[Freeciv-Dev] (PR#4004) A canvas_iterate macro for mapview
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[Freeciv-Dev] (PR#4004) A canvas_iterate macro for mapview |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Wed, 21 Apr 2004 15:13:03 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=4004 >
> [jdorje - Mon Apr 14 17:31:56 2003]:
>
> I would like to write a new macro, canvas_iterate, to the mapview code.
Here's a preliminary patch. It has just one user; not really enough for
full debugging.
I'm convinced the algorithm is correct, although it's possible there are
off-by-one errors.
I believe in the long term this macro will be obscenely useful.
jason
? jason game.gz
Index: client/mapview_common.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/mapview_common.c,v
retrieving revision 1.103
diff -u -r1.103 mapview_common.c
--- client/mapview_common.c 20 Apr 2004 19:56:16 -0000 1.103
+++ client/mapview_common.c 21 Apr 2004 22:00:31 -0000
@@ -34,6 +34,60 @@
#include "mapview_common.h"
#include "tilespec.h"
+#define gui_rect_iterate(gui_x0, gui_y0, width, height, map_x, map_y, draw) \
+ { \
+ int W = (is_isometric ? (NORMAL_TILE_WIDTH / 2) : NORMAL_TILE_WIDTH);
\
+ int H = (is_isometric ? (NORMAL_TILE_HEIGHT / 2) : NORMAL_TILE_HEIGHT); \
+ int GRI_x0 = DIVIDE((gui_x0), W), GRI_y0 = DIVIDE((gui_y0), H); \
+ int GRI_x1 = DIVIDE((gui_x0) + (width) + W - 1, W); \
+ int GRI_y1 = DIVIDE((gui_y0) + (height) + H - 1, H); \
+ int GRI_itr, GRI_x_itr, GRI_y_itr, map_x, map_y; \
+ enum draw_type draw; \
+ int count = (GRI_x1 - GRI_x0) * (GRI_y1 - GRI_y0); \
+ assert((width) > 0 && (height) > 0); \
+ if (is_isometric) { \
+ /* Extra half-tile of UNIT_TILE_HEIGHT. */ \
+ GRI_y1++; \
+ /* Tiles to the left/above overlap with us. */ \
+ GRI_x0--; \
+ GRI_y0--; \
+ } \
+ for (GRI_itr = 0; GRI_itr < count; GRI_itr++) { \
+ GRI_x_itr = GRI_x0 + FC_WRAP(GRI_itr, GRI_x1 - GRI_x0); \
+ GRI_y_itr = GRI_y0 + DIVIDE(GRI_itr, GRI_x1 - GRI_x0); \
+ if (is_isometric) {
\
+ if ((GRI_x_itr + GRI_y_itr) % 2 != 0) { \
+ continue; \
+ }
\
+ draw = 0;
\
+ if (GRI_x_itr > GRI_x0) {
\
+ draw |= D_L; \
+ }
\
+ if (GRI_x_itr < GRI_x1 - 1) { \
+ draw |= D_R; \
+ }
\
+ if (GRI_y_itr > GRI_y0) {
\
+ draw |= D_M; \
+ }
\
+ if (GRI_y_itr > GRI_y0 + 1) { \
+ draw |= D_T; \
+ }
\
+ if (GRI_y_itr < GRI_y1 - 2) { \
+ draw |= D_B; \
+ }
\
+ map_x = (GRI_x_itr + GRI_y_itr) / 2; \
+ map_y = (GRI_y_itr - GRI_x_itr) / 2; \
+ } else { \
+ draw = D_FULL; \
+ map_x = GRI_x_itr; \
+ map_y = GRI_y_itr; \
+ }
+
+
+#define gui_rect_iterate_end \
+ } \
+}
+
struct mapview_canvas mapview_canvas;
struct overview overview;
@@ -805,28 +859,28 @@
*end_x = W - inset;
*start_y = inset + width;
*end_y = H / 2 + width;
- return (draw & D_M_R);
+ return (draw & D_M_R) == D_M_R;
case DIR8_SOUTH:
/* Bottom left. */
*start_x = inset;
*end_x = W / 2;
*start_y = H / 2 - overlap;
*end_y = H - inset - overlap;
- return (draw & D_B_L) && (inset + overlap) > 0;
+ return (draw & D_B_L) == D_B_L && (inset + overlap) > 0;
case DIR8_EAST:
/* Bottom right. */
*start_x = W - inset;
*end_x = W / 2;
*start_y = H / 2 - overlap;
*end_y = H - inset - overlap;
- return (draw & D_B_R) && (inset + overlap) > 0;
+ return (draw & D_B_R) == D_B_R && (inset + overlap) > 0;
case DIR8_WEST:
