] Re: Msg reply, per, 18:18
- [Freeciv-Dev] (PR#8615) RFC: Splitting common/, Per I. Mathisen, 17:21
- [Freeciv-Dev] Re: (PR#8608) tall terrain, Vasco Alexandre da Silva Costa, 16:35
- [Freeciv-Dev] (PR#8486) Fullscreen Mode for Gtk 2 client, Vasco Alexandre da Silva Costa, 16:22
- [Freeciv-Dev] Re: (PR#8486) Fullscreen Mode for Gtk 2 client, Vasco Alexandre da Silva Costa, 16:16
- [Freeciv-Dev] Re: (PR#8486) Fullscreen Mode for Gtk 2 client, andrearo@xxxxxxxxxxxx, 15:29
- [Freeciv-Dev] Re: Yahoo!, per, 14:54
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, Jason Short, 13:23
- [Freeciv-Dev] Encrypted document, per, 10:34
- [Freeciv-Dev] Re: (PR#8608) tall terrain, andrearo@xxxxxxxxxxxx, 09:48
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, imbaczek@xxxxxxxxxxxxxx, 09:37
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, Raimar Falke, 06:47
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, Per I. Mathisen, 05:32
- [Freeciv-Dev] (PR#8611), Marcelo Burda, 02:45
April 27, 2004
- [Freeciv-Dev] Re: (PR#8549) alsa compile error, Mike Kaufman, 22:39
- [Freeciv-Dev] Re: (PR#8603) faster mapview scrolling, Jason Short, 20:06
- [Freeciv-Dev] Re: Some adjustments for buildings.ruleset, Jordi Negrevernis i Font, 18:35
- [Freeciv-Dev] Forum notify, per, 18:07
- [Freeciv-Dev] Re: Some adjustments for buildings.ruleset, Marko Lindqvist, 17:29
- [Freeciv-Dev] (PR#8609) AI builds too much aqueducts, Marko Lindqvist, 16:32
- [Freeciv-Dev] (PR#8608) tall terrain, Jason Short, 16:22
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, Raimar Falke, 14:40
- [Freeciv-Dev] Re: Incoming Message, per, 14:27
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, ue80@xxxxxxxxxxxxxxxxxxxxx, 13:05
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, Jason Short, 11:30
- [Freeciv-Dev] Re: (PR#8549) alsa compile error, Jason Short, 11:21
- [Freeciv-Dev] Re: inexplicable generate_packets error, Jason Dorje Short, 11:14
- [Freeciv-Dev] Re: Hello, per, 10:11
- [Freeciv-Dev] Re: (PR#8549) alsa compile error, Egor Vyscrebentsov, 07:26
- [Freeciv-Dev] Re: (PR#8606) Some adjustments for buildings.ruleset, Per I. Mathisen, 04:18
- [Freeciv-Dev] (PR#8606) Some adjustments for buildings.ruleset, Per I. Mathisen, 04:03
- [Freeciv-Dev] Re: inexplicable generate_packets error, Raimar Falke, 02:00
- [Freeciv-Dev] Re: (PR#7481) meta-ticket for hex maps, Jason Short, 01:42
- [Freeciv-Dev] Re: inexplicable generate_packets error, Jason Dorje Short, 01:15
- [Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets, Raimar Falke, 00:39
- [Freeciv-Dev] Re: inexplicable generate_packets error, Raimar Falke, 00:36
April 26, 2004
- [Freeciv-Dev] (PR#8605) check for variable arrays, Jason Short, 23:53
- [Freeciv-Dev] (PR#8604) remove logdebug_suppress_warning, Jason Short, 23:49
- [Freeciv-Dev] (PR#8603) faster mapview scrolling, Jason Short, 22:53
- [Freeciv-Dev] Re: Thanks :), per, 20:00
- [Freeciv-Dev] (PR#8602) hex tilesets and cell drawing, Jason Short, 16:43
- [Freeciv-Dev] (PR#8601) hex tilesets & blending, Jason Short, 16:40
- [Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets, Jason Short, 15:22
- [Freeciv-Dev] Re: inexplicable generate_packets error, Jason Dorje Short, 13:31
- [Freeciv-Dev] Re: inexplicable generate_packets error, Raimar Falke, 13:20
- [Freeciv-Dev] inexplicable generate_packets error, Jason Dorje Short, 12:31
- [Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets, Jason Short, 11:17
- [Freeciv-Dev] Re: (PR#8595) add city_building_present() to climisc, Jason Short, 11:15
- [Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets, Vasco Alexandre da Silva Costa, 11:12
- [Freeciv-Dev] Re: New alliances v3 (PR#8394), Per I. Mathisen, 04:56
- [Freeciv-Dev] (PR#8595) add city_building_present() to climisc, James Canete, 03:24
- [Freeciv-Dev] (PR#8591) win32: client crashes on middle click, James Canete, 03:16
- [Freeciv-Dev] Re: (PR#8591) win32: client crashes on middle click, Jason Short, 02:50
