[Freeciv-Dev] Re: (PR#7350) Map radius change with city size
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7350 >
rwetmore@xxxxxxxxxxxx wrote:
>>AFAIK there's nothing preventing us from reordering the directions now.
>
> That would be nice, but it implies the current code is rather inefficient
> in handling shared edges where tiles overlap. Using array ordering, one
> draws the top and left edge, then updates all tiles ignoring the north and
> west sides which are done by the south and east edges of the preceding
> rows and columns.
No, it just means the GUI doesn't use iterators like adjc_iterate for
drawing. AFAIK it never did. See update_map_canvas.
>>As an aside, nobody who actually played the corecleanups would claim
>>that they were faster than CVS code.
>
> You mustn't have played or clocked them then :-).
>
> You should try running some autogame tests with both to see. For 18 months
> I did this regularly as part of the testing before releasing the patches.
> This removes all the subjectivity about what things seem to be. I know,
> and if you want to keep making such claims, you should as well.
As objective as a timed autogame may be, it has nothing to do with
playing speed. To test that you need to involve the client.
jason
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, (continued)
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Raimar Falke, 2004/04/05
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/05
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 2004/04/09
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 2004/04/09
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 2004/04/10
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/11
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 2004/04/16
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 2004/04/17
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 2004/04/17
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 2004/04/19
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size,
Jason Short <=
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