/* Top left. */
*start_x = inset;
*end_x = W / 2;
*start_y = H / 2 + width;
*end_y = inset + width;
- return (draw & D_M_L);
+ return (draw & D_M_L) == D_M_L;
case DIR8_NORTHEAST:
case DIR8_SOUTHEAST:
case DIR8_SOUTHWEST:
@@ -1197,36 +1251,36 @@
freelog(LOG_DEBUG, "putting (%d,%d) at (%d,%d), draw %x",
map_x, map_y, canvas_x, canvas_y, draw);
- if ((draw & D_TMB_L) && (draw & D_TMB_R)) {
+ if ((draw & D_L) && (draw & D_R)) {
width = NORMAL_TILE_WIDTH;
} else {
width = NORMAL_TILE_WIDTH / 2;
}
- if (draw & D_TMB_L) {
+ if (draw & D_L) {
offset_x = 0;
} else {
offset_x = NORMAL_TILE_WIDTH / 2;
}
height = 0;
- if (draw & D_M_LR) {
+ if (draw & D_M) {
height += NORMAL_TILE_HEIGHT / 2;
}
- if (draw & D_B_LR) {
+ if (draw & D_B) {
height += NORMAL_TILE_HEIGHT / 2;
}
height_unit = height;
- if (draw & D_T_LR) {
+ if (draw & D_T) {
height_unit += NORMAL_TILE_HEIGHT / 2;
}
- offset_y = (draw & D_M_LR) ? 0 : NORMAL_TILE_HEIGHT / 2;
+ offset_y = (draw & D_M) ? 0 : NORMAL_TILE_HEIGHT / 2;
- if (draw & D_T_LR) {
+ if (draw & D_T) {
offset_y_unit = 0;
- } else if (draw & D_M_LR) {
+ } else if (draw & D_M) {
offset_y_unit = NORMAL_TILE_HEIGHT / 2;
} else {
offset_y_unit = NORMAL_TILE_HEIGHT;
@@ -1433,7 +1487,6 @@
void show_city_descriptions(void)
{
int canvas_x, canvas_y;
- int map_x0, map_y0;
if (!draw_city_names && !draw_city_productions) {
return;
@@ -1441,43 +1494,16 @@
prepare_show_city_descriptions();
- canvas_to_map_pos(&map_x0, &map_y0, 0, 0);
- if (is_isometric) {
- int w, h;
-
- for (h = -1; h < mapview_canvas.tile_height * 2; h++) {
- int x_base = map_x0 + h / 2 + (h != -1 ? h % 2 : 0);
- int y_base = map_y0 + h / 2 + (h == -1 ? -1 : 0);
-
- for (w = 0; w <= mapview_canvas.tile_width; w++) {
- int x = x_base + w;
- int y = y_base - w;
- struct city *pcity;
-
- if (normalize_map_pos(&x, &y)
- && (pcity = map_get_city(x, y))) {
- map_to_canvas_pos(&canvas_x, &canvas_y, x, y);
- show_city_desc(pcity, canvas_x, canvas_y);
- }
- }
- }
- } else { /* is_isometric */
- int x1, y1;
-
- for (x1 = 0; x1 <= mapview_canvas.tile_width; x1++) {
- for (y1 = 0; y1 <= mapview_canvas.tile_height; y1++) {
- int x = map_x0 + x1;
- int y = map_y0 + y1;
- struct city *pcity;
-
- if (normalize_map_pos(&x, &y)
- && (pcity = map_get_city(x, y))) {
- map_to_canvas_pos(&canvas_x, &canvas_y, x, y);
- show_city_desc(pcity, canvas_x, canvas_y);
- }
- }
+ gui_rect_iterate(mapview_canvas.gui_x0, mapview_canvas.gui_y0,
+ mapview_canvas.width, mapview_canvas.height, x, y, draw) {
+ struct city *pcity;
+
+ if (normalize_map_pos(&x, &y)
+ && (pcity = map_get_city(x, y))) {
+ map_to_canvas_pos(&canvas_x, &canvas_y, x, y);
+ show_city_desc(pcity, canvas_x, canvas_y);
}
- }
+ } gui_rect_iterate_end;
}
/****************************************************************************
Index: client/mapview_common.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/mapview_common.h,v
retrieving revision 1.56
diff -u -r1.56 mapview_common.h
--- client/mapview_common.h 15 Apr 2004 19:36:00 -0000 1.56
+++ client/mapview_common.h 21 Apr 2004 22:00:31 -0000
@@ -61,22 +61,25 @@
/*
* When drawing a tile (currently only in isometric mode), there are
- * six relevant parts we can draw. Each of these is a rectangle of
- * size NORMAL_TILE_WIDTH/2 x NORMAL_TILE_HEIGHT/2.
