[Freeciv-Dev] Re: (PR#8577) client control of network server
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8577 >
On Fri, 23 Apr 2004, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8577 >
>
> When you connect to a network server the client-controlling-interface
> should work before the server starts. Currently all these menu entries
> are disabled.
>
> You should be able to edit the server options. There should also be a
> "start game" menu entry.
Well, I sometimes wonder if our current interface is a good thing. We should
probably scrap the connection dialog on startup, and have it invoked by a
"Connect To Network Game" Game menu entry.
When you started a game, you would just get the toplevel window.
If you wanted to connect:
Game -> Connect to Network Game
Start a server:
Game -> New Game
Load a game:
Game -> Load Game
etc.
Perhaps we should also split off some of the menu items. e.g. Local
Options, Message Options, Save Settings could be moved to a Settings menu
and Export Log, Clear Log could be moved to a Log menu.
The Game menu would look like this:
Game
|-------------------------
|- Connect to Network Game
|- Disconnect from Game
|-------------------------
|- New Game - spawns a server and connects to it
|- Load Game - "/load" command shortcut.
|-------------------------
|- Save Game - "/save" command shortcut.
|- Save Game As - "/save xxx" command shortcut.
|-------------------------
|- Start Game - "/start" command shortcut.
|- End Game - "/endgame" command shortcut.
|-------------------------
|- Initial Game Options - grayed before server start.
|- Game Options
|-------------------------
|- Quit
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
- [Freeciv-Dev] Re: (PR#8577) client control of network server,
Vasco Alexandre da Silva Costa <=
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