- [Freeciv-Dev] (PR#8591) win32: client crashes on middle click, James Canete, 02:49
- [Freeciv-Dev] (PR#8594) better update_map_canvas, Jason Short, 02:47
- [Freeciv-Dev] Re: (PR#8591) win32: client crashes on middle click, Jason Short, 02:43
- [Freeciv-Dev] (PR#8591) win32: client crashes on middle click, James Canete, 02:37
- [Freeciv-Dev] (PR#8593) better show_city_descriptions, Jason Short, 00:43
- [Freeciv-Dev] Re: New alliances v3 (PR#8394), Mateusz Stefek, 00:17
April 25, 2004
- [Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets, Jason Short, 22:31
- [Freeciv-Dev] (PR#1824) ruleset data is in incompatible charsets, Jason Short, 22:18
- [Freeciv-Dev] Re: (PR#8591) win32: client crashes on middle click, Jason Short, 19:29
- [Freeciv-Dev] (PR#8591) win32: client crashes on middle click, James Canete, 18:17
- [Freeciv-Dev] (PR#8592) GTK error in conndlg (gui-gtk-2.0), Jason Short, 18:12
- [Freeciv-Dev] Re: (PR#8585) client crash in packets code, Jason Short, 18:07
- [Freeciv-Dev] Re: (PR#8591) win32: client crashes on middle click, Jason Short, 16:56
- [Freeciv-Dev] (PR#8591) win32: client crashes on middle click, James Canete, 16:50
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Jason Short, 16:20
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Jason Short, 16:15
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Jason Short, 16:12
- [Freeciv-Dev] Re: (PR#8586) Make help text generation somehwat safer, Mike Kaufman, 15:18
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Raimar Falke, 14:21
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Raimar Falke, 14:19
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Jason Short, 13:28
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Jason Short, 13:28
- [Freeciv-Dev] Re: (PR#8589) 6 test scripts, Raimar Falke, 13:21
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Raimar Falke, 13:17
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Raimar Falke, 13:15
- [Freeciv-Dev] Re: (PR#8589) 6 test scripts, Jason Short, 13:10
- [Freeciv-Dev] Re: (PR#8585) client crash in packets code, Raimar Falke, 13:09
- [Freeciv-Dev] Re: (PR#8586) Make help text generation somehwat safer, Raimar Falke, 13:05
- [Freeciv-Dev] (PR#8589) 6 test scripts, Raimar Falke, 12:59
- [Freeciv-Dev] (PR#8588) a tests/ subdirectory, Jason Short, 12:04
- [Freeciv-Dev] Re: (PR#8586) Make help text generation somehwat safer, Mike Kaufman, 09:46
- [Freeciv-Dev] Re: (PR#8574) merge fill_tile_sprite_array[_iso], Jason Short, 09:43
- [Freeciv-Dev] (PR#8586) Make help text generation somehwat safer, Raimar Falke, 07:07
- [Freeciv-Dev] (PR#8585) client crash in packets code, Jason Short, 02:02
April 24, 2004
- [Freeciv-Dev] Re: (PR#8584) remove dio_[put|get]_city_map, Jason Short, 18:16
- [Freeciv-Dev] (PR#8584) remove dio_[put|get]_city_map, Jason Short, 18:03
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, Jason Short, 16:25
- [Freeciv-Dev] Re: (PR#8487) RFC: hex tilesets, Jason Short, 13:17
- [Freeciv-Dev] (PR#8487) RFC: hex tilesets, Jason Short, 12:44
- [Freeciv-Dev] (PR#8487) RFC: hex tilesets, Jason Short, 12:42
- [Freeciv-Dev] (PR#8579) bg_color parameter for fill_tile_sprite_array_iso, Jason Short, 03:00
April 23, 2004
- [Freeciv-Dev] Re: (PR#8577) client control of network server, Jason Short, 22:24
- [Freeciv-Dev] Re: (PR#8577) client control of network server, Jason Short, 22:19
- [Freeciv-Dev] Re: (PR#8577) client control of network server, Vasco Alexandre da Silva Costa, 21:58
- [Freeciv-Dev] (PR#8578) client-run servers and KILL/SEGV signals, Jason Short, 21:55
- [Freeciv-Dev] (PR#8572) ext conn dialog improvements, Vasco Alexandre da Silva Costa, 19:18
- [Freeciv-Dev] (PR#8577) client control of network server, Jason Short, 19:02
- [Freeciv-Dev] (PR#8572) ext conn dialog improvements, Vasco Alexandre da Silva Costa, 18:36
- [Freeciv-Dev] (PR#8576) popup_info_text doesn't do veterans properly, Jason Short, 16:49