+ * 5 relevant bits: top, middle, bottom, left, and right. A drawing area
+ * is comprised of an OR-ing of these. Note that if you must have a vertical
+ * (D_T, D_M, D_B) and horizontal (D_L, D_R) element to get any actual
+ * area.
*
- * Left Right
+ *
+ * Left:D_L Right:D_R
*
* -----------------
* | | |
- * | D_T_L | D_T_R | Top, above the actual tile
+ * | D_T_L | D_T_R | Top, above the actual tile : D_T
* | | |
* -----------------
* | | |
- * | D_M_L | D_M_R | Middle, upper half of the actual tile
+ * | D_M_L | D_M_R | Middle, upper half of the actual tile : D_M
* | | |
* -----------------
* | | |
- * | D_B_L | D_B_R | Bottom, lower half of the actual tile
+ * | D_B_L | D_B_R | Bottom, lower half of the actual tile : D_B
* | | |
* -----------------
*
@@ -97,12 +100,11 @@
* These values are used as a mask; see enum draw_type.
*/
enum draw_part {
- D_T_L = 1,
- D_T_R = 2,
- D_M_L = 4,
- D_M_R = 8,
- D_B_L = 16,
- D_B_R = 32
+ D_T = 1, /* Draw top. */
+ D_M = 2, /* Draw middle. */
+ D_B = 4, /* Draw bottom. */
+ D_L = 8, /* Draw left. */
+ D_R = 16 /* Draw right. */
};
/*
@@ -119,17 +121,23 @@
* needed.
*/
enum draw_type {
- D_FULL = D_T_L | D_T_R | D_M_L | D_M_R | D_B_L | D_B_R,
- D_B_LR = D_B_L | D_B_R,
- D_MB_L = D_M_L | D_B_L,
- D_MB_R = D_M_R | D_B_R,
- D_TM_L = D_T_L | D_M_L,
- D_TM_R = D_T_R | D_M_R,
- D_T_LR = D_T_L | D_T_R,
- D_TMB_L = D_T_L | D_M_L | D_B_L,
- D_TMB_R = D_T_R | D_M_R | D_B_R,
- D_M_LR = D_M_L | D_M_R,
- D_MB_LR = D_M_L | D_M_R | D_B_L | D_B_R
+ D_FULL = D_T | D_M | D_B | D_L | D_R,
+ D_T_L = D_T | D_L,
+ D_T_R = D_T | D_R,
+ D_M_L = D_M | D_L,
+ D_M_R = D_M | D_R,
+ D_B_L = D_B | D_L,
+ D_B_R = D_B | D_R,
+ D_T_LR = D_T | D_L | D_R,
+ D_M_LR = D_M | D_L | D_R,
+ D_B_LR = D_B | D_L | D_R,
+ D_TM_L = D_T | D_M | D_L,
+ D_TM_R = D_T | D_M | D_R,
+ D_MB_L = D_M | D_B | D_L,
+ D_MB_R = D_M | D_B | D_R,
+ D_TMB_L = D_T | D_M | D_B | D_L,
+ D_TMB_R = D_T | D_M | D_B | D_R,
+ D_MB_LR = D_M | D_B | D_L | D_R
};
#define BORDER_WIDTH 2
- [Freeciv-Dev] (PR#4004) A canvas_iterate macro for mapview,
Jason Short <=
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