[Freeciv-Dev] Re: (PR#8577) client control of network server
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[Freeciv-Dev] Re: (PR#8577) client control of network server |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Fri, 23 Apr 2004 20:23:59 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8577 >
Jason Short wrote:
> So for instance if you "Save As" "foo.sav.gz", then "Save", then load
> "foo.sav.gz", you should get your more recent savegame. This should be
> an invariant, otherwise I think people will get really confused.
Oh, and in addition if you do "Save As" you should get a sensible
default/initial filename. This can be taken either from the "Save"
filename (the last-used savename) or an auto-generated value that should
probably be something like "Polish 1950BC" (e.g. more human-readible
than the server's "/save" default string - using spaces and AD/BC).
jason
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