- [Freeciv-Dev] Re: (PR#8528) Move text building functions into one file, Jason Short, 13:40
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, Jason Short, 12:51
- [Freeciv-Dev] Re: (PR#8521) sha.c crashes, Jason Short, 11:23
- [Freeciv-Dev] Re: (PR#8521) sha.c crashes, Raimar Falke, 01:39
April 22, 2004
- [Freeciv-Dev] (PR#8574) merge fill_tile_sprite_array[_iso], Jason Short, 20:36
- [Freeciv-Dev] (PR#8573) draw non-iso grid via DRAWN_GRID, Jason Short, 18:21
- [Freeciv-Dev] Re: (PR#8570) no auth for gtk2 client, Vasco Alexandre da Silva Costa, 18:11
- [Freeciv-Dev] (PR#8570) no auth for gtk2 client, Jason Short, 18:08
- [Freeciv-Dev] (PR#8572) ext conn dialog improvements, Vasco Alexandre da Silva Costa, 17:24
- [Freeciv-Dev] Re: (PR#8572) ext conn dialog improvements, Jason Short, 17:21
- [Freeciv-Dev] Re: (PR#8572) ext conn dialog improvements, Jason Short, 16:32
- [Freeciv-Dev] (PR#8572) ext conn dialog improvements, Vasco Alexandre da Silva Costa, 16:13
- [Freeciv-Dev] Re: (PR#8570) no auth for gtk2 client, Mike Kaufman, 15:56
- [Freeciv-Dev] Re: Delta and dynamic size packets, Raimar Falke, 13:19
- [Freeciv-Dev] Delta and dynamic size packets, Marko Lindqvist, 12:15
- [Freeciv-Dev] Re: (PR#8570) no auth for gtk2 client, Vasco Alexandre da Silva Costa, 12:00
- [Freeciv-Dev] (PR#8571) cannot connect to running server, Jason Short, 10:57
- [Freeciv-Dev] (PR#8570) no auth for gtk2 client, Jason Short, 10:54
- [Freeciv-Dev] (PR#8569) num_player_dlg_columns value, Vasco Alexandre da Silva Costa, 10:37
- [Freeciv-Dev] Re: (PR#8569) num_player_dlg_columns value, Vasco Alexandre da Silva Costa, 10:27
- [Freeciv-Dev] Re: (PR#8569) num_player_dlg_columns value, Vasco Alexandre da Silva Costa, 10:21
- [Freeciv-Dev] Re: Segmentation fault on entering/seeing hut., Mike Kaufman, 10:05
- [Freeciv-Dev] Segmentation fault on entering/seeing hut., Peter Ehrlich, 09:36
April 21, 2004
- [Freeciv-Dev] (PR#8569) num_player_dlg_columns value, Jason Short, 23:52
- [Freeciv-Dev] Re: (PR#8549) alsa compile error, Vasco Alexandre da Silva Costa, 20:48
- [Freeciv-Dev] Re: (PR#8563) wonders have no graphics, Vasco Alexandre da Silva Costa, 20:44
- [Freeciv-Dev] (PR#8568) restructuring of draw_part and draw_type, Jason Short, 18:11
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Marko Lindqvist, 17:53
- [Freeciv-Dev] (PR#4004) A canvas_iterate macro for mapview, Jason Short, 17:38
- [Freeciv-Dev] Re: (PR#8549) alsa compile error, Per I. Mathisen, 17:31
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen, 17:18
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen, 17:13
- [Freeciv-Dev] (PR#4004) A canvas_iterate macro for mapview, Jason Short, 17:13
- [Freeciv-Dev] Re: [FreeCiv-Cvs] vas: Added missing function headers to my previous c..., Jason Dorje Short, 16:55
- [Freeciv-Dev] Re: (PR#8528) Move text building functions into one file, Raimar Falke, 16:46
- [Freeciv-Dev] applying for nl.po maintainership, Jelle Pelfrene, 16:40
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Marko Lindqvist, 15:40
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Marko Lindqvist, 15:03
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Marko Lindqvist, 14:48
- [Freeciv-Dev] Re: (PR#8563) wonders have no graphics, Jason Short, 14:36
- [Freeciv-Dev] (PR#8539) Too wide players dialog (solution), Jason Short, 14:21
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Raimar Falke, 14:19
- [Freeciv-Dev] (PR#8566) error in borders drawing, Jason Short, 13:53
- [Freeciv-Dev] (PR#8565) conquered city isn't updated at client, Jason Short, 13:50
- [Freeciv-Dev] (PR#8564) units are obsolete wonders?, Jason Short, 12:06
- [Freeciv-Dev] (PR#8563) wonders have no graphics, Jason Short, 11:32
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 10:48
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 10:45
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 10:43
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Vasco Alexandre da Silva Costa, 10:34
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 10:32
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 10:26
- [Freeciv-Dev] Re: (PR#8552) civserver crash, Jason Short, 10:08
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen, 08:27
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 08:23
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen, 03:30
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Raimar Falke, 01:22
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 00:43
- [Freeciv-Dev] (PR#8561) can_unit_do_activity_targeted_at, Jason Short, 00:26
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 00:22
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 00:19
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 00:14
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 00:08
- [Freeciv-Dev] Re: (PR#7282) connect as orders, Jason Short, 00:06
April 20, 2004
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 23:43
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 23:29
- [Freeciv-Dev] (PR#8560) win32: nation dialog explodes when moved, James Canete, 23:16
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 22:20
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Vasco Alexandre da Silva Costa, 22:16
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 22:09
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Frederic Briere, 22:05
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Jason Short, 20:57
- [Freeciv-Dev] (PR#8559) extend drawn_sprite to include more drawing elements, Jason Short, 20:51
- [Freeciv-Dev] (PR#8558) CLIENT_CAN_LAUNCH_SERVER macro, Jason Short, 18:04
- [Freeciv-Dev] Re: (PR#8557) auto-launched games should have topology to match view, Jason Short, 15:17
- [Freeciv-Dev] Re: (PR#8557) auto-launched games should have topology to match view, Mike Kaufman, 15:10
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 14:50
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Raimar Falke, 14:34
- [Freeciv-Dev] Re: (PR#8528) Move text building functions into one file, Raimar Falke, 14:12
- [Freeciv-Dev] (PR#8557) auto-launched games should have topology to match view, Jason Short, 14:01
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Jason Short, 13:55
- [Freeciv-Dev] (PR#8556) [freeciv #8518], Jörgen Tegnér, 13:40
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Raimar Falke, 13:36
- [Freeciv-Dev] (PR#8518) Patch, Jörgen Tegnér, 13:34
- [Freeciv-Dev] (PR#8555) move sset_type into common, Jason Short, 13:25
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Per I. Mathisen, 13:18
- [Freeciv-Dev] Re: (PR#7246) Send origin of chat messages, Raimar Falke, 13:13
- [Freeciv-Dev] Re: (PR#8528) Move text building functions into one file, Raimar Falke, 13:10
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Jason Short, 13:09
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Per I. Mathisen, 13:04
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Raimar Falke, 13:00
- [Freeciv-Dev] (PR#8528) Move text building functions into one file, Jason Short, 12:58
- [Freeciv-Dev] Re: (PR#7246) Send origin of chat messages, Jason Short, 12:55
- [Freeciv-Dev] Re: (PR#7246) Send origin of chat messages, Raimar Falke, 12:49
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Per I. Mathisen, 12:48
- [Freeciv-Dev] Re: (PR#8540) civclientrc incompatibility, Raimar Falke, 12:43
- [Freeciv-Dev] Re: (PR#8547) GCC poisoning v2, Raimar Falke, 12:37
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Raimar Falke, 12:34
- [Freeciv-Dev] Re: (PR#8534) Re: [FreeCiv-Cvs] jdorje: Two small cleanups to connectdlg_common: -..., Raimar Falke, 12:27
- [Freeciv-Dev] Re: (PR#8527) duplicated code in city output functions, Jason Short, 12:11
- [Freeciv-Dev] Re: (PR#8540) civclientrc incompatibility, Jason Short, 11:10
- [Freeciv-Dev] Re: (PR#8540) civclientrc incompatibility, Jason Short, 11:07
- [Freeciv-Dev] Re: New alliances (PR#8394), LoboGris, 10:44
- [Freeciv-Dev] Re: (PR#8540) civclientrc incompatibility, Mike Kaufman, 10:32
- [Freeciv-Dev] Re: (PR#8540) civclientrc incompatibility, Jason Short, 10:24
- [Freeciv-Dev] Re: New alliances (PR#8394), Per I. Mathisen, 10:22
- [Freeciv-Dev] Re: (PR#8540) civclientrc incompatibility, Per I. Mathisen, 10:14
- [Freeciv-Dev] Re: New alliances (PR#8394), Jason Short, 10:06
- [Freeciv-Dev] Re: (PR#8540) civclientrc incompatibility, Jason Short, 10:02
- [Freeciv-Dev] Re: (PR#8548) configure messages for sound modules, Jason Short, 10:01
- [Freeciv-Dev] Re: New alliances (PR#8394), Per I. Mathisen, 01:57
- [Freeciv-Dev] Re: New alliances (PR#8394), Mike Kaufman, 01:43
- [Freeciv-Dev] Re: (PR#8540) civclientrc incompatibility, Per I. Mathisen, 01:42
- [Freeciv-Dev] Re: (PR#8548) configure messages for sound modules, Per I. Mathisen, 01:39
- [Freeciv-Dev] Re: New alliances (PR#8394), Jason Short, 01:24
- [Freeciv-Dev] Re: (PR#8534) Re: [FreeCiv-Cvs] jdorje: Two small cleanups to connectdlg_common: -..., Jason Short, 01:18
- [Freeciv-Dev] (PR#8552) civserver crash, Jason Short, 01:08
- [Freeciv-Dev] (PR#8551) rewrite adjc_iterate, Jason Short, 00:56
- [Freeciv-Dev] Re: (PR#8507) generalized tile boundaries, Jason Short, 00:22
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 00:12
April 19, 2004
- [Freeciv-Dev] Re: (PR#7246) Send origin of chat messages, Jason Short, 23:39
- [Freeciv-Dev] Re: (PR#8543) AI cannot load transports, Jason Short, 23:11
- [Freeciv-Dev] alsa compile errors, Mike Kaufman, 22:54
- [Freeciv-Dev] Re: Just a question about generic improvements., Mike Kaufman, 22:52
- [Freeciv-Dev] Re: (PR#8540) civclientrc incompatibility, Jason Short, 22:49
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Jason Dorje Short, 22:44
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 22:36
- [Freeciv-Dev] (PR#8549) alsa compile error, Mike Kaufman, 22:22
- [Freeciv-Dev] (PR#8537) ? Kingdom ?, Jason Short, 22:19
- [Freeciv-Dev] (PR#8548) configure messages for sound modules, Jason Short, 22:15
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 22:04
- [Freeciv-Dev] Just a question about generic improvements., LoboGris, 21:24
- [Freeciv-Dev] Re: (PR#8521) sha.c crashes, Jason Short, 21:21
- [Freeciv-Dev] (solved) Re: Failing to link with a QPE client -- any hints?, Frederic Briere, 17:46
- [Freeciv-Dev] (PR#8547) GCC poisoning v2, Per I. Mathisen, 16:47
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Frederic Briere, 16:13
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Mike Kaufman, 15:28
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Frederic Briere, 15:14
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Frederic Briere, 14:42
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Frederic Briere, 14:07
- [Freeciv-Dev] Re: (PR#8537) ? Kingdom ?, Vasco Alexandre da Silva Costa, 10:50
- [Freeciv-Dev] (PR#8544) AI needs to learn about bombardment, Per I. Mathisen, 07:48
- [Freeciv-Dev] (PR#8543) AI cannot load transports, Per I. Mathisen, 07:46
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Raimar Falke, 04:23
- [Freeciv-Dev] Re: (PR#8509) ALSA sound plugin for freeciv, Javier Pello, 04:20
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Raimar Falke, 03:59
- [Freeciv-Dev] Re: Failing to link with a QPE client -- any hints?, Frederic Briere, 03:53
- [Freeciv-Dev] Failing to link with a QPE client -- any hints?, Frederic Briere, 01:53
April 18, 2004
- [Freeciv-Dev] Re: (PR#7246) Send origin of chat messages, Raimar Falke, 18:14
- [Freeciv-Dev] Re: New alliances v3 (PR#8394), Per I. Mathisen, 17:37
- [Freeciv-Dev] Re: (PR#8509) ALSA sound plugin for freeciv, Per I. Mathisen, 16:44
- [Freeciv-Dev] New alliances v3 (PR#8394), Per I. Mathisen, 16:28
- [Freeciv-Dev] (PR#8540) civclientrc incompatibility, Per I. Mathisen, 14:45
- [Freeciv-Dev] Re: (PR#7246) Send origin of chat messages, andrearo@xxxxxxxxxxxx, 11:37
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